The map editor has been on my radar for a while. It's fairly low-hanging fruit and even once private servers are floating around, using PChat as a lightweight map editing tool may still be desirable in order to make maps without requiring a full developer setup (SQL Server and running all the server pieces). There's just a few issues that need to be worked out in order to do things like pick texture files without having to have all of the piggs extracted and in the right place.
That said, the map editor is a royal PITA to use with a steep learning curve. The base editor is much more user-friendly, especially with all of the score additions and tweaks. But it would still be nice to have in order to make real maps that can be loaded into the game proper.
Maybe somebody will finally make the geo import/export/file converter tool that I've been trying to get somebody to write for years now. 
Eh. Well, I just caught this thread. It certainly blew my mind, a little unexpected....some of the revelations that came from your personal viewpoint.
The humility was touching.
Firstly, you're very super-modest. You're straight talking but a man of your word. You, sir, under-estimate your importance to here...us...the whole CoH community.
We had...'NOTHING' after the shut down.
Icon. Paragon Chat. These were pivotal keystones in the community. They gave us...?
'Hope.'
Your 'labour of love' on the SG bases honours the original game.
What I didn't expect...was that you were basically, 'alone' doing all that. So SCORE is somewhat 'loosely' affiliated. The reality of that made me pause. Well. It wasn't a company working 24/7. It was human people...doing it in their spare time for the love of the game and the community.
You didn't play the game on the server. I can't say I'm surprised. To me, of little consequence, personally. But I always had you down as someone who had his own 'code.'
Paragon Chat.
1. Don't. give. up. Others have said it. It's its own private server.
2. I would like to see those experiments with the power and combat system come to fruition. I know it's hard work. But you can, at least study the original servers/code with the release into the wild of i24/i25.
3. Make Pargon the 'Minecraft' of the private servers. We have 'no' authoring tools.
4. (So, for that missing 1.3 on the timeline?) Map Creator ('low hanging fruit?' I'll take your word for it.)
5. We've see Demonhunter/Leandro/Score's efforts on the 'alt' maps.
6. You've talked about LUA mission creators? 'YES please.'
7. Annexe PC as the 'distributed private server with creative tools.'
8. The private servers don't invalidate your work. It's hard work. You busted your you know whats doing the base stuff. (Ergo, burn out.)
9. Yes. Include the NPC/villain/mob stuff into regular PC.
10. Street sweeping.
11. Dev' the tools to do AE+. (ie. Lua missions creator + map/zone creator.)
12. The above are (LUA support is...) on the timeline of PC +
All I want is a 5 man super team micro server. I was always under the impression that reverse engineering effort was the direction you were going on. (Yes. I'm presumptuous as much I pontificate...) So, I earnestly implore you to go with your inner convictions.
Paragon Chat 3.
1. Low hanging fruit Map Creator (no one has that yet. Beat them to it.)
1a. Zone creator re: above.
2. LUA script for mission support merged into AE+.
3. Micro server.
4. The GM admin' tools (I wasn't quite sure what you mean by those...but it involves spawning NPCs?)
Unbroken Shard i25. Is missing one thing.
CONTENT CREATION & MICRO SERVER.
Reason.
We create our own story and can play it.
I always thought that was going to be the direction. I don't know how hard it is to do those two? But some of it's already on PC timeline. So, if you did the SG base stuff to that standard? I'm sure you can put the smack down on a map creator.
You're not invalid.
You're work is not invalid.
You're part in this community is NOT invalid.
If anything, it just got more clearly defined.
I didn't realise. I do now.
I always thought Paragon Chat (and the live server protocol hand off?) was part of an unholy war to democratise the 'dead' game so it could rise from the Ashes and never die again so we could all preserve it? (Feel free to use that as a Paragon Chat byline...)
I don't see that invalidated. The private servers are vulnerable. And until somebody 'packages' it up so we can all run it on our pc...(and you've hinted after 6 years...it still hasn't happened...) And it still won't have creative tools for some time either?
PC can annexe with the Private Servers. It could be the leading Dev' tool. I'd move swiftly to include a map creator if that is low hanging fruit. Then I'm guessing putting in the Icon Npc stuff is doable?
Not sure how far along you are with LUA stuff on the PC timeline...but integrating that as an AE+ mission creator with the stuff below...is the real challenge?
The hard part? Bringing the combat and powers stuff to fruition.
Then you have a micro server with mission authoring tools.
Sincere (and fond) regards,
Azrael.