Author Topic: Possible Player run end of game event  (Read 25675 times)

Arcana

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Possible Player run end of game event
« on: November 22, 2012, 01:00:15 AM »
I've been working quietly with a couple other players on the possibility of a player-run end of game event intended to occur next week.  This is all still being put together and lots of things could derail it, but I wanted to announce we're making a serious attempt to try this.  I posted my intent in this post on the official forums: http://boards.cityofheroes.com/showthread.php?p=4426367 and part one of the backstory for the event here: http://boards.cityofheroes.com/showthread.php?p=4426369.

For reasons that will eventually become clear, this is happening on the beta server, and lots of things could derail it, including the beta server becoming unavailable.  For "technical reasons" this can only happen on the beta server.

I'd like to get an idea how many players might be interested in participating in such a thing, just to gauge interest.  And just to temper expectations, we have "some ability" to do things on beta we can't do on live, but we cannot write all new content or anything like that.  What's on the server is what's on the server, but we can do some things to try to make it interesting.

Tentatively, if it happens this is likely to happen sometime midweek next week, exact time still being discussed.

That's all, and happy Thanksgiving, Titanites... Titanians... Titanics... Titanoids...

Kaiser Tarantula

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Re: Possible Player run end of game event
« Reply #1 on: November 22, 2012, 05:05:19 AM »
I'm a Beta native, so if you yell really loud, I'll be there.

Though it'll be easier if I knew of a timeframe when this is happening.
« Last Edit: November 22, 2012, 05:17:01 AM by Kaiser Tarantula »

avelworldcreator

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Re: Possible Player run end of game event
« Reply #2 on: November 22, 2012, 05:19:41 AM »
I haven't even set up a toon on beta yet. I need to, and quick!
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Kaiser Tarantula

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Re: Possible Player run end of game event
« Reply #3 on: November 22, 2012, 05:31:29 AM »
I haven't even set up a toon on beta yet. I need to, and quick!
WHAT?!

Oh no no no, that won't do.  Here you go.  Go grab a toon from live and toss 'em on Beta.

Beta's been down to populations as low as 5-10 people on.  We can use all the folks we can get.

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Re: Possible Player run end of game event
« Reply #4 on: November 22, 2012, 05:36:41 AM »
WHAT?!

Oh no no no, that won't do.  Here you go.  Go grab a toon from live and toss 'em on Beta.

Beta's been down to populations as low as 5-10 people on.  We can use all the folks we can get.
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Zombie Man

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Re: Possible Player run end of game event
« Reply #5 on: November 22, 2012, 10:13:04 PM »
<sigh> I'll be in Disney World next week.  :gonk:

It's for a convention. For work. Well, 3 of the 7 days are.

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Re: Possible Player run end of game event
« Reply #6 on: November 23, 2012, 12:15:56 AM »
<sigh> I'll be in Disney World next week.  :gonk:

It's for a convention. For work. Well, 3 of the 7 days are.
Somehow, I think you're not likely to find much sympathy.  ;)

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Re: Possible Player run end of game event
« Reply #7 on: November 23, 2012, 01:19:13 AM »
Oh, Beta, my home, my home...

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Re: Possible Player run end of game event
« Reply #8 on: November 23, 2012, 01:52:26 AM »
Oh, Beta, my home, my home...

I hope to be logging onto Beta tonight. Global @Fiona PS
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Arcana

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Re: Possible Player run end of game event
« Reply #9 on: November 23, 2012, 08:51:52 AM »
I'm a Beta native, so if you yell really loud, I'll be there.

Though it'll be easier if I knew of a timeframe when this is happening.

Tentatively targeting Wednesday, November 28th, 6pm Pacific 9pm Eastern to give it a try.  Some of the last pieces still falling into place.

I'm posting my notion of a backstory on the official forums, but I will repost them here.  Especially because they'll probably disappear forever in a week.

Arcana

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Re: Possible Player run end of game event
« Reply #10 on: November 23, 2012, 08:52:46 AM »
Part One: The Immortal Game



"You're insane.  And coming from me, that's saying something."

The shadowy landscape, if you could call it that, made The Dream Doctor look even more mysterious, but Mender Silos had seen too much to be moved by such trivialities.  But he made a mental note of it anyway, as he always did.  Such theatricality could always be useful one day.  Assuming there would be more days.

"I Must Concur With The Mender, As Much As It Pains Me To Do So.  What You Propose Is Madness."

The voice of Prometheus sounded even more imposing than it normally was - no, not sounded.  It *felt* more imposing.  It didn't so much sound like it was coming from all directions, it sounded like it was always coming from the direction one focused on.  It was always coming *directly at you*.  Whether Prometheus intended to intimidate, this was one audience that would not be cowed.

"It is the only way."

The Dream Doctor had proposed this meeting, and its location.  They were in Ouroboros, or at least a version of it.  This was actually the piece of Ouroboros that lay within Dreamspace, a place where few could navigate and even fewer could locate this nexus of time, space, and consciousness.  Prometheus would be able to meet here and Silos, The Doctor grudgingly conceded, would also have the means to find this place with only minor assistance.  If his plan were to have any chance to succeed, The Dream Doctor would need help, and unfortunately these two were the best suited.

That did not mean they would be the most cooperative.

"My Guidance Has Led The Incarnates To Defeat Cole, It Will Lead Them To Defeat The Coming Storm."

"Your 'guidance' has brought humanity to the brink of defeat.  I have seen this."

"How?"  Mender Silos, the man once known as Lord Nemesis, the Great Manipulator and Schemer, spoke a little too soon.  In the company of ordinary men, this would have gone unnoticed.

"So you know."  The Dream Doctor was no ordinary man.

"What Do You Believe You Know" Prometheus said, although it did not sound like a question.  It sounded like Prometheus almost challenged them to say something he could not dismiss as trivial.

The Dream Doctor ignored the implication.  "The Battalion has begun preparing for their arrival.  They have set the noose."

Prometheus glared, but did not speak.  Mender Silos sensed Prometheus did not understand, and could not resist lording knowledge over the ordinarily inscrutable being.  "I have tried to see what effect Cole's defeat has had upon the Coming Storm.  However, not even my abilities allow me to see more than a few months ahead in time."

The Dream Doctor continued "They are aware of you, Prometheus.  They are aware of your machinations.  They are not concerned about your attempts to put up any resistance.  They care only your interference could cost them their prize.  They have surrounded Primal Earth in all directions with a barrier."

"Not just in space, but in time as well," Silos added.

"In space, in time, across dimensions.  We are in the center of a bubble that traps us here.  And the bubble is shrinking.  The Battalion are herding us, ensuring we do not escape their grasp, so that all of the potential of the Wellspring is theirs to consume."

"It Matters Not.  The Incarnates Will Prevail, The Battalion Will Be Defeated, And All Will Return To The Path I Have Laid Out."

"No, it won't.  The defeat of Cole has weakened the Wellspring.  The energy he once commanded has been dissipated."

"It Will Be Returned To The Well."

"Eventually, but not soon enough.  When the Battalion arrives, the Incarnates will not have the strength to repel them."

"How do you know this?" Silos had already guessed, but he had to be sure.

"As I said, I have seen it."

"If We Are Corralled As You Claim, How Can You Have Seen Our Fate."

"The Battalion are conquerors, they are seekers and wielders of power, they are ravagers and consumers and destroyers" the Dream Doctor explained.  But they are not dreamers.  They have no power here.  At least not yet.  Dreamspace is still open to me, and through it I have seen the dreams of what is to come.  The Battalion come, and the Incarnates fight, but in the end they are swept away.  They fall heroically, but they fall nonetheless.  In every version of every possible timeline, they fall."

"You're still crazy."  Silos said, although it sounded less like he meant it, and more like he was trying to convince himself.

"We can still save our reality."

"By destroying it?"

"Again, I Must Concur With The Mender.  You Propose Destroying Us To Save Us."

The plan the Dream Doctor had proposed to them was so shocking that at first neither Prometheus nor Silos could comment, probably the first and last time such an event would ever occur in all the multiverse.  After Emperor Cole was defeated, The Dream Doctor set his mind upon a quandary.  Cole was no longer a champion of the Well.  His energy had been released back to the Well, where it could be tapped by the Incarnates who would attempt to defend his world.  But it nagged upon him: what if instead of standing and fighting Cole had tried to escape?  What if he had fled?  Could he have stolen that energy and taken it with him?  Perhaps the Wellspring would not allow him to do that.  But still it puzzled him.  The Wellspring did not control all incarnate power: it wasn't sentient in that respect.  It was a concentration of potential and consciousness, but it wasn't an individual entity in that sense.  It did not Dream.  What if all the Incarnates fled Primal Earth?  Would that deny their power to the Battalion?  Could that be a way to at least slow them down?  And why had none before our world tried that before?

And that's when he discovered it.  Only one such as he could truly find it, although a Mender such as Silos would eventually detect it indirectly.  The Barrier.  The Battalion ensured no amount of potential escaped their rampage by surrounding it, encasing it in an ever contracting container.  The human mind struggled to conceptualize what was happening.  There would be no escape.  Every trajectory would be blocked.  Except one.

Dreamspace was still free of the Battalion's touch.  Wells do not dream.  The Battalion, beings empowered by countless Wellsprings of potential, use their power to make thought into reality.  They hunger, they aspire, but they do not dream.  They were so far removed from what they once were they could not even conceive of dreaming.  And because of that, their power did not extend to Dreamspace.

And that's when The Dream Doctor conceived of The Plan.  The Battalion had done most of the work.  They had created a barrier from which all Incarnate potential could not escape out.  The Dream Doctor would take that, and convert it into a barrier of Dreaming.  It would be an impassable moat of Dreamspace through which nothing from the outside could enter without first entering Dreamspace.  And that was anathema to the Battalion.  His world would be saved.

The problem, of course, was the cost.

"Destroying is a strong word.  I propose ... transformation."

"As grass is transformed within a cow."

"Don't be crude Silos.  We will take the *potential* of the Well and use it to *actualize* our world within a protective shield."

"We'll be destroying reality and spitting it back out again."

"Do you have a better idea, Last Deceiver?"

Silos almost winced.  The Dream Doctor knew more of Lord Nemesis' future and Mender Silos' past than he let on, if he knew of that epithet and the circumstances surrounding it.  And in truth, Silos did not have a better plan.

"And how about you, 'Keeper' of the Flame?"  The Dream Doctor was playing all his cards now, for there would not be another hand to play.  He stressed the first word of that title, to prove he knew that which Prometheus had kept secret for so long.  The Dream Doctor spent months learning all he could about these two "men" and the task ahead.  He knew he could not really threaten either of them, but among such beings as they, knowledge was power.  He needed to prove he was willing to play this out to the end.

"Suppose we agree to this.  I assume you have a way to make it actually happen."

"I have the basics.  But I need two things, which is why you are here.  I will need someone with the ability to control Incarnate power.  That is why you are here, Prometheus."

"And as for me?"

"You, Silos, I wish I could do without.  But I need something only you can provide."

"And that is?"

The Dream Doctor smirked, and for the first time since the meeting began he looked right into the eyes of Silos.  "I need a Nemesis plot."


...


SithRose

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Re: Possible Player run end of game event
« Reply #12 on: November 23, 2012, 04:38:25 PM »
*waits eagerly for the next installment*
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Re: Possible Player run end of game event
« Reply #13 on: November 23, 2012, 05:40:13 PM »

Arcana

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Re: Possible Player run end of game event
« Reply #14 on: November 23, 2012, 06:35:50 PM »
The Immortal Game

Part Three: Removing the Pin



The sun was slowly setting, its auburn disk seeming to merge with the horizon and then slowly descend below it.  Mender Silos had lived through a billion sunrises and sunsets, and yet had actually seen so few of them.  He could not remember the last time he had stopped to experience one.  He could not remember the first time he had stopped to experience one.  And though time grew short, he decided that for the last time, perhaps, he would pause to take one in. 

