I finally managed to test the team feature.

There were a few mighty fine heroes standing around Ms. Liberty and I got a team invite. I accepted the invite, of course.

I tested it 'out of zone' (went to Steel Canyon care of the trams..!) It still worked. I was still part of team, still see chat with the team bars silhouetted for those heroes in 'another zone' to me. Just as I remember it. It seemed rock solid.
The 'little green triangles' worked on the map monocle.

Nice to be able to see/know where people are in a given zone and easier to meet up and chat. It's surprising how 'orientating' the 'team' feature is when working with other 'heroes'/players. Certainly missed it and not having it felt strange. It creates a greater feeling of 'togetherness.'
The team chat 'beep' works great. (I really like team chat beeps and backspace beeps in private tells... It's those little things I fondly remember for some strange reason...)
I did have an issue with my 'honoury' duo partner not being able to 'join team' because they were running a much earlier patch! That's just a matter of them updating, I guess.
So, teaming. A fundamental quality of life feature from CoH. It was central to everything fun in being with other 'heroes' online.
It's great to have teaming back. It felt like a pivotal feature on the road map to me. It's a significant moment in Paragon Chat's development to have that keystone of CoH 'back.'
It put a big smile on my face.
Well done.
Azrael.