Graveyard > SuckerPunch's Build Planner

Build Pushes

(1/2) > >>

SuckerPunch:
I'll try and use this thread to keep everyone up to date with what new features or bug fixes I release.


9/17/2009 11:30AM EST

Fixes:
- VEATs can now select from pool powers.

SuckerPunch:
9/17/2009 7:50PM EST

Fixes:
- CohPlanner.com homepage changed to reflect new URL of planner. Access to old planner left intact.
- Fury of the Gladiator IO Set image added
- After selecting an enhancement, you can now re-select an empty enhancement
- HOs now appear in the Power info modal window
- IO Sets now do per-power uniqueness checks. One-per-character uniqueness is not checked yet.

SuckerPunch:
9/19/2009 11:30PM EST

New Features:

* Ability to overwrite a build when saving.  In the save window, select the character name, and then you should see a link below next the "Build Name" that says "Or, select from an existing build". Clicking that will allow you to choose from builds associated with this character and let you over-write them.

* You can now delete individual builds, or entire characters (and all builds associated with it) from the My Account page.

SuckerPunch:
9/20/2009 1:20PM EST

New Features:
- Some fun stuff for today: added in style switching based on your faction. Villains now have a red theme, and heroes keep the blue theme.
- Optimized some of the caching features, PNG image sizes, and various other back-end stuff to hopefully make the site run faster. Ongoing initiative to keep load times light.


Fixes:
- Corrected some display issues in the Load / View build pages.

SuckerPunch:
9/21/2009 12:00PM EST

New Features:
- If you deselect all powers in a set, you can now change the set in the drop-down menu.  This should let you change your mind, or fix a mis-click, without having to do a hard refresh of the page.
- Just a fun thing, but selecting a villain changes the site's theme.

Fixes:
- Corrected a display issue when "enabling" powers that shouldn't have been available after de-selecting them.  Functionality was working fine, but it was showing powers as being available when they shouldn't be.

Navigation

[0] Message Index

[#] Next page

Go to full version