The Earth rotated about its axis, and as it did his position upon the Earth's surface changed the radial orientation of his sightline relative to the Sun.  The atmosphere altered the Sun's radiation in complex ways, scattering, diffracting, and absorbing photons in a calculable way.  There were only a few islands here, north of Peregrine Island, and the Sun slowly dipped below the flat, calm ocean.  As the Sun disappeared below the horizon, the man once known as the Prussian Prince of Automatons reflected upon the clockwork mechanics of the world he was about to destroy.  To save the world, he would have to destroy it, although that task ultimately was in the hands of another.  But there was still a problem in his hands.  At best, the plan conjured by the Dream Doctor was flawed.  There were many ways it could fail.  Which is why the Dream Doctor entrusted it to him.  He did not want the Mender, he wanted the Schemer.  And Silos would deliver him.

The sky had turned black, and the stars were now visible.  They moved slowly in arcs reflecting the rotation of the Earth; too slowly for most people to notice, but not too slowly for Silos who followed their motion for many minutes.  As the moon illuminated the landscape, Silos realized that it was only at this moment that he decided to take this final step; the one that would forever seal his fate.  The Dream Doctor would never approve, of course, but that was always a problem with those like him: they were rarely willing to do all that was necessary.  He was, and one look into Cole's eyes was all it took for him to know it of Cole, and Cole to know it of him.  It was something only those of their ilk could truly understand, and truly recognize in others.

It was time.  He took one final look at the world he would probably never see in the same way again, and then he was gone.

...

He appeared in a flash within a dark space.  It took a moment for his eyes to adjust to the very dim light that was shimmering around him.  Phosphorescent moss glowed with a soft, muted aura.  Silos found himself in a large underground cave.  Strange plants covered the stone walls and boggy ground.  His own armor's various sensors and indicators were harsh spikes of light that interfered with his vision and he commanded them to darken.  It would not do to be seen as he was, a small speck upon the bottom of the cavern, and he directed his armor to hover himself a full ten meters in altitude.  He slowly drifted forward, towards an unusual rockface that appeared to be less overrun by vegetation.  He stopped about thirty meters from it and waited.  He had replayed this encounter a thousand times in his head and concluded it was important to concede the first move to his adversary.

Although he was certain he was detected the instant he arrived, it was a full ten minutes before anything happened.  Slowly, at first, he noticed the rockface shifting.  The vegetation seemed different somehow, although he couldn't quite tell in what way.  The changes accelerated, and soon the rock face began to morph into a separate structure from the cavern wall.  It detached itself, and then began to form a semblance of limbs.  It turned to Silos - no, it didn't turn; its features seemed to slowly flow from the side opposite Silos to the side facing Silos, and he was soon gazing upon what appeared to be a giant homonculous of stone and overgrowth.  It began to rustle, and then with a sound like rushing air through trees it spoke to Silos.

"Ra..pa..cious... De..spoil..er... You ... Have... Come... To... Seek... Your... Doom..."

The monstrous voice of the Avatar of Hamidon echoed throughout the cave.  Silos moved slowly closer to the Avatar as he spoke.  "Not exactly.  Actually, on behalf of the human race, I've come to surrender.  I am here seeking your terms."

"You... Will... Be... Scour..ered... From... The... Face... Of... Cre..a..tion.  There... Will... Be... No... O..ther... Terms..."

Silos smiled.  "Your terms are acceptable."  Silos wondered if the sudden creaking of stone upon stone was the closest thing to surprise the Hamidon was capable of expressing.

"And now here are my terms."

...

Arcana

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Re: Possible Player run end of game event
« Reply #15 on: November 23, 2012, 06:47:24 PM »
*waits eagerly for the next installment*

This is in many ways a much more fully developed version of the idea I came up with for some successor story involving Primal Earth refugees landing in another world.  It doesn't actually incorporate that idea directly, but I think when all the parts are posted (I'm still polishing the remaining ones) you'll see the potential connection between the two.

Hypothetically speaking, there are lots of ways to go from this story to Project Z, if you wanted to.  I wanted the story to have a real end, and an end that resonated with the game shutdown, but also to have potential for the future, as contradictory as that sounds.

By the time the story ends, we'll be knocking on the door of shutdown, and probably the forum shutdown with it.  So perhaps in a different thread here I'll discuss the backstory of the backstory, if anyone wants to mine it for lore ideas.  In certain ways, this is also my attempt to resolve the mess that is origin of power, incarnates, ascension, and the coming storm, but you can't dump all those ideas into a story without turning it into a wikipedia entry.  First and foremost, I hope the story is entertaining, and second its consistent with the lore, and third it extends the lore in logical and interesting ways.  I think that should be the priorities of anyone contributing to a shared story space.


Kaiser Tarantula

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Re: Possible Player run end of game event
« Reply #16 on: November 23, 2012, 07:43:42 PM »
Hmm... Emperor Cole, Avatar of Hamidon...

Hey, if your event involves running incarnate trials, signature story arcs, or VIP-only story arcs, then those of us that aren't VIPs (such as myself) won't be able to participate.  I don't expect you to spoil the content of your event, but if it involves VIP-only content, you might want to tell us now, so that those of us without VIP status don't get our hopes up.

steve1967

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Re: Possible Player run end of game event
« Reply #17 on: November 23, 2012, 08:00:06 PM »
Arcana, I will try to be there.

If we win, we save Paragon, right?  I assume that you have hacked the server so it becomes sentient and moves into the cloud to be playable forevermore.

amiright?  <puppydogeyes>

Arcana

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Re: Possible Player run end of game event
« Reply #18 on: November 23, 2012, 08:06:42 PM »
Hmm... Emperor Cole, Avatar of Hamidon...

Hey, if your event involves running incarnate trials, signature story arcs, or VIP-only story arcs, then those of us that aren't VIPs (such as myself) won't be able to participate.  I don't expect you to spoil the content of your event, but if it involves VIP-only content, you might want to tell us now, so that those of us without VIP status don't get our hopes up.

If you can get onto the Beta server at all, you're golden.  We will not specifically be running any VIP-restricted content.

Arcana

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Re: Possible Player run end of game event
« Reply #19 on: November 23, 2012, 08:07:35 PM »
If we win, we save Paragon, right?

Yes.  And no.

steve1967

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Re: Possible Player run end of game event
« Reply #20 on: November 23, 2012, 08:27:34 PM »
Yes.  And no.

 :)

Please throw lots of minions in the mix - my Warshade needs souls to fuel her rage (and powers).

(That is one thing about CoH content and Warshades - boss battles without minions wandering by every so often makes it hard to contribute as much as I could.)
« Last Edit: November 23, 2012, 08:34:42 PM by steve1967 »

Codewalker

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Re: Possible Player run end of game event
« Reply #21 on: November 23, 2012, 08:53:56 PM »

Arcana

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Re: Possible Player run end of game event
« Reply #22 on: November 23, 2012, 09:44:03 PM »
Cryptic as ever :)

I don't think humor works as well here: Mender Silos, Hamidon, and the Battalion walk into a bar...

Kaiser Tarantula

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Re: Possible Player run end of game event
« Reply #23 on: November 23, 2012, 11:14:24 PM »
Mender Silos, Hamidon, and the Battalion walk into a bar...
The bar breaks, Hamidon blames the Battalion, the Battalion blames Hamidon, and Silos walks off laughing as they fight, because that was his plot all along.

Globetrotter

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Re: Possible Player run end of game event
« Reply #24 on: November 23, 2012, 11:57:27 PM »
Depending on the time the event will take place: I will be there.
Gutta cavat lapidem, non vi, sed saepe cadendo.

steve1967

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Re: Possible Player run end of game event
« Reply #25 on: November 24, 2012, 12:37:09 AM »
I don't think humor works as well here: Mender Silos, Hamidon, and the Battalion walk into a bar...
The bartender says, "Hey, what is this, a joke?"

steve1967

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Re: Possible Player run end of game event
« Reply #26 on: November 24, 2012, 01:51:46 AM »
I don't think humor works as well here: Mender Silos, Hamidon, and the Battalion walk into a bar...

or...

The Battalion orders a Well drink,
Silos takes the stage and winds people up,
and Hamidon asks, "My termites are hungry. Where the bar tender? "
« Last Edit: November 24, 2012, 02:23:12 AM by steve1967 »

Atlantea

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Re: Possible Player run end of game event
« Reply #27 on: November 24, 2012, 02:38:03 PM »
ow ow ow ow ow ow ow ow ow...


Atlantea

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Re: Possible Player run end of game event
« Reply #28 on: November 24, 2012, 02:38:58 PM »
Oh - and I already have many characters on Beta.

But Arcanaville -

I NEED TO KNOW WHAT TIME YOU ARE RUNNING THIS EVENT!!


Kaiser Tarantula

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Re: Possible Player run end of game event
« Reply #29 on: November 24, 2012, 04:21:15 PM »
Tentatively targeting Wednesday, November 28th, 6pm Pacific 9pm Eastern to give it a try.  Some of the last pieces still falling into place.

I'm posting my notion of a backstory on the official forums, but I will repost them here.  Especially because they'll probably disappear forever in a week.
All of these people asking for times, here you go.  This might still be subject to change, but that's Aracana's perogative.

Arcana

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Re: Possible Player run end of game event
« Reply #30 on: November 24, 2012, 06:56:03 PM »
The Immortal Game

Part Four: The Sacrificial Castle



Everyone who traveled to this place was struck immediately by its nagging duality.  It was a place of immense power: you could literally feel the energy all around you, like a pressure with nowhere to go.  And yet it was also a place of almost endless entropy: the very ground crumbled and scattered in all directions.  It was known by the humans as the Shadow Shard, named after the strange denizens that appeared to echo those from Primal Earth.  At one time it had a different name, a name Prometheus still thought off when he arrived.  But like the place it referred to, that name was lost to the power of the One who had forever shattered it and its namesake.

Most of the Shadow Shard was filled with islands of localized order within the maelstrom of chaos: tiny worldlets upon which the Shadows and Echos of reality intermingled with the Soldiers of Rularuu.  But here was the one true place of order: the Chantry.  Redoubt of the one known as Faathim the Kind.  Faathim, an aspect of the entity known as Rularuu, was the conscience of Rularuu; the one aspect of Rularuu that had not surrendered to the infinite depths of hunger for power that was Rularuu.  It was Faathim that embodied that which was needed for the plan devised by the Dreamer and the Mender, and though Prometheus considered it an offense to be performing the errands of others, he consoled himself with the knowledge that only he could perform this task.  Neither the Dreamer nor the Mender were welcome guests of Rularuu, even in the house of Faathim.

As he approached the entrace to the inner chamber of the Chantry, Prometheus felt something almost like a chill.  Mere weather could not affect one such as he, but this was no drop in temperature.  It was as if the very air sought to drain the life from him as he entered the dwelling of Faathim.

"I know of your dealings with the Dreamer, godling.  Rularuu will play no part in your play."

Prometheus approached the towering form of Faathim the Kind, aspect of Rularuu.  "You would consign the innocent to be consumed by the Coming Storm?"

"I protect the innocent, but my realm is the realm of Rularuu.  My domain does not encompass the realm of the humans.  You know this godling."

Prometheus chaffed at the epithet, but tried to brush it off.  He would suffer no such insult from his lessers, but the being before him was not one he could triffle with.  Rularuu was not omnipotent - the very concept of omnipotence was nonsensical to beings such as Prometheus - but he was among the few that could rightly take their place as gods.  Even those that Prometheus once served would not dare to anger one such as Rularuu in his own domain.

