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AWESOME Builds you wish you had the chance to make in game but never did !!

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brothermutant:
I did a Mind/Elec dom once, not much for survival/dmg but it had controls that everyone envied. She was my lil Jedi (called her Jed I Am) and she had like three ways to lock down big groups. Mistake I made was not going for PermaDom, never did that with a Dominator like a dumass.

brothermutant:
This was "close" to what I had planned for Jed I Am. Take a look.
Hero Plan by Mids' Hero Designer 1.96
http://www.cohplanner.com/

Click this DataLink to open the build!

Jed I Am: Level 50 Natural Dominator
Primary Power Set: Mind Control
Secondary Power Set: Electricity Assault
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Psionic Mastery

Hero Profile:
Level 1: Mesmerize -- LgcRps-Acc/EndRdx(A), LgcRps-Sleep/Rng(3), LgcRps-Acc/Sleep(3)
Level 1: Charged Bolts -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(5), Thundr-Dmg/Rchg(5), Thundr-Acc/Dmg/Rchg(7), Thundr-Acc/Dmg/EndRdx(7), Thundr-Dmg/EndRdx/Rchg(9)
Level 2: Levitate -- KinCrsh-Acc/KB(A), KinCrsh-Acc/Dmg/KB(9), KinCrsh-Dmg/KB(11)
Level 4: Dominate -- Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/Rchg(15), Thundr-Acc/Dmg/EndRdx(17)
Level 6: Lightning Bolt -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(17), Thundr-Dmg/Rchg(19), Thundr-Acc/Dmg/Rchg(19), Thundr-Acc/Dmg/EndRdx(21), Thundr-Dmg/EndRdx/Rchg(21)
Level 8: Mass Hypnosis -- SAotDominator-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SAotDominator-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(23), SAotDominator-EndRdx/Rchg(23), SAotDominator-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(25), SAotDominator-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(25), SAotDominator-Rchg/+Dmg%(27)
Level 10: Kick -- Acc-I(A)
Level 12: Telekinesis -- EndRdx-I(A), EndRdx-I(27)
Level 14: Tough -- S'fstPrt-ResDam/Def+(A), GA-3defTpProc(29), GA-End/Res(29)
Level 16: Build Up -- GSFC-ToHit(A), GSFC-Build%(31)
Level 18: Total Domination -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(31)
Level 20: Zapp -- Mantic-Acc/Dmg(A), Mantic-Acc/ActRdx/Rng(31), Mantic-Dmg/EndRdx(33)
Level 22: Weave -- HO:Cyto(A), HO:Cyto(33), HO:Cyto(33)
Level 24: Combat Jumping -- SW-ResDam/Re TP(A), LkGmblr-Rchg+(34)
Level 26: Terrify -- N'mare-Acc/Rchg(A), N'mare-Acc/EndRdx(34), N'mare-Acc/Fear/Rchg(34)
Level 28: Static Discharge -- Det'tn-Acc/Dmg(A), Det'tn-Dmg/Rng(36), Det'tn-Acc/Dmg/EndRdx(36)
Level 30: Charged Brawl -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(37), Mako-Dmg/Rchg(37), Mako-Acc/EndRdx/Rchg(37), Mako-Acc/Dmg/EndRdx/Rchg(39), Mako-Dam%(39)
Level 32: Mass Confusion -- CoPers-Conf(A), CoPers-Conf/Rchg(36), CoPers-Acc/Conf/Rchg(39), CoPers-Acc/Rchg(40), CoPers-Conf/EndRdx(40), CoPers-Conf%(40)
Level 35: Link Minds -- LkGmblr-Rchg+(A), LkGmblr-EndRdx/Rchg(42), HO:Membr(42), HO:Membr(42)
Level 38: Indomitable Will -- HO:Membr(A), HO:Membr(43), LkGmblr-Rchg+(43)
Level 41: Havoc Punch -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(43), Mako-Dmg/Rchg(45), Mako-Acc/EndRdx/Rchg(45), Mako-Acc/Dmg/EndRdx/Rchg(45), Mako-Dam%(46)
Level 44: Psionic Tornado -- OvForce-Acc/Dmg(A), OvForce-Acc/Dmg/End(46), OvForce-Dmg/End/Rech(46), OvForce-Acc/Dmg/End/Rech(48), OvForce-Dam/KB(48)
Level 47: Thunder Strike -- Erad-Acc/Rchg(A), Erad-Acc/Dmg/Rchg(48), Erad-Acc/Dmg/EndRdx/Rchg(50)
Level 49: Mind Over Body -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(50), Aegis-ResDam/EndRdx/Rchg(50)
Level 1: Brawl -- Acc-I(A)
Level 1: Domination
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(11), Numna-Heal(13)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(13), P'Shift-EndMod/Rchg(15)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
------------


