Pulling assets from client data

Started by zopharshinta, April 02, 2017, 09:46:17 PM

zopharshinta

Hi All,

I've seen a few posts about pulling a few things from the PIGG files.
I was wondering what assets people have been able to get to.
I know we have the sound and music but I was wondering what else we are able to reach.

I've played around with recreating COH in Unity and UE4 but always stop because I don't have textures, animations, etc, plus I don't know how to create such things.
Anyone been able to access them?


zopharshinta

Never mind.

I used the PiggViewer and BinDump to find almost everything.
I'll see what can be used.

doc7924

Quote from: zopharshinta on April 02, 2017, 10:28:19 PM
Never mind.

I used the PiggViewer and BinDump to find almost everything.
I'll see what can be used.

I pulled out most of the zone background music and sound effects. I even used a few effects sounds on my PC for Windows events.

Never really paid much attention to the music when playing the game but a lot of the zones have great music.