"The Mender seeks to enlist the aid of another.  One that he intends on giving the secret of Ascension." 

Faathim's voice noticably tensed.  "The fool would risk setting another on that path of power?"

"He would.  If you help me, we can ... limit the damage he can cause."

"Rularuu will not allow his power to be used in this way."

"Will not Faathim seek to protect the Rularuu?  Will not Ruladak unleash his fury to punish the Thieves of Destiny?"  Prometheus paused.  "Will not Aloore the Watcher... His will be done upon the Coming Storm?  Will not Rularuu do as we need, even if he refused to do as we will?"

Faathim seemed to think upon this, and Prometheus knew that he was simultaneously dealing with an immensely powerful entity in his own right, but also an aspect of an even greater entity in Rularuu.  To what degree Faathim really was a separate entity, and not merely one voice of the whole even Prometheus did not know.  As Faathim comtemplated, was Rularuu also contemplating?  After a time, Faathim spoke:

"Rularuu will not allow the Coming Storm to interfere with his realm.  Rularuu will not allow the Will to transcend upon any world adjoining his.  Rularuu will do as you need, but only because it is his will not yours.  Rularuu will pay the price for Destiny."

"Then my presence is no longer necessary, Faathim the Kind" Prometheus said politely.   Prometheus turned to leave the inner chamber when Faathim gestured for him to stop.

"Godling, you choose to join the humans in this endeavor?"

"I do."

"It will mean forever your separation from your others.  It will mean isolation.  It will mean an infinity of solitude.  And those whom you claim to protect will one day rebel, one day know the truth, one day abandon you.  You will be a childless father, a lost guide.  You will be truly alone."

"Yes" Prometheus replied.  He turned, and walked back to the portal.  As he stepped within and exited the Chantry, Faathim the Kind's last words seemed to echo all around him:

"I envy you"


...

Arcana

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Re: Possible Player run end of game event
« Reply #31 on: November 25, 2012, 07:36:22 PM »
The Immortal Game

Part five: Endgame



A thousand years before the founding of Paragon City this place was known as The Palace of the Stars in the language of its natives.  It was a relatively flat plateau with few trees that made it seem like one was surrounded by the stars at night.  For hundreds of years it was a place of serenity and meditation, where The People went to seek counsel with the spirits of the Earth.

Four hundred years ago the first war came to the Palace as The People clashed with settlers from another world.  This world was an ocean away and the warriors from that world wielded advanced, almost inconceivable technology, but The People united against them and defeated them.  It would be their last victory.

Two hundred years ago The People were swept away, first by Others of their kind, and then by invaders from across the sea.  The Palace of the Stars became known as Witfield by its new inhabitants, and it held a small trading village.  The people who now resided there marveled at the good soil for crops, the relatively mild winters, the gentle landscape.  Some even noted that, far and above the larger settlements near the coast, this place seemed to have the deepest, star-filled sky at night.

A hundred years ago Witfield was now know as White Plains, an outlying region of the burgeoning metropolis known as Paragon City.  Another war had come and the people of this land united against those across the sea and eventually defeated them.  The people of Paragon City were a new people born of the old.  The farms and villages were gone, supplanted by roads and buildings.  This was a relatively affluent part of Paragon: far enough from the center of the city but still connected to all of its networks and resources.  And then came the Crash.  The crash was the first strike in a war that would rage for over a decade.  It was no mere object that crashed to Earth but rather something far more critical to the city.  The capital engine of the economy that fueled its expansion and development vaporized in a few days in 1929, and with that engine crippled Paragon City descended into chaos.  Government and social structures lost control and new powers rose to fill the vacuum as criminal gangs fought for control of the streets. Until he came. 

A lost child of the New World returned from the Old World across the sea. And once again, the world across the sea brought change to this world, in the form of a hero that would unite the forces of justice and wage a war to bring order to Paragon City.  A war that was won just in time for the next war to arrive.  Once again, it was the world across the sea that brought war to this world.  And once again, it was invaders wielding advanced technology that threatened the people of this land.  Once again, the people united against them and eventually, at great cost, defeated them.  But there would be no lasting peace this time.

Although a semblance of normalcy eventually returned to Paragon City, the place once known as the Palace of the Stars would never again see peace.  It would see the rise of the drug-fueled criminal gangs known as the Trolls and the mysterious armies of the man known as Nemesis.  It would see a world war replaced with a Cold War, and the Cold War nearly become an apocalyptic hot war.  But it was once again an invasion by another world that would finally seal the fate of White Plains.

Ten years ago the invaders came, not from an ocean away, but a cosmos away.  Born on another Earth, in another dimensional reality, the beings known as the Rikti launched a massive invasion of the entire planet.  Using dimensional portal technology they came in huge numbers and overwhelmed the planet's militaries almost immediately.  Paragon City became one of the centers of the conflict.  Once again, at great cost, the people of this world united and defeated the invaders, driving them away, the portal to their homeworld severed.  One casualty was White Plains itself.  A massive Rikti mothership crashed into the ground, destroying a huge swath of White Plains before finally coming to rest.  The crash obliterated over half of White Plains; the need to quarantine the crash site caused the rest to be abandoned.  White Plains was now the Rikti Crash Site, a place where the city kept watch upon the damaged but still functioning warship, its impregnable deflector shield preventing all attempts to gain entrance.  Observers could only wonder what was happening within.

Five years ago they learned.  The Rikti that had been left behind after the war ended hadn't simply given up.  They had spent years attempting to repair their ability to connect this world with their world, and they finally succeeded, albeit in a limited fashion.  Their technology repaired, the Rikti once again had the means to travel from this world to another world, from this world to another dimension.  With this, they could attempt to resume their conquest of Earth.  This made the Rikti mothership, and the place once known as the Palace of the Stars, critically important to the Rikti.

It was for the same reason it was critically important to the Dream Doctor and his allies.  Because here was the last escape route from the Battalion.  And ironically, their task would be to destroy it.

On their world, the Rikti had systematically destroyed magic and the worship of gods, and with that they had also inadvertently extinguished much of their future potential.  The Rikti did not have Incarnate potential; they had no Well of the Furies.  Because of this, they were beyond the attention of the Battalion: they were insignificant to the Battalion.  Even their portal escaped attention, as the Rikti homeworld was not considered worthy of attention by the Battalion and no Incarnate potential flowed through it.  It was currently invisible to the Battalion.  But they would not be using it to escape the Battalion, they would be severing this last anchor to the multiverse.  Until it was destroyed, their plan could not succeed.

Ten years ago - many, many more years ago from the perspective of Mender Silos - a man had opened a portal to the Rikti homeworld and through his clumsy machinations had triggered a war between mankind and the Rikti.  From that moment the fate of humans and Rikti were intertwined in an ever tightening tangle of strife, politics, hubris, bloodshed, and revenge.  And the man responsible would now sever that connection, once and for all time.  Mender Silos pursed his lips.  "All clocks return to the beginning" he thought to himself.

"How did your meeting with Emperor Cole fare, Mender?"

The Dream Doctor's question shook Silos out of his reverie.  "As I expected, Doctor.  And you, Prometheus?  How was your audience with 'god?'"

"Your Humor Is Unnecessary Mender."  Prometheus once again addressed Mender Silos with the forceful voice he had recently adopted in speaking to humans.  "All Is As Planned."

"Did you tell him exactly what I said to tell him?"

"I Said What Was Necessary."  Prometheus paused.  "Faathim Reacted As You Expected.  Perhaps A Million Years Is Just Enough Time For Humans To Gain Wisdom" he added.

"Before my death I managed to give Prometheus the Fire Bearer a sense of humor.  I should get some sort of recognition for that, a badge I could pin right here perhaps."

The Dream Doctor ignored their banter, although he sensed a shift in respect between them that he couldn't place.  "All are ready then.  I will go to Cole and prepare him."

"Bring Him To Me And I Will Grant What He Requires."

"All we need now is an army" Mender Silos added "and that's your department Prometheus."

"I Will Call Upon All Who Would Face The Coming Storm.  I Will Embue Them With Their Full Incarnate Potential.  They Will Have To Do The Rest."

"They always do, Prometheus" Mender Silos and Lord Nemesis said as one.  "They *always* do."

...


Note: title notwithstanding, this is not the last part of the story

Shadowhawke

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Re: Possible Player run end of game event
« Reply #32 on: November 26, 2012, 05:27:53 PM »
I heard about the beta event in PinnBadges last night. If someone can give the most expeditious way to get rolling on beta server, I'm in. Never been there.

Arcana

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Re: Possible Player run end of game event
« Reply #33 on: November 26, 2012, 05:48:03 PM »
There are two, or really three parts remaining to this story. The next part is going to be delayed until Tuesday due to an insufficient lack of sucktitude in some of the writing. There is an epilogue to the story that I will post on Thursday or Friday, and it will also be posted here on Titan since that gives people very little time to read it otherwise. The part in between the two covers the events that actually occur on Wednesday during the event assuming we pull it off without obliterating the beta server, and since that's still being played a bit by ear, that part will also likely need to be tweaked before posting.

Arcana

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Re: Possible Player run end of game event
« Reply #34 on: November 26, 2012, 05:49:06 PM »
I heard about the beta event in PinnBadges last night. If someone can give the most expeditious way to get rolling on beta server, I'm in. Never been there.

I believe the directions posted here: http://boards.cityofheroes.com/showpost.php?p=4426581&postcount=12 still work.


Arcana

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Re: Possible Player run end of game event
« Reply #35 on: November 27, 2012, 06:26:46 PM »
The Immortal Game

Part Six: Destiny



With the assistance of the Dream Doctor's magic and the power of Prometheus, the process was remarkably quick.  As Prometheus opened Cole to the power of the Well of the Furies, that power was focused on a complex nexus of being that was Rularuu.  Ruladek, Uuralur, Kuularth, Chularn, Aloore, Lanaru, and Faathim, all shards of the Ascended being known as Rularuu were drawn into the maelstrom of power that was Marcus Cole.  The incarnate potential of all humanity reached out and embraced the fractured god, melding the power of Rularuu and temporarily making the many into One.  And within that One, Marcus Cole fought to maintain his being, his identity, his soul.  A lesser man would have been consumed utterly, but Cole was no lesser man.  He had survived much, witnessed much, set his mind on the greatest and most terrible acts any man had conceived.  No one could dominate Rularuu, but Cole was able to become the voice of Rularuu, its focus.  He became RulaCole, an infinte power guided by unlimited potential.

Cole thought he knew power.  He had gained the power of Tartarus through the Well of the Furies, and eventually surpassed that by becoming a champion of the Well.  He even managed to transcend that by becoming the Devourer of Souls.  All that paled in comparison to the power he now wielded as RulaCole.  With a thought he could lay waste to all of Paragon City; he could destroy his enemies in mere moments.  What need did Rularuu have for the schemes of man?  Rularuu would confront the Coming Storm and defeat them.  Rularuu would...

Cole.  He was Marcus Cole.  Not Ruladek the Strong, pulverizer of his enemies.  Ruladek would lay waste to the entire planet just to see the Battalion crushed beneath his boot.  Cole would not destroy humanity, he would save it.  He was their protector, their savior.  He would bring them into the fold of Rularuu, extend the domain of the Shadow Shard to encompass the Earth, and spread its protective umbrella across the innocent of this world.

That was Faathim the Kind speaking, not Marcus Cole.  Marcus Cole.  This was the fate of Rularuu: in Ascending beyond mortal limits and gaining vast cosmic energies, his every thought teemed with power.  His every inner voice became a juggernaut of force.  Rularuu would not be denied.  That which was Rularuu and sought to destroy his enemies would not be denied, not even by Rularuu himself.  That which was Rularuu and sought to protect his people would not be denied, not even by Rularuu himself.  With ultimate power came the ultimate sundering.  With no voice preeminent, all voices had power.  All voices became imbued with the power of Rularuu.  Thus was born Ruladek, and Lanaru, and Faathim.