I didn't actually get a travel power on this toon. However, I used Ninja Run and got really good at using it to get to place to place. And, while I did NOT get Perma Dom, I only used Domination as a blue bar restorer and "break free" so if you rotate between Indomitable Will and Domination, you have enough mez protection perma, so that was ok for me. I focused on Range/Energy/Negative defenses so I could lock down groups, close the gap with Melee Attacks on ones that could be taken easily, back peddle my happy azz out of melee range when the controls wore off, then range attacked the others until I could lock them down again. Was effective and very useful to the team as a "Oh Crap, we pulled too many!" protection toon (three different ways to lock down groups ala Mass Confusion/Mass Hypnosis/Total Domination).

IMHO Mass Hypnosis was really a dam fine power IF teammates didn't spam AoEs at the mobs. Its recharge was so fast, I could use it two to three times in a big room alone. Was so easy to break its control BUT when soloing, I would single target choose who to "wake up" and pummel them mercilessly. Was hellafun to play.

hurple:
Never actually designed a build for it, but I wish I had the chance to play my Water/Energy Blaster all the way to 50.  It was looking like he could've been fun.

Psycout:
I have too many builds to count but I've been trying to choose just one combo for nearly every archetype for when the game returns.  Dominators and scrappers were always my favorite to play so I'll probably have one of them as my main.  Here's a build that I just threw together.  I wanted to make an all out pyromaniac with insane damage.  I'm not quite sure how well this Dom would survive but it sems like a fun time.

Perma Domination
Perma Hasten
High S/L/F Resistance
Decent 22% Ranged defense

Villain Plan by Mids' Villain Designer 1.96
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Dominator
Primary Power Set: Fire Control
Secondary Power Set: Fiery Assault
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Fire Mastery

