Vainflower:
I had really wanted a mind control/poison mix for quite some time, so when it was released, I was initially happy. But it turned out that it's a really bad mix. I don't know whether it's because of controller damage being so naturally low, or these sets just don't blend well together, or I'm just too used to working with controllers. But here.
Villain Plan by Mids' Villain Designer 1.96http://www.cohplanner.com/Click this DataLink to open the build!Vainflower: Level 50 Mutation ControllerPrimary Power Set: Mind ControlSecondary Power Set: PoisonPower Pool: LeapingPower Pool: LeadershipAncillary Pool: Psionic MasteryVillain Profile:Level 1: Mesmerize - (A) Fortunata Hypnosis - Sleep/Recharge
- (3) Fortunata Hypnosis - Accuracy/Sleep/Recharge
- (3) Fortunata Hypnosis - Accuracy/Recharge
- (5) Fortunata Hypnosis - Sleep/Endurance
- (5) Fortunata Hypnosis - Sleep
Level 1: Alkaloid - (A) Harmonized Healing - Heal/Recharge
- (7) Harmonized Healing - Heal/Endurance/Recharge
Level 2: Dominate - (A) Basilisk's Gaze - Accuracy/Hold
- (7) Basilisk's Gaze - Accuracy/Recharge
- (9) Basilisk's Gaze - Recharge/Hold
- (9) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
- (11) Lockdown - Chance for +2 Mag Hold
- (11) Devastation - Chance of Hold
Level 4: Envenom - (A) Achilles' Heel - Chance for Res Debuff
- (13) Analyze Weakness - Accuracy/Defense Debuff
- (13) Analyze Weakness - Accuracy/Recharge
- (15) Analyze Weakness - Defense Debuff/Endurance/Recharge
Level 6: Confuse - (A) Coercive Persuasion - Confused/Endurance
- (15) Coercive Persuasion - Confused/Recharge
- (17) Coercive Persuasion - Accuracy/Recharge
- (17) Coercive Persuasion - Accuracy/Confused/Recharge
- (19) Coercive Persuasion - Contagious Confusion
Level 8: Mass Hypnosis - (A) Call of the Sandman - Accuracy/Recharge
- (19) Call of the Sandman - Endurance/Sleep
- (21) Call of the Sandman - Accuracy/Endurance
- (21) Call of the Sandman - Sleep/Range
- (23) Call of the Sandman - Accuracy/Sleep/Recharge
- (23) Fortunata Hypnosis - Chance for Placate
Level 10: Neurotoxic Breath - (A) Pacing of the Turtle - Accuracy/Endurance
- (25) Pacing of the Turtle - Accuracy/Slow
- (25) Pacing of the Turtle - Endurance/Recharge/Slow
- (27) Pacing of the Turtle - Range/Slow
Level 12: Combat Jumping - (A) Luck of the Gambler - Recharge Speed
- (27) Luck of the Gambler - Defense/Endurance
- (29) Luck of the Gambler - Defense
- (29) Shield Wall - +Res (Teleportation), +3% Res (All)
Level 14: Super Jump Level 16: Weaken - (A) Siphon Insight - Accuracy/ToHit Debuff
- (31) Siphon Insight - Accuracy/Recharge
- (31) Siphon Insight - ToHit Debuff/Endurance/Recharge
- (31) Siphon Insight - Accuracy/Endurance/Recharge
Level 18: Total Domination - (A) Unbreakable Constraint - Hold
- (33) Unbreakable Constraint - Hold/Recharge
- (33) Unbreakable Constraint - Accuracy/Hold/Recharge
- (33) Unbreakable Constraint - Accuracy/Recharge
- (34) Unbreakable Constraint - Endurance/Hold
- (34) Lockdown - Chance for +2 Mag Hold
Level 20: Elixir of Life - (A) Efficacy Adaptor - EndMod/Recharge
- (34) Efficacy Adaptor - EndMod/Accuracy/Recharge
- (36) Efficacy Adaptor - Accuracy/Recharge
- (36) Efficacy Adaptor - EndMod/Endurance
Level 22: Antidote - (A) Impervium Armor - Resistance/Endurance/Recharge
- (36) Impervium Armor - Endurance/Recharge
- (37) Impervium Armor - Resistance/Recharge
- (50) Impervium Armor - Resistance/Endurance
Level 24: Assault - (A) Endurance Reduction IO
Level 26: Terrify - (A) Glimpse of the Abyss - Accuracy/Fear/Recharge
- (37) Glimpse of the Abyss - Endurance/Fear
- (37) Glimpse of the Abyss - Accuracy/Endurance
- (39) Glimpse of the Abyss - Fear/Range
- (39) Glimpse of the Abyss - Accuracy/Recharge
Level 28: Paralytic Poison - (A) Basilisk's Gaze - Recharge/Hold
- (39) Basilisk's Gaze - Accuracy/Recharge
- (40) Basilisk's Gaze - Endurance/Recharge/Hold
- (40) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
Level 30: Tactics - (A) Rectified Reticle - To Hit Buff
- (40) Rectified Reticle - Increased Perception
Level 32: Mass Confusion - (A) Malaise's Illusions - Confused/Range
- (42) Malaise's Illusions - Accuracy/Recharge
- (42) Malaise's Illusions - Accuracy/Endurance
- (42) Malaise's Illusions - Endurance/Confused
- (43) Malaise's Illusions - Accuracy/Confused/Recharge
Level 35: Poison Trap - (A) Basilisk's Gaze - Recharge/Hold
- (43) Basilisk's Gaze - Accuracy/Recharge
- (43) Basilisk's Gaze - Accuracy/Hold
- (45) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
Level 38: Venomous Gas - (A) Achilles' Heel - Chance for Res Debuff
- (45) Deflated Ego - Chance for Recovery Debuff
- (45) Dark Watcher's Despair - Chance for Recharge Slow
- (46) Touch of Lady Grey - Defense Debuff/Endurance
- (46) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
- (46) Touch of Lady Grey - Defense Debuff/Recharge/Endurance
Level 41: Indomitable Will - (A) Gift of the Ancients - Defense/Recharge
- (48) Gift of the Ancients - Defense/Endurance/Recharge
Level 44: Mind Over Body - (A) Steadfast Protection - Knockback Protection
- (48) Steadfast Protection - Resistance/+Def 3%
Level 47: World of Confusion - (A) Fury of the Gladiator - Chance for Res Debuff
- (48) Malaise's Illusions - Accuracy/Endurance
- (50) Malaise's Illusions - Endurance/Confused
Level 49: Spring Attack - (A) Armageddon - Accuracy/Damage/Recharge
- (50) Armageddon - Damage/Recharge
Level 1: Brawl Level 1: Containment Level 1: Prestige Power Dash Level 1: Prestige Power Slide Level 1: Prestige Power Quick Level 1: Prestige Power Rush Level 1: Prestige Power Surge Level 1: Sprint Level 2: Rest Level 4: Ninja Run Level 2: Swift Level 2: Health Level 2: Hurdle Level 2: Stamina Level 0: Marshal Level 0: Born In Battle Level 0: High Pain Threshold Level 0: Invader Level 50: Degenerative Core Flawless Interface Level 50: Control Core Embodiment Level 50: Ageless Core Epiphany Level 50: Vorpal Core Final Judgement Level 50: Intuition Radial Paragon ------------| Copy & Paste this data into Mids' Hero Designer to view the build |
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