But though they all writhed in a titanic struggle for dominance that threatened to extinguish him, Marcus Cole discovered one small advantage.  Though they were all separate, they were all also one.  They were all Rularuu, their separate identities masking their common being.  Marcus Cole was a part of Rularuu, but he was not Rularuu.  He was separate.  He had a unique identity the others lacked.  And while they struggled against themselves they did so with the same will and the same reservoir of power.  Cole had his own will.  Cole had his own power: the power of potential tapped from the Well.  It bound Rularuu together, but it was of Cole alone.  Rularuu contained a power he could not possibly hope to match, but that power was set against itself.  Cole commanded a power above the struggle, and with it he began to assert his own will upon Rularuu.

The Mender had called him insane, and perhaps it was true.  Cole focused his will as no other human could, becoming a single dagger of purpose at the heart of Rularuu.  As he did, all else fell away.  Humanity, the Mender, the plan, even her.  There was nothing but singular purpose.  Eventually, he felt a shift as the other voices that were Rularuu were quelled.  He was RulaCole, and Cole was the master.

Cole realized the Mender spoke the truth when he said this was not a permanent path to power.  Cole could not long last against the almost infinite strength of the Voices of Rularuu.  He could not long control the uncontrollable.  As Rularuu himself lost to his powerful voices, so too would Cole eventually sucumb.  The power necessary to control Rularuu would eventually fracture him as it did Rularuu.  Singularity of purpose defined Marcus Cole, it was at the core of who he was.  He would not allow himself to be fractured as Rularuu was.  He had no choice but to continue with the Mender's plan.  Exactly as he said he would be.

For the first time since the transformation, Cole extended his senses outward to perceive the world beyond the mind of Rularuu.  The Dream Doctor was gone, as was Prometheus.  They had left to fulfill their other tasks.  Of course, RulaCole needed no assistance from them any longer.  For a moment, Cole felt all the voices agree with him.  His part in the plan was clear, as was all others.  As RulaCole, he now saw the full tapestry of the scheme of the Mender, and even as RulaCole he acknowledged a hint of admiration.  Soon, he would travel to the place known on Primal Earth as the Rikti War Zone.  There RulaCole would begin the process of sealing this world from all others.  This would bring the Battalion and their forces.  Prometheus and the humans would have to engage them, draw them in.  Timing would be critical.  If the full might of the Battalion reached Earth, even the might of RulaCole might not turn them back, at least not without turning the Earth into ash.  But they would have to allow the Battalion to get close enough for their advanced guard to reach the battle site, and the humans would have to hold them off until the end.  One task remained.  Someone would have to destroy the last tether this world had to all others: the Rikti portal.  How ironic that for all its danger as a portal for an invading force, its threat now was as a mere piece of twine snagged onto the corner of reality that must be severed.

The effects of the task given to RulaCole would not be felt instantly.  Rather than simply shattering this reality as Rularuu had done once before, RulaCole would now empower the Battalion's own emcompassing bubble to pinch Primal Earth from the rest of the multiverse.  As that bubble collapsed around Primal Earth it would reach a critical point where the power RulaCole invested into it would trigger a potential detonation in reality, and if all went as planned Primal Earth would be cast off into Dreamspace.  Once initiated, the process could not be stopped.  But the Mender hoped that the Battalion would try anyway, expend their last days struggling against the very barrier they sought to wrangle humanity within while they drained it of incarnate potential.  Earth would have a few days peace before the end.

And then, of course, there was the question of what the Battalion would face after the end.  The barrier enclosed them all, but in its final moments it would transform only the reality of those attuned to the Well of the Furies and its potential.  The Battalion would be left behind in a parallel bubble of reality, still trapped, but no longer a part of the reality of the new Primal Earth.  That which was Cole would be absorbed by the transformation.  What happened to Cole after that moment even RulaCole did not know for certain.  Rularuu himself, freed from the influence of Marcus Cole and the Well of the Furies, would quickly return to his place of power, the Shadow Shard, the voices of the one becoming separate again.

There was, of course, one other entity not of Rularuu and not of the Well of the Furies which would be left behind. Deep within Rularuu, Cole heard the voice of Lanaruu the Mad laughing.  And for the first time in decades Marcus Cole, emperor of Earth, found himself laughing as well.

Shadowhawke

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Re: Possible Player run end of game event
« Reply #36 on: November 28, 2012, 02:03:05 AM »
If I can butt in one moment here, I was told Arcana's event will be occurring tomorrow night? As in, Wednesday the 28th?

Arcana

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Re: Possible Player run end of game event
« Reply #37 on: November 28, 2012, 02:19:13 AM »
If I can butt in one moment here, I was told Arcana's event will be occurring tomorrow night? As in, Wednesday the 28th?

Wednesday, November 28th, 2012.  6PM Pacific, 9PM Eastern.  It'll probably run between 45 minutes and 90 minutes, depending on how many players show up and if they all show up on time (ha ha ha ha, sorry) or trickle in over time.  Either way, we intend to kick off soon after 6PM, and wrap up within 90 minutes or less.  After that, of course, players are free to continue on, and there will be some opportunity for "extracurriculars."

It starts (and ends) in the Rikti War Zone on the Beta server (Beta, not Test).

Shadowhawke

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Re: Possible Player run end of game event
« Reply #38 on: November 28, 2012, 02:38:20 AM »
Sounds good Arcana, I have already copied a 50 from Pinnacle successfully to beta. I absolutely intend to attend, thank you for organizing this.

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Re: Possible Player run end of game event
« Reply #39 on: November 28, 2012, 10:16:59 AM »
I believe Rikti War Zone can hold a maximum of 50 players. What if more than 50 want to get in? A second instance of RWZ will spawn... but, can the event be hosted in two RWZ zone instances simultaneously? Or will only the first 50 get to participate?

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Re: Possible Player run end of game event
« Reply #40 on: November 28, 2012, 11:34:59 AM »
I believe Rikti War Zone can hold a maximum of 50 players. What if more than 50 want to get in? A second instance of RWZ will spawn... but, can the event be hosted in two RWZ zone instances simultaneously? Or will only the first 50 get to participate?

You took the words right out of my... uh... keyboard. I was wondering about this, too... even if the RWZ's capacity is 100 (though 50 is probably right, I'm not sure), this seems like something that could attract somewhat more than that. As I recall, TonyV was only expecting about ten Atlas Parks for the Unity Rally...

Kuriositys Kat

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Re: Possible Player run end of game event
« Reply #41 on: November 28, 2012, 11:38:38 AM »
I will be there no matter what. Ready and willing to throw down with Battalion. *shrugs* I am a scrapper after all.

Edit: just parked KK in the War Zone ready for event launch.
« Last Edit: November 28, 2012, 07:26:13 PM by Kuriositys Kat »
"There are worlds out there where the sky is burning, and the sea's asleep, and the rivers dream; people made of smoke and cities made of song. Somewhere there's danger, somewhere there's injustice, and somewhere else the tea's getting cold. Come on, Ace. We've got work to do!" - The Doctor

Arcana

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Re: Possible Player run end of game event
« Reply #42 on: November 28, 2012, 09:11:36 PM »
Because I'm busy setting up the last details, I'm not going to make this all pretty. But here's a basic guide to the event scheduled for Today, Wednesday, November 28th 2012 at 6PM Pacific.

1. The event is being held in the RWZ. There will be announcements in the zone as to what's happening and when, mostly in-character.

2. So people know what to expect, here's what's going to happen in brief.

- RulaCole is going to be in the zone attempting to transform the Battalion Barrier into a Dreamspace shield to protect Primal Earth from the Coming Storm

- Prometheus will also be in the zone, calling the defenders of Earth to rally to the defense of the zone. Prometheus has a special surprise for primal earth defenders: to face this ultimate threat to Primal Earth he has agreed to unlock all incarnate potential in all who have such potential. Anyone, whether they are an already Incarnate hero or just a beginning security level 1 villain will be empowered by Prometheus to their full potential. Prometheus will be in the Rikti War Zone about an hour before the event begins to give defenders of Primal Earth some time to adjust to their new empowerment.

[Note: that is exactly what it sounds like. Prometheus is going to grant everyone who enters RWZ full incarnate status with all the incarnate slots and powers. If you are not level 50 Prometheus will buff you to 50. But you will still have to train to 50 to actually use Incarnate powers, and you will still need to actually slot incarnate powers before using them.]

- While RulaCole is busy with his task, the players will have to take out the Rikti Mothership, which contains the Rikti homeworld portal generators. This time, its for keeps. If we have enough players, we will conduct a raid on the mothership as a warm up activity. Don't worry about it taking a long time: the Rikti Mothership Shield is no match for the power of RulaCole. Meaning: players will not have to run around destroying portals. Someone in the zone will be organizing a league to do this.

- If there are not enough players to form a reasonable raid on the mothership, RulaCole will expend some of his vast power to destroy the mothership.

- Either way, we're not going to be just blowing up a few grates and taking out a few Rikti. When the players finish off the Rikti defenders, someone will set the mothership's reactor to overload, permanently destroying the portal to the Rikti homeworld. Its unclear what happens when a Rikti Mothership reactor overloads. Might be interesting to see.

[Note: i.e. I'm not sure what we've planned will work, but if it does hopefully it will be memorable]

- Neutralizing the mothership and destroying the Rikti homeworld portal will alert the Battalion that humanity is up to something. They will push their advance team to secure a beachhead on Earth and accelerate their invasion of the planet. Expect to see Shivan assault squads attack. They will focus their attention on RulaCole, so players should seek to engage those forces at that location. RulaCole will be in near the heart of the crater and not hard to spot. Rularuu is usually not easy to miss.

- The initial Shivan assault will be reinforced by Kheldian slaves, and then the Battalion themselves. An unknown number of Battalion soldiers will be there commanding the advance forces. Unlike the Shivans and Kheldians, they are immensely powerful Incarnate-class foes with exotic powers. Players should try to team up to take them on.

- Whether the players defeat the invasion force and the Battalion or not, RulaCole will continue his task to render Primal Earth shielded from the Battalion. When he succeeds, the Battalion on Earth will be cut off from much of their power. They will then be much easier to defeat.

[Note: perfect balance is difficult under these circumstances, so the players may be able to beat the Battalion we have cooked up, or they may not. Either way, there's a specific cutout designed into the story to make it easier for the players to take them down at the appropriate time.]

- Mender Silos also has one last trick up his sleeve. He's made a deal with Hamidon to assist in the defense of Earth. However, Hamidon no longer trusts humanity. Hamidon will come to Earth and attack the Battalion, but will not be friendly to humanity either. Players can decide whether to engage Hamidon, or leave him alone.

- Once RulaCole completes his task, he will vanish, returning to the Shadow Shard. This will conclude the event.


- Of course, players may choose to continue on past that point if they wish.


Lastly, this is all happening without a lot of practice or testing due to technical and time limitations. Please be patient if we have technical difficulties or if we have to change things at the last minute. We will do our best to make this as smooth as possible given what's actually possible.

Arcana

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Re: Possible Player run end of game event
« Reply #43 on: November 28, 2012, 09:14:05 PM »
You took the words right out of my... uh... keyboard. I was wondering about this, too... even if the RWZ's capacity is 100 (though 50 is probably right, I'm not sure), this seems like something that could attract somewhat more than that. As I recall, TonyV was only expecting about ten Atlas Parks for the Unity Rally...