Villain Profile:
Level 1: Char [*] (A) Unbreakable Constraint - Chance for Smashing Damage
[*] (3) Unbreakable Constraint - Hold
[*] (3) Unbreakable Constraint - Endurance/Hold
[*] (5) Unbreakable Constraint - Accuracy/Hold/Recharge
[*] (37) Unbreakable Constraint - Accuracy/Recharge
[/list]Level 1: Flares [*] (A) Decimation - Accuracy/Damage
[*] (46) Decimation - Damage/Endurance
[*] (48) Decimation - Damage/Recharge
[*] (48) Decimation - Accuracy/Endurance/Recharge
[*] (48) Decimation - Accuracy/Damage/Recharge
[/list]Level 2: Fire Cages [*] (A) Gravitational Anchor - Chance for Hold
[*] (5) Gravitational Anchor - Immobilize/Endurance
[*] (7) Gravitational Anchor - Immobilize
[*] (7) Gravitational Anchor - Accuracy/Immobilize/Recharge
[*] (40) Gravitational Anchor - Accuracy/Recharge
[/list]Level 4: Fire Breath [*] (A) Positron's Blast - Chance of Damage(Energy)
[*] (9) Positron's Blast - Accuracy/Damage
[*] (9) Positron's Blast - Damage/Endurance
[*] (11) Positron's Blast - Damage/Recharge
[*] (40) Positron's Blast - Accuracy/Damage/Endurance
[/list]Level 6: Hasten [*] (A) Recharge Reduction IO
[*] (11) Recharge Reduction IO
[*] (13) Recharge Reduction IO
[/list]Level 8: Hot Feet [*] (A) Cleaving Blow - Accuracy/Damage
[*] (13) Cleaving Blow - Damage/Endurance
[*] (15) Scirocco's Dervish - Damage/Endurance
[*] (40) Scirocco's Dervish - Accuracy/Damage/Endurance
[/list]Level 10: Super Speed [*] (A) Blessing of the Zephyr - Knockback Reduction (4 points)
[/list]Level 12: Flashfire [*] (A) Superior Ascendency of the Dominator - Recharge/Chance for +Damage
[*] (15) Superior Ascendency of the Dominator - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized
[*] (17) Superior Ascendency of the Dominator - Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Recharge
[*] (17) Superior Ascendency of the Dominator - Endurance/Recharge
[*] (42) Superior Ascendency of the Dominator - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance
[*] (46) Superior Ascendency of the Dominator - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance/Recharge
[/list]Level 14: Kick [*] (A) Damage Increase IO
[/list]Level 16: Embrace of Fire [*] (A) Recharge Reduction IO
[*] (19) Recharge Reduction IO
[/list]Level 18: Cinders [*] (A) Basilisk's Gaze - Accuracy/Hold
[*] (19) Basilisk's Gaze - Recharge/Hold
[*] (21) Basilisk's Gaze - Endurance/Recharge/Hold
[*] (21) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
[/list]Level 20: Combustion [*] (A) Armageddon - Chance for Fire Damage
[*] (23) Armageddon - Damage/Endurance
[*] (23) Armageddon - Damage
[*] (25) Armageddon - Accuracy/Damage/Recharge
[*] (43) Armageddon - Accuracy/Recharge
[/list]Level 22: Tough [*] (A) HamiO:Ribosome Exposure
[*] (25) HamiO:Ribosome Exposure
[*] (27) Steadfast Protection - Resistance/+Def 3%
[/list]Level 24: Weave [*] (A) Luck of the Gambler - Recharge Speed
[*] (27) Luck of the Gambler - Defense
[*] (29) Luck of the Gambler - Defense/Endurance
[/list]Level 26: Fire Blast [*] (A) Apocalypse - Chance of Damage(Negative)
[*] (29) Apocalypse - Damage/Endurance
[*] (31) Apocalypse - Damage
[*] (31) Apocalypse - Accuracy/Recharge
[*] (43) Apocalypse - Accuracy/Damage/Recharge
[/list]Level 28: Consume [*] (A) Efficacy Adaptor - EndMod/Recharge
[*] (31) Efficacy Adaptor - EndMod
[*] (33) Efficacy Adaptor - EndMod/Accuracy/Recharge
[*] (50) Efficacy Adaptor - Accuracy/Recharge
