Hey, all
Tl;Dr: Would it be feasible to build a localized, simplified version of CoX's combat engine and would that violate the legal standards in regards to NCSoft?Where do I even start with this? First of all, I'm not sure if this is even in the right section but I'm sure the mods will let me know if it isn't. Second, my programming knowledge is a bit dated and I have very little familiarity with the game's network architecture so most of this is theorycraft. Please feel free to tell me if anything I'm saying isn't plausible/is outright dumb.
With that out of the way, I've been wondering if a City of Heores combat simulator is something that could be done. As I'm sure we all know by now, one of the main reasons powers and combat aren't possible right now is because the architecture that made it all work was kept server side and thus lost when the game shutdown. But, in my mind, it makes sense that a simplified replica could be made using a local (That is, on the player's PC) system.
I don't wanna get too deep into what I have in mind as to how that would work because then this post would be miles long but think of something kinda similar to the Training Dummies in RWZ. They'd be essentially static objects with a fixed HP value that the player could use their powers on (Probably just Brawl to start since it was the most basic attack in the game). In the initial phase the dummy wouldn't react in any discernible way. It wouldn't have a "hit" animation, grant XP, or any of the other values associated with enemy NPCs. All of that would need to be worked in incrementally later on.
Again, I don't know how feasible the idea is or if it violates any of the legal stuff regarding NCSoft's ownership of the IP. That's the reason I'm posting this. I'd like to get some feedback on those two issues and whether or not it's something the playerbase would even care for.