If more than 50 players show up, we can teleport them into the zone above the zone limit.  However, if something ridiculous like a 1000 people show up, that will overload our ability to run the even for everyone.  If something like that happens, we will try to set up something impromptu on Thursday on the assumption a huge number of people want to do something.

Unfortunately, how many players show up is a factor I can't predict, can't control, and have very strong constraints on the tools I can bring to bear to deal with.  I'm more concerned about not enough players showing up to make it interesting.

-A

Copper Cockroach

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Re: Possible Player run end of game event
« Reply #44 on: November 28, 2012, 10:56:34 PM »
Thanks, Arcana. See everyone there!

Kaiser Tarantula

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Re: Possible Player run end of game event
« Reply #45 on: November 28, 2012, 11:04:12 PM »
- Prometheus will also be in the zone, calling the defenders of Earth to rally to the defense of the zone. Prometheus has a special surprise for primal earth defenders: to face this ultimate threat to Primal Earth he has agreed to unlock all incarnate potential in all who have such potential. Anyone, whether they are an already Incarnate hero or just a beginning security level 1 villain will be empowered by Prometheus to their full potential. Prometheus will be in the Rikti War Zone about an hour before the event begins to give defenders of Primal Earth some time to adjust to their new empowerment.

[Note: that is exactly what it sounds like. Prometheus is going to grant everyone who enters RWZ full incarnate status with all the incarnate slots and powers. If you are not level 50 Prometheus will buff you to 50. But you will still have to train to 50 to actually use Incarnate powers, and you will still need to actually slot incarnate powers before using them.
Here's the big question.

If you are NOT a VIP, will this allow you to actually use your Incarnate abilities?  I have all but the Hybrid slot unlocked, with powers ready to go for all of them, but I'm not a VIP.  Will this fix that?

Cuz there ain't a God out there, Incarnate or otherwise, that can save the Battalion if that's the case.

Also, as a notice to everyone else, if I have my timezones right,
IT IS CURRENTLY 3 HOURS UNTIL THE EVENT STARTS.

steve1967

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Re: Possible Player run end of game event
« Reply #46 on: November 28, 2012, 11:30:18 PM »
Logged in and ready to defend the Earth once again...

Arcana

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Re: Possible Player run end of game event
« Reply #47 on: November 28, 2012, 11:38:31 PM »
Here's the big question.

If you are NOT a VIP, will this allow you to actually use your Incarnate abilities?

I *think* so. 

Kaiser Tarantula

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Re: Possible Player run end of game event
« Reply #48 on: November 28, 2012, 11:41:29 PM »
I *think* so.
Excuse me whilst I cackle maniacally.  I can't wait to see the shock on whatever the Battalion have as an excuse for faces.

Hope Prometheus won't mind me relogging multiple characters to get them unlocked.  Or will it enable the Incarnate abilities of all my characters accountwide?

The Fifth Horseman

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Re: Possible Player run end of game event
« Reply #49 on: November 29, 2012, 12:35:11 AM »
I've no idea how many strings you had to pull to do that, but it's awesome.  :)
We were heroes. We were villains. At the end of the world we all fought as one. It's what we did that defines us.
The end occurred pretty much as we predicted: all servers redlining until midnight... and then no servers to go around.

Somewhere beyond time and space, if you look hard you might find a flash of silver trailing crimson: a lone lost Spartan on his way home.

Kaiser Tarantula

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Re: Possible Player run end of game event
« Reply #50 on: November 29, 2012, 12:54:02 AM »
Bad news, folks.

If you are NOT a VIP, your incarnate powers will NOT become usable via this event.  You will get them, but cannot use them.

The Fifth Horseman

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Re: Possible Player run end of game event
« Reply #51 on: November 29, 2012, 01:04:10 AM »
Oh well. The level increase is, I hope, permament?
We were heroes. We were villains. At the end of the world we all fought as one. It's what we did that defines us.
The end occurred pretty much as we predicted: all servers redlining until midnight... and then no servers to go around.

Somewhere beyond time and space, if you look hard you might find a flash of silver trailing crimson: a lone lost Spartan on his way home.

Kaiser Tarantula

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Re: Possible Player run end of game event
« Reply #52 on: November 29, 2012, 03:21:43 AM »
Yep.  And the event's over with.  Now the devs are just having fun murdering everyone in RWZ by summoning Kronos titans and Extinction Warwalkers.

Arcana

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Re: Possible Player run end of game event
« Reply #53 on: November 29, 2012, 03:57:28 AM »
Reposting from the official forums:

Briefly, thanks to everyone that helped put this together, and thanks to the players that showed up and patiently waited while we worked out some of the glitches. We honestly didn't expect to see so many people for an unofficial informal end of game event, but I'm glad we were able to accommodate everyone that showed up (at least until we started - we had to lock the zone for technical reasons once it kicked off).

I'll have the next part of the story posted some time tomorrow, along with some credits for the event, but first I'm going to sleep. This has sucked up most of my nights for the past week or two.

I do have sympathy for the devs running live events. I'll post what my (main) screen looked like during this event tomorrow: if you squint hard, you might actually see *the game*. I have some appreciation now for how hard it is to keep it all together and running and resist the urge to just sledgehammer things. My hats off to the devs there.

Except for Black Pebble, of course, who's idea of fun is to drop a squadron on Extinction Warwarlkers in lethal mode into the middle of the players. He's a psycho.

Kaiser Tarantula

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Re: Possible Player run end of game event
« Reply #54 on: November 29, 2012, 04:11:29 AM »
Except for Black Pebble, of course, who's idea of fun is to drop a squadron on Extinction Warwarlkers in lethal mode into the middle of the players. He's a psycho.
To be fair, he had to spawn extras because we kept killing them.

*grin*

Pep Rally

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Re: Possible Player run end of game event
« Reply #55 on: November 29, 2012, 04:35:10 AM »
Thanks for all your hard work, Arcanaville.  It is greatly appreciated!

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Re: Possible Player run end of game event
« Reply #56 on: November 29, 2012, 05:35:09 AM »
1511 badges!  'nuff said.

The Fifth Horseman

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Re: Possible Player run end of game event
« Reply #57 on: November 29, 2012, 10:02:20 AM »

Just before we started. "My god, it's full of names". Later I had to disable player names to see what was going on.
We were heroes. We were villains. At the end of the world we all fought as one. It's what we did that defines us.
The end occurred pretty much as we predicted: all servers redlining until midnight... and then no servers to go around.

Somewhere beyond time and space, if you look hard you might find a flash of silver trailing crimson: a lone lost Spartan on his way home.

Minotaur

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Re: Possible Player run end of game event
« Reply #58 on: November 29, 2012, 12:04:30 PM »
Yep.  And the event's over with.  Now the devs are just having fun murdering everyone in RWZ by summoning Kronos titans and Extinction Warwalkers.

I missed that bit of it as it was about 3:15 am at that point and went to bed after we saved the world.

Thanks for doing this Arcanaville and all those who helped (I saw @TonyV and @Snow globe as a couple of the batallion monsters, not sure who else).

Fun if a little laggy.

Kaiser Tarantula

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Re: Possible Player run end of game event
« Reply #59 on: November 29, 2012, 12:41:31 PM »
So, are you going to have an encore event today, for those who couldn't be there yesterday night?

Copper Cockroach

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Re: Possible Player run end of game event
« Reply #60 on: November 29, 2012, 02:03:44 PM »

*SPOILER ALERT* So Primal Earth has been successfully shunted into Dreamspace, safe from both the Battalion and NCsoft. The Rikti Mothership has been destroyed once and for all. Hamidon showed up to help and got beaten down twice for his trouble.

Great stuff, Arcana... hats off to you and the sinister-yet-strangely-lovable Black Pebble, and whoever else helped get this together. If you guys could do something this good without even the ability to get into the system (except some dev hacks), it's scary to think of what the whole Paragon team could've come up with for an end-of-game event if they'd been given the chance.

pson

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Re: Possible Player run end of game event
« Reply #61 on: November 29, 2012, 03:58:13 PM »
I just found out about this, a pity but I am happy non the less.

Thank you Aracana, thank you Black Pebble, thank you everyone who was there for giving our game and our world there a proper send off.

Hugs to you all! Stay safe, have fun!

Black Light@Union / White Knight@Union / @BL

Arcana

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Re: Possible Player run end of game event
« Reply #62 on: November 29, 2012, 08:18:22 PM »
Cross-posting from official forums:

First: Part Seven of the story will be posted later this afternoon (for me, I know its afternoon already for some of you). I didn't have the chance to finish polishing it yesterday due to unconsciousness.

This was a fun, if manicly exhausting event to put together. I can't specify every single detail of it, but I do want to give players who are interested in that sort of thing a behind-the-scenes look, as it were, into how this came together from my side of the fence.

It was really only about a little more than a month ago when I realized this sort of thing might be possible for us to pull off. I won't get into the technical details of who did what, but suffice to say its probably obvious to everyone there that the enabling issue was we gained access to a certain level of admin rights on the beta server. This would allow us to do certain things: we could control things like spawning critters, for example, and even manipulating powers to a degree, and that opened the possibility of creating an end of game event.

I have to admit, it was far earlier - literally days after the announcement - when it became clear to me that there was no formal plan for a shutdown event, in spite of what the formal announcements implied. That bothered me a little, and in the back of my mind I was already musing what such an event should be. To me, we should have had something like an end-of-the-world event that coincided roughly with server shutdown.

The Save City of Heroes movement changed that idea for me: I stopped thinking we should lose such an event, but rather should win it. But how can you win the end of the world, and still have the servers shutdown?

When we gained the ability to do this event, I put serious thought into that. The result is The Immortal Game story, which started with that question: how do you win the end of the world, and have the world end? My answer: there's a threat from outside, and to win we have to cut off all ties from the outside. In winning against this foe, Primal Earth metaphorically also has to cut ties with our Earth, and that's why we can't reach it anymore. We're "disconnected."

From there the idea snowballed. The obvious choice for the enemy: the Battalion, and the Coming Storm. It was also quickly obvious that we would not likely be able to add any new content to the servers: we would have to somehow leverage what we had. So the story had to connect to the kind of event we could likely pull off, which was a slugfest. So we were going to have the players fight some foe(s). It then occurred to me we should make every attempt to let players fight at full power. After all, the game's ending: what difference does it make now if we buff anybody? So I decided as part of the story we'd try to buff players to level 50 and grant them full incarnate status (which eventually worked only somewhat). That's when Prometheus joined the party. He would be the actor with the power to "lock the incarnate potential" of the players.

But he would need to be pushed into it. The current lore has him thinking his own inscrutable way of jerking the players around is the correct path. I needed to escalate the threat, light a fire under him. Long story short: I asked myself the question the Dream Doctor asked himself in part one: why can't we just take our incarnate power and run away from the Battalion. Would they chase us, or still attack undefended Earth. Thus was born: the Battalion as alien devourers of incarnate potential: a Galactus-horde of sorts. And the Battalion barrier. And that's when the Dream Doctor becomes the first actor: he's the one with power beyond space and time.

It had to be three. Prometheus, Dream Doctor - . Nemesis. It had to be Nemesis. Thus Mender Silos was added. It all sort of made sense to me and the more I played with those characters the more it all seemed to make complete sense. The key to power, the master of time, the dream traveller.

They would be the key players, but it would be silly if they could just all get together, buff some players, and defeat the most powerful threat in the cosmos. If you want to credibly fight the most powerful threat in the cosmos, you have to bring the most powerful guns you can imagine. And that's when I thought about RulaWade, and created my own in RulaCole.

At this point we had the basic idea of what the event would entail: we'd have NPCs spawned as the cannon fodder for the players, and player volunteers running buffed up to the gills Battalion soldiers for the players to fight. I tried to make them as balanced and as interesting as possible, and in fact we were trying things out and testing things right up to that morning. I wanted critters that were tough to fight, but not just insta-kill critters. I know we all hate that. And I wanted them to be tough enough to stand up to the players full incarnate potential, but still seem like they were eventually beatable.