[/list]Level 30: Maneuvers [*] (A) Luck of the Gambler - Recharge Speed
[*] (50) Luck of the Gambler - Defense/Endurance
[*] (50) Luck of the Gambler - Defense
[/list]Level 32: Fire Imps [*] (A) Soulbound Allegiance - Chance for Build Up
[*] (34) Soulbound Allegiance - Damage
[*] (36) Soulbound Allegiance - Damage/Endurance
[*] (36) Soulbound Allegiance - Accuracy/Damage/Recharge
[/list]Level 35: Fire Ball [*] (A) Positron's Blast - Chance of Damage(Energy)
[*] (36) Positron's Blast - Accuracy/Damage
[*] (37) Positron's Blast - Damage/Endurance
[*] (37) Positron's Blast - Damage/Recharge
[*] (43) Positron's Blast - Accuracy/Damage/Endurance
[/list]Level 38: Blaze [*] (A) Decimation - Accuracy/Damage
[*] (39) Decimation - Damage/Endurance
[*] (39) Decimation - Damage/Recharge
[*] (39) Decimation - Accuracy/Endurance/Recharge
[*] (45) Decimation - Accuracy/Damage/Recharge
[/list]Level 41: Fire Shield [*] (A) HamiO:Ribosome Exposure
[*] (42) HamiO:Ribosome Exposure
[*] (42) HamiO:Ribosome Exposure
[/list]Level 44: Rain of Fire [*] (A) Ragnarok - Damage/Endurance
[*] (45) Ragnarok - Damage/Recharge
[*] (45) Ragnarok - Chance for Knockdown
[*] (46) Ragnarok - Damage
[/list]Level 47: Combat Jumping [*] (A) Luck of the Gambler - Recharge Speed
[/list]Level 49: Rise of the Phoenix [*] (A) Healing IO
[/list]Level 1: Brawl [*] (A) Empty
[/list]Level 1: Domination
Level 1: Prestige Power Dash [*] (A) Empty
[/list]Level 1: Prestige Power Slide [*] (A) Empty
[/list]Level 1: Prestige Power Quick [*] (A) Empty
[/list]Level 1: Prestige Power Rush [*] (A) Empty
[/list]Level 1: Prestige Power Surge [*] (A) Empty
[/list]Level 1: Sprint [*] (A) Unbounded Leap - +Stealth
[/list]Level 2: Rest [*] (A) Empty
[/list]Level 4: Ninja Run
Level 2: Swift [*] (A) Run Speed IO
[/list]Level 2: Health [*] (A) Numina's Convalescence - +Regeneration/+Recovery
[*] (33) Numina's Convalescence - Heal
[*] (33) Miracle - +Recovery
[/list]Level 2: Hurdle [*] (A) Jumping IO
[/list]Level 2: Stamina [*] (A) Performance Shifter - Chance for +End
[*] (34) Performance Shifter - EndMod
[*] (34) Performance Shifter - EndMod/Recharge
[/list]Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
Level 50: Cardiac Core Paragon
------------
------------
Set Bonus Totals:[*]12% DamageBuff(Smashing)
[*]12% DamageBuff(Lethal)
[*]12% DamageBuff(Fire)
[*]12% DamageBuff(Cold)
[*]12% DamageBuff(Energy)
[*]12% DamageBuff(Negative)
[*]12% DamageBuff(Toxic)
[*]12% DamageBuff(Psionic)
[*]3% Defense(Melee)
[*]3% Defense(Smashing)
[*]3% Defense(Lethal)
[*]3% Defense(Fire)
[*]3% Defense(Cold)
[*]8% Defense(Energy)
[*]8% Defense(Negative)
[*]3% Defense(Psionic)
[*]9.25% Defense(Ranged)
[*]3% Defense(AoE)
[*]4.5% Max End
[*]4% Enhancement(Confused)
[*]4% Enhancement(Stunned)
[*]105% Enhancement(RechargeTime)
[*]4% Enhancement(Held)
[*]4.4% Enhancement(Terrorized)
[*]93% Enhancement(Accuracy)
[*]8% Enhancement(Sleep)
[*]8% Enhancement(Immobilized)
[*]5% SpeedFlying
[*]137.3 HP (13.5%) HitPoints
[*]5% JumpHeight
[*]5% SpeedJumping
[*]Knockback (Mag -4)
[*]Knockup (Mag -4)
[*]MezResist(Immobilized) 5.5%
[*]25.5% (0.43 End/sec) Recovery
[*]84% (3.56 HP/sec) Regeneration
[*]13.23% Resistance(Fire)
[*]13.23% Resistance(Cold)
[*]5% SpeedRunning
[/list]




brothermutant:
Uhmm,

 I think you grabbed the wrong mids build.

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