For the record, the Battalion soldiers were Tankers buffed with controller pets (not sure if any of the drivers used them: they would have been quickly vaporized), ranged attacks, purple triangles, and shifted +2 beyond the alpha shift. Oh, and to make them really hard to kill, some of you might have noticed they had a powerful green healing and regenerating aura. You guys were fighting Tanker-mitos: that's the healing power of a green Hamidon mitochondria.

So yeah: tanker health, near capped resistances, AV triangles, mito healing, shifted 50+3. Tough, but not invincible - as we saw. I hope you guys enjoyed my attempt to create a balanced opponent for you.

Believe it or not, the idea to blow up the mothership came almost at the last minute. Through our investigations, we discovered how to control some of the scripts in the zone that control the mothership raid. And putting two and two and two and two together we realized we could kill the shield, make the mothership invisible, and set an explosion that would make it look like it exploded, then was gone. We just needed a big enough explosion for something that big. And for those that haven't already guessed, that explosion is the nuclear explosion Tyrant drops on the players during the Magisterium trial. I tested it: if you're standing anywhere in the zone you'll see the blast wave. Some of you saw that even standing in the base when we had to reset something and it accidentally went off before the event started. Its a really big boom.

After the zone crashed and we reset everything, I think when we did the magic to make the Battalion capable of fighting you (ironically, because RWZ is a co-op zone, its tricky to make other players capable of fighting you: that's why we had to lock the zone when the event started) the explosion detonator got messed up. One of us I think fixed it, but rather than take a chance when it didn't go off on cue I replanted one and set it off manually. Thus that little glitch.

So here's the final script we attempted to execute yesterday:

0. Teleport everyone into the zone over the zone limit.
1. Lock zone, flag Battalion as enemy.
2. Gather at RulaCole near mothership.
3. Make announcement, set off Magi nuke, simultaneously make mothership invisible.
4. Make second announcement, begin spawning Battalion NPCs. We tried to spawn Shivans and Kheldians as appropriate soldiers for the Battalion based on Lore, but I think something borked the Kheldians because I didn't see them spawn.
5. Make third announcement, make Battalion soldiers visible, have pilots engage the players.
6. Continue to spawn NPCs periodically, monitor battle between Battalion and players.
7. At appropriate time, make announcements from RulaCole.
8. When event reaches appropriate point, declare "victory". Battalion killed at this point stay dead.
9. When the players think its over, spawn Hamidon and Avatar plus a few mitos.
10. The end.

Needless to say, the following happened afterward:
11. Photo op at base.
12. Everyone with admin access loses mind, begins spawning the encyclopedia. And that wasn't just me. For the record, I spawned the non-combat Nemesis giant thingy, the actual killable version, the Seed that got stuck in the corner, various aspects of Rularuu, the Winter Lord and Lady, the various Rikti, some other stuff. But there were actual devs there spawning things also: the Jade Spider was actually not me. Pretty sure the Warwalkers and anything with tentacles was Black Pebble, because nothing makes Black Pebble happier than when he's surrounded by tentacles and killing other players.


Also, most have posted pictures, but for the record this is who you were killing in the fight:

BattalionGamma - SnowGlobe
BattalionDelta - Starsman
BattalionUpsilon - Codewalker
BattalionPhi - TonyV

Also, I'm pretty sure BattalionUpsilon's universal translator was broken and he misspelled Battalion. Thanks to all of them for volunteering their time both on Wednesday and for providing valuable feedback earlier in the process. And unfortunately you were also supposed to kill me as the BattalionHerald, but unfortunately something glitched on him at some point and I decided to abandon that. It would have driven me crazy controlling the NPC spawns, the dialog, *and* the Herald anyway. But I apologize for those of you that wanted to kill me dead. Maybe next time.

And I have to give special thanks to Codewalker: he not only helped immensely with technical details of the event - in fact I would say he did more technical discovery than I did allowing me to focus on the story, the look and feel of things, and the specific design of the Battalion soldiers - but he was the guy running around like a maniac teleporting people into the zone so as many people as possible could attend.


And to answer a question posed to me several times in-game and in PMs, no, we did not specifically reach out to the devs for this event. All of the devs that appeared did so freely as fans of the game. We did not specifically intend to exclude them, this was a conscious decision not to entangle them in an activity who's legality was somewhat ... questionable. Not that anyone will care in 72 hours, but we didn't want them held responsible for any of what we were doing if our plans were discovered early. I'm glad some of them showed up, and also appreciate that some wanted to attend but were unable to. But to the extent that we gained some unauthorized access to server resources, that responsibility is mine alone.

Finally, thanks again to the players. This was my attempt to try to bring a small amount of closure to the game. I have two more parts to the story to post (as I finish them), but this event was intended to be part of the whole. For we the players to do something for the players to help end the game with some dignity. The effort we all put into this is commensurate with the love we have for the game and you the player community of the game. I am sure I speak for everyone involved when I say you all deserved this, and more, and the best we could deliver was our best effort. I only wish we could have done more. I tell you now if I was given an opportunity to work on an event like this in September and could work with the dev team to create it, I would have worked for three months on it for free. I wish they were given a chance to do it themselves.


I will end on two things. First, while in the process of poking around for this event, I came across something you all might enjoy. This is a compilation of some rough work on cut scenes that were originally intended for Issue 25. With Issue 24 basically in the bag work was already deep into I25 and starting on I26. See here: https://www.youtube.com/watch?v=N9dVlNA1SMM

Second, want to know how to run an event like the one yesterday? Command macros. Lots and lots of command macros.



Full size: http://farm9.staticflickr.com/8058/8229786063_bfc20afdcb_h.jpg

And I was still typing occasional commands. AND I removed all my experimental menus just before the event.


I was asked if we could do this again. I asked the volunteers and I got some enthusiastic responses, but also some non-responses. Some of them may still be in a coma. It would be difficult to do it without everyone and I specifically took time off to help run this on Wednesday, so running the full entire scripted event is unlikely to be possible. There's just a lot of moving parts that have to happen in just the right way and it took practice to get them all right.

However, if the players just want to get together and have some fun, fight some stuff, I would be willing to jump into the zone and serve up a heaping scoop of NPC. Tell you what: I'll "seed" the zone with some stuff, and we'll see if anyone wants to take a shot at them. Having spent the last month on a carefully scripted, structured, *sane* event, I'm up for a little crazy.

steve1967

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Re: Possible Player run end of game event
« Reply #63 on: November 29, 2012, 10:31:53 PM »
Arcana, there were some kheldians at the beginning - I saw some novas and dwarfs early on, but not later.

Thanks again to you and the team for all the work to pull this together - it was mighty fun.

Also, I love that you were worried about getting enough players to make it fun.  *snicker*

Shadowhawke

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Re: Possible Player run end of game event
« Reply #64 on: November 29, 2012, 10:58:07 PM »
The humungous spider mob in front of the Vanguard base HQ in RWZ1 last night was a nice touch...no other game I've played does giant purple bosses the way CoH does.  :D


EDIT- Arcana, thank you and the devs again for this.

Arcana

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Re: Possible Player run end of game event
« Reply #65 on: November 30, 2012, 12:57:11 AM »
The Immortal Game

Part Seven: Time's End



At first, it was just a few. It was difficult to know if they were here to witness, or to fight, but as they continued to arrive it was obvious Primal Earth would not go quietly. Honored heroes with legions of cheering fans and ruthless villains only spoken of in whispers. They loved each other, and they hated each other, but they shared a single purpose, a single burning thought. This was our world, and it would not be taken from us.

Cole, Voice of Rularuu, paid them no attention. His work was subtle, sublime, invisible, undetectable, but all important. He was pulling at the fabric of reality with immeasurable power and respinning it into a new form. The Barrier of the Battalion was close now, in just a few short months it would arrive and with it a scourge of the cosmos unmatched and undeterred in a millennia. RulaCole would not give it that luxury. Under his influence the barrier accelerated, racing towards Primal Earth; it would now take mere days to encompass what had been planned to take months. This did not go unnoticed.

The lead element of the Battalion was its advance forces - the implacable Shivan Destroyers and the Kheldian slaves that formed the spearpoint of the Coming Storm, and their commanders the Vanguard of the Battalion. They were ruthless and unyielding and had devastated dozens of worlds. It was they who rode the wavefront of the Barrier, and they who first detected its alteration. At their command, the first wave of Battalion forces willed themselves to Primal Earth. Someone had interfered with the Battalion. They would have to be dealt with.

...

The early arrivals to the Rikti War Zone were soon a flood. So much power was concentrated in one area it almost seemed like the War Walls bowed from the pressure. As they gathered at the place where all instinctively knew the fight would begin, the voice of Prometheus spoke:

"Defenders Of Primal Earth. Behold The Power Of Rularuu."

For a minute, it seemed as if nothing happened. And then, off in the distance, there was a bright flash from the Rikti Mothership. The powerful war machine, symbol of invasion and destruction for so long, was consumed by an immense fireball. The destructive wave blasted outward in all directions, nearly blowing down the gathered defenders. As the dust cleared, for the first time in a decade, White Plains was free. The great mothership was simply gone, vaporized in the massive conflagration. For such large destruction, the blast wave seemed oddly mild, as if the destructive energies were turned inward, imploding the craft to its core. This wasn't a simple explosion. This was an extinguishing. The last connection between Primal Earth and the greater multiverse was severed, the Rikti destroyed as a mere afterthought. Some paused, briefly mourning the Rikti, enemies though they may be. Some cheered, for a variety of reasons. But that was all short-lived. The Battalion had arrived.

They seemed to come out of nowhere, appeared around them and throughout their ranks. The Shivan army engaged the Primal defenders as they had so many before them. But this time it was different. On a dozen, dozen worlds there were those who fought back, those who tried to defend their world and their own future potential from consumption and annihilation. They were always spirited, determined, and ultimately futile efforts. This would not be the case here. This time, Prometheus the Fire bearer brought the full, raw, untempered potential of humanity to itself. Once before, giving humanity the merest glimpse of their destiny was a crime punishable by the harshest sentence by those Prometheus called his masters. This time, the punishment would be self-inflicted. But Prometheus knew the full measure of the destiny of humanity, and he would not allow an outside force to end that journey.

The defenders of Primal Earth were raised to their full potential. Some to the peak of their abilities, many others beyond that to rise to wield the power of the Incarnate. Such power had been working its way into humanity for some time: it was this very fact that attracted the Battalion. But they would not be facing children, working their way to becoming Incarnates. They would be facing the full power they had hoped to tap.

The defenders quickly made short work of the Shivan army. As fast as they could arrive, by the hundreds they came and fell. Never before had a Shivan army been reaped like so much stalks of wheat. But then the Vanguard arrived. Four of them descended upon the Primal defenders and the real battle began. The Vanguard was protected by powerful incarnate strength and wielded as much Incarnate ability as a hundred incarnate warriors. The tide began to turn, and it was now the defenders that were on the defensive. And yet slowly, gradually at first and then with more conviction the Primal defenders began to bring down the Vanguard. It seemed the longer the fight went on the weaker the Vanguard seemed to become. In fact, it was the reverse: humanity, now in full possession of its incarnate potential, and wielding it with a singular purpose, revealed the Well of the Furies for what it really was. It was not a powerful entity with control over humanity's destiny. In fact it was humanity's destiny itself: it was the embodiment of the potential and the consciousness of humanity. It had no voice save what humanity impressed upon it. It had no power save what humanity itself opened the door to reaching. This was the great secret of incarnate potential, which Prometheus had once tried to protect. The denizens of Primal Earth were always limited by only one thing: their belief in themselves and their ability to control their destiny. No man or woman could control the Well of the Furies. But humanity could. And here, at the place once known as the place where The People could look out beyond the horizon and speak to their inner voices about their place in the cosmos, humanity spoke with one voice, and acted with one hand. And the Well of the Furies responded, by releasing its potential to its protectors. Humanity was no longer on the slow path to Incarnate or the fast path. They were on the path Prometheus opened to them: the path of Destiny.

For what seemed a long time the battle raged, but then RulaCole, who had been indifferent to the battle that raged just below him, spoke:

"It is done."

The Primal defenders detected no sign of anything changing, but the Vanguard did. The barrier which once confined humanity now trapped them. And their brethren, on their way to join the battle, felt it also. The barrier now enclosed all of the Battalion, and it no longer allowed them beyond it. In their shock the Vanguard were finally cut down by the Primal defenders. Far beyond the remaining Battalion turned to the Barrier, hurling themselves towards it in a vain attempt to escape. But escape was now not possible.

Cole knew what would happen next: the power of Rularuu told him as much. For an instant, he reflected on his fate. His energy, including much of the power of the Well of the Furies, would be quickly siphoned by the Barrier. He would become a part of the Barrier, trapping the Battalion within it. And in a few days when the Barrier reached its nadir, his power would join with the rest of the Incarnate power within Primal Earth and germinate a new world within a new Primal dimension, a world that was a reflection of this world in Dreamspace. Their world would survive, within the land of Dreams. For Cole, this instant was as a day. He saw a young man going off to war, and coming back changed forever. A girl who would become a woman. A woman who would become his wife. A wife he would ultimately betray. He saw the unforgivable destruction of nuclear fire, and he saw the threat of it end under his slammed fist. He saw the gleaming citadel of Praetoria rise under his rule. He saw all the good he accomplished brought down from without and within. He saw the future of humanity, and the ugliness it held. And he saw the ugliness he created in an attempt to shepherd it. And he saw all of it threatened by these cosmic criminals, these assassins of destiny. He would stop them. And in the end he would help give birth to a new world. The new world would be just as messy, just as ugly as the one he once tried to reshape. But it would forever be protected from those who would steal its potential. Humanity would always have a chance to flourish. Whether it did or not was up to them, and them alone.

This was a good fate, Cole decided. As his essence began to dissolve, his last thought was of her. "Forgive me, M-" And then he was gone.

...

We Have Saved The Innocent: Faathim the Kind expressed.
The Enemy Has Escaped Our Grasp We Must Pursue: Ruladek demanded.
We Must Not Allow These Incarnates To Escape Servitude To Rularuu: Chularn stressed.
Let Us Unravel This World And Entwine It With The Realm Of Rularuu: Lanaruu opined.
Should We Not Take What We Will From This World And Leave: Kuularth inquired.
It Has Happened Again: Uuralur observed.

The many voices of Rularuu, now freed from the Incarnate power of Marcus Cole, now rose up as one and returned to their eternal war. Rularuu was pulled apart, and as he became the individual voices of Rularuu again each returned to their places of power within the Shadow Shard. All but one. The last Voice sought out a human, standing far off from the battle.

"I Would Speak With You, Human."

Mender Silos turned to face Aloore the Watcher. Aloore towered above him, but Silos chose to remain standing on the ground. He looked up upon the expressionless face of the aspect of Rularuu. "I would listen to Aloore the Watcher."

"It Was The Godling That Came To Us, But It Was You Who Was The Chessmaster, You Who Commanded The Pieces, You Who Made All This Occur." It was not a question.

"I would say I was the primary architect of this day."

"And You Know The Price." This was also not a question.

"I know the price." Silos repeated.

"You Are A Planner, A Schemer, A Manipulator. You Did Not Need To Sacrifice. There Is Always Another Way."

"None that wouldn't cost someone else more." Silos stared into the face of Aloore. "I was a schemer, a manipulator, and the truth is I will always be. But today I was not a plotter, I was a general. I was fighting a war. A war that required tactics. A war that required a strategy. And I would not sacrifice my army just to save one man." Mender Silos paused. "Even if it was me."

Aloore seemed to think upon this, and then with no further acknowledgement he turned to go. But then he stopped, and turned to face the Mender again.

"Farewell, General." Silos nodded. And then Aloore was gone.

...

The Primal defenders began to catch their breath. They had won. The Vanguard was defeated. And then it happened. From under the ground emerged a giant orb of power, surrounded by a swirling mist. Hamidon. And it wasn't alone. Rising from the Earth with the being known as the Primal Hamidon was another creature, the Avatar of the Hamidon: voice of the being known as the Praetorian Hamidon. The Hamidon of two worlds were here on a single world. The Avatar spoke, but its words were almost impossible to hear above the din. The Primal defenders elected not to wait for Hamidon to make the first move. As one they attacked. The Avatar of the Hamidon was an incredible force on its own world, but here it seemed slightly weakened, and posed less threat to the commensurately more powerful Incarnate forces of Primal Earth. Strangely, as they defeated the Avatar and turned to the nucleus of the Primal Hamidon, it seemed more powerful. Surrounded by its phalanx of mitochondrian firepower it was more difficult to destroy than it had been in the past. Unbeknownst to the Primal forces, the same reason for the rising power of Primal Hamidon was also the reason for the weakened condition of the Avatar. The Avatar had brought its core essence, the Will of the Earth, from Praetorian Earth and allowed it to germinate on Primal Earth. There, the Primal Will and the Praetorian Will combined, fusing into The Will, and The Hamidon.

On Praetorian Earth, Hamidon Pasalima became one with the Will of the Earth on a world devastated by two nuclear wars. In response, the Praetorian Hamidon never reverted to the primitive raw state it had on Primal Earth. It retained much more of Pasalima to use as a weapon against humanity. The Hamidon on Praetorian Earth had will, it had awareness, it understood the threat of humanity and sought to destroy it. But with that strength came a weakness. The Primal Hamidon became much closer to the Earth, much more of a raw force of nature. It became a much more pure entity. It wasn't burdened with the yearning, the pain, the fear, the anger of the Praetorian Hamidon. And in return, it became far more powerful.

Mender Silos had gone to Praetoria to address the Praetorian Hamidon. He knew that the Praetorian Hamidon yearned for the destruction of humanity but lacked the sheer power necessary to accomplish that feat outright. But for a being such as Hamidon, there was a path to power. It had no connection to the Well of the Furies; Incarnate power was outside its grasp. But there was another way. Ascension. Few beings attempted Ascension, and fewer succeeded on any level. Those who tried typically destroyed themselves. Occasionally they became destroyers: Rularuu was such an Ascended being. And it was a path to the power Hamidon sought: a way to gain the power to completely obliterate humanity for all time, to return the Earth to its natural, undespoiled state, and to guard it against all future threats for all time. And Mender Silos was willing to give this secret to Hamidon.

But there was a catch. To Ascend, one needed a purity even Praetorian Hamidon lacked. On Praetoria, Hamidon fought a constant war against humanity, made deals with its representatives, plotted attacks against its weak spots. Ironically, Hamidon was too human to Ascend. On Praetoria. On Primal Earth, it was different. The Will of the Earth on Primal Earth had reverted to a much more primitive state. Hamidon himself reverted to a highly primitive, *pure* state. Hamidon was the Will and nothing else. On Primal Earth, Hamidon could Ascend. It just didn't want to, or have any awareness of the possibility at all.

Silos opened the door to a possibility for Praetorian Hamidon. This Hamidon could come to Primal Earth and join with the Will of the Earth of Primal Earth. There, it could be the guiding voice of Ascension, and use the pure raw power of the Primal Will of the Earth to do it. The Avatar was not there to defeat the humans, it was actually there to be killed by them. As it was destroyed and the Primal Hamidon was destroyed, their essence would combine in the very ground, and soon a new Hamidon would emerge. An Ascended Hamidon. A Rularuu with one Voice. The process would not take long. Silos asked for only one thing from Hamidon. A cease fire for two days. After that, Hamidon could destroy all of humanity if it so desired, if Silos did not keep his word to remove humanity from the Earth. In the meantime, Silos told Hamidon, it was free to destroy anything else that it perceived to be a threat.

The Will of the Earth was now The Will, the Ascended guardian of Earth. Its power built exponentially with each passing moment. Its power was not of the Well of the Furies, but rather it tapped the raw elemental power of the Earth itself. Its power was the power of life, and death. As Rularuu was the keeper of the Shadow Shard, so was The Will now the keeper of Earth. Here, in its place of power, The Will was the ultimate authority, the ultimate power. It would become the transcendent force of Earth, which would bear no unwanted intrusion from the outside.

The Battalion had ultimately lost its war with humanity, but it would ironically gain the Earth. An Earth isolated from the rest of the cosmos. An Earth from which there would be no escape, no new worlds to conquer, no more Incarnate power to feed upon. A world humanity would abandon to them as they left to seek their own fate.

A world ruled by an Ascended Hamidon.

There was a Storm coming. And this time, it was the Battalion that would be feeling its maelstrom.

...

Note: the last part, Epilogue, will be posted tonight, and crossposted here.

Arcana

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Re: Possible Player run end of game event
« Reply #66 on: November 30, 2012, 09:22:31 AM »
The Immortal Game

Part Eight: Epilogue



Of course, the Battalion would not go quietly either.  When it became clear the Barrier no longer responded to them, they attempted to do the only thing they knew how to do: conquer Earth and force the secret from its people.  Their first mistake was landing an assault force in a deserted stretch of forest, where no one lived.  Admirably, with only minimal casualties, they managed to overpower the enormous Thorn monsters, a full fifty feet tall and twice as powerful as their pre-Ascendant forms, that seemed to spring out from nowhere.  They had significantly less success at traversing the field of defensive mitochondria that sprouted up for a mile all around them.  The Will of the Earth was the immune system of the planet, and it had been supercharged by the merging with the Praetorian Will and the process of Ascension.  It responded like Hamidon had never before to an unwanted infection.  It set upon the Battalion with a vicious strength and unrelenting fervor not seen even at the height of the Hamidon Wars on Praetorian Earth.

The second mistake of the Battalion was thinking that Hamidon cared at all about civilian casualties.  Their next assault was in the heart of a major metropolis, far from the concentration of Incarnate powers in Paragon City.  Hamidon took care to single out the Battalion and avoid directly attacking the humans of the city, but it did not shy for an instant to bring the full force of the Will upon the Battalion.  Civilian casualties were significant, but the toll upon the Battalion was even more severe.  They were wiped out in less than an hour.

Eventually, they found a place that offered refuge.  A barren stretch of desert wasteland the humans called the Sahara.  Within this expanse of sand and dust, the Hamidon appeared to have no strength.  What life clinged to existence here was too weak to be empowered by the Will of the Earth.  The Battalion set up their camps and bases and barracks and began to strategize.  This world was protected by a powerful defender, but the Battalion had waged war for uncounted centuries.  There was no foe they could not eventually defeat.  The humans had set them back, and this new threat was powerful, but the Battalion would be supreme.  From this place, they would go forth and conquer the planet.  And once the planet was under their control, they would resume their quest to escape this temporary prison.  No jail lacked an exit.  The Battalion would find it, and when they did the humans would suffer as no other suffered.  They would pay as the Kheldian race had paid - no, they would pay a steeper price for their treachery.  Mere consumption was not enough.  They would be made to suffer for all eternity.  And the Battalion would resume its conquest of all Incarnate power across the cosmos.

The Battalion commander was one among many within the Battalion army.  He had personally led his forces to the destruction of a dozen worlds like this one.  He had seen much, and would not be deterred in his duty to serve the Battalion no matter the situation.  As he stepped out of his compound he gave orders to several Battalion soldiers and then gazed out upon the land they now called home.  The sun was hot here, and the air dry.  It had not rained in this spot in over a decade, and it had been a lifeless stretch of sand for over a millenia.  Their foe was powerful, where the land hosted organic life it could bend to its will.  But here, with nothing to command, the Battalion were supreme.  It would take years, the Battalion commander thought to himself, but from this stronghold they would be able to reclaim the planet for the Battalion, meter by meter if necessary.  They would blast the land to dust if need be, to push back their implacable foe.

There was a deep rumble off in the distance, and at first the Battalion commander thought it was the sound of artillery fire.  But as he looked out to the west, he saw it was not weapons fire but thunder.  Near the horizon, he could see giant thunderclouds forming, and occasional flashes of lightning brighter than the sun struck the ground off in the distance.  The sound rumbled past them again, louder than before.  As he stared in disbelief, the clouds appeared to roil, faster than seemed natural, and raced towards their position.  As they approached, he could see the clouds tinged in eerie shades of green and blue, and surrounded by a silvery glow.

The Battalion commander reached up instinctively, touching his forehead.  His hand came away wet.  As he stared at it another large splash of water struck his hand, then another.  Soon he could hear the patter of water striking the rooftops of their structures.  Here, where less than a sprinkling of water fell in a century, it began to rain.  The rain grew stronger by the minute, and the wind began to pick up.

A storm was coming.  In this place, the first in a millenia.  It would not be the last.  It would take years, but this place, which was once a tropical rainforest a hundred centuries before, would become again a place where life would blossom.  The Hamidon would see to that. 

And the Battalion commander, realizing the true nature of the foe they faced for the first time, felt a shiver of fear.

...

This time, they met not in the ethereal landscape of the Dreamspace, but on a rooftop in White Plains.  The Rikti were gone, driven away from this place when their mothership was destroyed.  This place was now the domain of the Hamidon, the merged entity of Praetorian and Primal Earth. Soon, humanity would be gone from this place, ensconced in their new reality within Dreamspace.  It would take centuries, but eventually this place would revert to its former appearance as the Palace of the Stars.  But there would be no one to come and commune here.  It would no longer be the Rikti War Zone, or the Crash Site, or White Plains, or Witfield, or the Palace of the Stars.  It would just be another place on Earth.  The Hamidon saw no need to name places, and no need to treat this place any differently than any other place.  Once it was the only being left on this world, there would be no more names.

In the meantime, the Hamidon appeared to be taking no chances.  It quickly gained control of White Plains, and spread its power throughout the War Wall enclosed zone.  The Will of the Earth spawned Hamidon nuclei and monstrous Avatars and giant monstrous defenders throughout the zone.  It wanted White Plains.  And it seemed most were willing to let it have it.

"You didn't tell me you were going to bring Hamidon into this, Mender."

"If I did, would you have let me?" Silos asked.

"Do you realize the danger?  You're helping a creature that hates all of humanity to Ascend" the Dream Doctor said incredulously.

"Indeed.  And where will humanity be that this is a problem?  Where will Hamidon be?"

"Its still insane.  Rularuu escaped his dimensional prison once before, Hamidon could do likewise."

"Because Rularuu is a being that hungers for conquest and power, and seeks things beyond its current reach.  Hamidon seeks only to control the Earth.  It cares not for any world beyond its own, or any beings beyond its reach.  It cares only to protect the home of the Will."

The Dream Doctor considered Mender Silos' words.  "You still should have told me, Silos.  Once again, you have done..."

"I have done what was needed." Silos interrupted.  "I did what you would not do.  Was this not why you came to me in the first place?"

"The Battalion Would Now Be Battling For Control Of This World" Prometheus stated.  "They May Have Yet Achieved This If Not For The Mender And His Deal With The Hamidon."

The Dream Doctor wanted to continue to argue, but Silos was right: they were both right.  It only made it more infuriating.  This was his plan, and the first thing Prometheus and Mender Silos did apparently was deal behind his back.  Exactly as he needed them to.

"Wait.  How exactly did you assist the Hamidon with Ascension?  A being like Hamidon should not be able to Ascend.  Hamidon lacks the singular focus needed for Ascension."

"Primal Hamidon has the purity of purpose necessary to Ascend." Silos replied.

"But Primal Hamidon lacks the will, the drive to Ascend."

"Praetorian Hamidon doesn't lack the will."

"But even if they were combined - there is still something missing Mender.  Tell me."

"The Dream Walker Should Know, Mender" Prometheus announced.

"He does" Silos agreed.  "It would ordinarily take Hamidon years to evolve to a state where it could Ascend.  Millions of years in fact."

"But isn't Hamidon Ascending now?"

"Yes, he is."

"But you said it would take millions of years."

"I have given Hamidon millions of years."

Mender Silos explained.  When he went before the Praetorian Hamidon, he explained the process of Ascension.  For Hamidon to Ascend, the Praetorian Hamidon would have to merge with the Primal Hamidon: the best parts of each contributing to the new whole.  But this would put the Praetorian Hamidon into a similar state as the Primal Hamidon.  The merged Hamidon would have to evolve to a new state in which it could use the power of the Primal Hamidon and the will of the Praetorian Hamidon simultaneously.  Then, Hamidon could begin the process of Ascension.  But this would take an immense amount of time.

Which was the one currency Silos had to bargain with.  Silos was the leader of the Menders for one reason only.  He had mastered time travel as no other, and had broken the very limits the Menders thought inviolate.  He had traveled vast stretches of time thought impossible.  He was not only the greatest of the Menders, he was also the only one to have knowledge of timelines beyond anything any other Mender knew.  He, and he alone could break the carbon tether and travel millions of years forward and backward in time.  When the two Hamidons merged at the Battle of the Coming Storm, he took a sample of the merged Will of the Earth into the vast future.  With RulaCole's help, he crossed the barrier into deep time, into the far future of the Hamidon.  There, he merged his sample with the evolved Will of the Earth he collected there.  He then returned to the present, and returned the Will to the Earth.

The Will that was exposed to the evolved future Will quickly assimilated with the Will of the Earth in this time.  It combined with the Will of the present day and accelerated the evolution of Hamidon, allowing the Hamidon to achieve Ascension.  But there was a price.

"You are no longer attuned to this time, Silos" the Dream Doctor deduced immediately.

"No, I am not."

"The Mender Will Not Pass On" Prometheus added.

"But that means - you'll be trapped with Hamidon?"

"I'm not that crazy" Silos replied.  "No, its been arranged.  When the Barrier implodes Primal Earth will not split in two.  It will split in three.  The Incarnate power will flow into the Incarnate Earth.  Hamidon and the Battalion will remain here on Primal Earth, trapped in the Battalion bubble.  I will be propelled into another Earth, one without humanity and without Hamidon."

"You'll be alone?"  Silos only smiled at the Dream Doctor.

"And what of you, Prometheus?  Are you prepared for your fate?" Silos asked.

"Your Concern Is Unnecessary.  I Will Do What Is Necessary As I Have Always Done."

While Silos was barred from the Incarnate Earth, for Prometheus it was the opposite.  He was locked into being thrust into Incarnate Earth with humanity.  But while that would mean living in a world much the same as the current one, it would mean being permanently exiled from the others of his kind.  His people, his elders, lived in a dimensional plane now forever severed from Primal Earth.  Incarnate Earth would have no means of reaching the former home of Prometheus.  He would be with humanity, but he would also be alone.  Centuries ago, Prometheus cast his lot with humanity over the objection of his masters.  He would now be bound to humanity and its fate for all time.

"Don't look so glum, Doctor" Silos said.  "This is how it had to be.  Prometheus will be there, to guide humanity to its Destiny.  And you'll be there, to ensure no threat reaches them through Dreamspace and one day, when they are ready, to emerge from it into the greater cosmos.  The rest is up to them."

"And you?  What of you Silos?"

"Me?  I'm going to the top of that hill.  I'm going to watch the sunset.  And then, who knows?  After all, I will have lots of time to plan my future."

Mender Silos smiled at them for the last time, and then began to walk towards the hilltop to the west. 

"All the time in the world."

Arcana

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Re: Possible Player run end of game event
« Reply #67 on: November 30, 2012, 09:30:20 AM »
Part eight is the last part of the story. I hope you all liked it as much as I enjoyed writing it. There's so much I think there is to say about this world, and I only had a limited amount of time to say it. I hope I did justice to this game, the rich lore of the game, and the expectations of my readers.

I will be there until the end.  Once things have settled down a bit, I intend to start a new thread here on Titan discussing how the story and the event was made, at least as long as I have something to say and anyone cares to know.

Until then, Aloha for now.

SnowJackal

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Re: Possible Player run end of game event
« Reply #68 on: November 30, 2012, 08:10:52 PM »
I just wanted to post that this story pretty well inspired a lot of my own 'exit/endgame' stories. I'm not a good writer in the least but the fact that it inspired me just the same and fueled my own characters' finale stories is a testament to how well this story played out, in event and the story itself.  So in a sense, my fanfic is a fanfic of your fanfic of CoH! Thank you. As far as I'm concerned, this is canon.

« Last Edit: November 30, 2012, 08:21:11 PM by SnowJackal »

lobster

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Re: Possible Player run end of game event
« Reply #69 on: November 30, 2012, 08:41:31 PM »
Part eight is the last part of the story. I hope you all liked it as much as I enjoyed writing it. There's so much I think there is to say about this world, and I only had a limited amount of time to say it. I hope I did justice to this game, the rich lore of the game, and the expectations of my readers.

I will be there until the end.  Once things have settled down a bit, I intend to start a new thread here on Titan discussing how the story and the event was made, at least as long as I have something to say and anyone cares to know.

Until then, Aloha for now.

I can't be the only one who is picturing the Battalion as NCsoft and cackling maniacally at them being trapped with/within/on Hami.  Thanks so much Arcana.  It works for me.  It's an end.  Hopefully not the end, but a good one either way. 

Arcana

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Re: Possible Player run end of game event
« Reply #70 on: November 30, 2012, 09:45:59 PM »
I can't be the only one who is picturing the Battalion as NCsoft and cackling maniacally at them being trapped with/within/on Hami.

The thought had crossed my mind when I was writing it, yes.

Metaphors between the implacable destructive enemy of Primal Earth and the Battalion are not explicit, but not entirely unintentional either.

The Fifth Horseman

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Re: Possible Player run end of game event
« Reply #71 on: December 01, 2012, 04:19:01 AM »
I've heard some footage made it to YouTube. Links / .cohdemos anyone?
We were heroes. We were villains. At the end of the world we all fought as one. It's what we did that defines us.
The end occurred pretty much as we predicted: all servers redlining until midnight... and then no servers to go around.

Somewhere beyond time and space, if you look hard you might find a flash of silver trailing crimson: a lone lost Spartan on his way home.

The Fifth Horseman

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Re: Possible Player run end of game event
« Reply #72 on: December 01, 2012, 09:06:34 PM »
Bunch of short clips on Jordi Paps's channel:
http://www.youtube.com/user/jordipaps/videos
We were heroes. We were villains. At the end of the world we all fought as one. It's what we did that defines us.
The end occurred pretty much as we predicted: all servers redlining until midnight... and then no servers to go around.

Somewhere beyond time and space, if you look hard you might find a flash of silver trailing crimson: a lone lost Spartan on his way home.

Pep Rally

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Re: Possible Player run end of game event
« Reply #73 on: December 07, 2012, 05:50:37 AM »
Awesome! I made it into a couple of them.

I'm so happy I actually got to play with the cool kids for once. I always seem to miss the big events.

Thanks again Arcanaville for all your hard work with the story, and the event. It was super fun.