Author Topic: Paragon Chat 0.99i Beta!  (Read 209925 times)

Azrael

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Re: Paragon Chat 0.99g Beta!
« Reply #480 on: January 05, 2016, 06:19:48 PM »
I like the 'snow' effects in Paragon Chat.  Snow mist.  Snow falling.  Kings.  Atlas.  Very romantic.  Great stuff. 

Wonder if we'll get any 'Freezing Rain' sometime in the future?

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Nyghtshade

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Re: Paragon Chat 0.99g Beta!
« Reply #481 on: January 06, 2016, 12:26:59 AM »
I like the 'snow' effects in Paragon Chat.  Snow mist.  Snow falling.  Kings.  Atlas.  Very romantic.  Great stuff. 

Wonder if we'll get any 'Freezing Rain' sometime in the future?

Azrael.
Ditto, I'm loving the variations on snow effects.  Given how warm this winter has been for many of us, this may be the most snow many heroes see this year!  *wink* 

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Re: Paragon Chat 0.99g Beta!
« Reply #482 on: January 14, 2016, 04:13:12 AM »
Ditto, I'm loving the variations on snow effects.  Given how warm this winter has been for many of us, this may be the most snow many heroes see this year!  *wink*

Man, I wish. While we haven't had a ton of snow, we started with a nice winter storm on Sunday, and it's snowed at least a bit every day since. (Honestly, it's been too cold for it to dump tons of snow.)

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Re: Paragon Chat 0.99g Beta!
« Reply #483 on: January 15, 2016, 11:48:35 PM »
I like .99g, good work so far. I cannot wait for .99h, Yes I know we all have to wait for whenever it gets here.  :) ;D

FloatingFatMan

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Re: Paragon Chat 0.99g Beta!
« Reply #484 on: January 18, 2016, 08:17:36 PM »
Sooo... I was wondering... No news is usually good news, but I've always said, no news is NO news!

Not asking for any ETA's for features or anything, just wondering, is work still ongoing, or did CW have to stop again for RL reasons?

Codewalker

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Re: Paragon Chat 0.99h Beta!
« Reply #485 on: January 19, 2016, 06:52:13 AM »
Version 0.99h Beta
  • Added code to trick the client into thinking that it's in task force mode so that it doesn't automatically log players out when they are AFK.

  • A nonzero helper status is now sent to prevent the annoying popup window when logging in.

  • Characters are now checkpointed to persistent storage upon zoning, updating their bio, or modifying a costume in the tailor. This helps prevent rollbacks in the event of a program crash.

  • Nonzero inventory sizes are now sent (1 recipe, 1 invention salvage, 10 enhancements) in order to prevent the tabs from being permanently red.

  • Technology Preview:

    • Added fake power Ninja Run.

    • Added fake power Super Jump.

      Known Issue: Paragon Chat does not have a real powers system, but only hardcoded approximations. It currently does not support having more than one active power, so it is not possible to run both Super Jump and Super Speed at the same time. This is planned to be addressed in future updates.

    • Added initial implementation of jumping movement mode to the XMPP protocol, used by the two above power simulations.

      IMPORTANT NOTE: The jumping physics synchronization is only a rough preview. It is likely to appear somewhat glitchy to other players, especially if you release the jump key before reaching maximum jump height. However, it's still an improvement.


Codewalker

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Re: Paragon Chat 0.99h Beta!
« Reply #486 on: January 19, 2016, 06:55:40 AM »
Forgot to include in the patch notes, but it's not super important. 0.99h also includes updates to several external libraries that are used by Paragon Chat. Most notably:

OpenSSL 1.0.2e (security fixes)
SQLite 3.10.1 (database integrity and performance)

remyfanboi

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Re: Paragon Chat 0.99h Beta!
« Reply #487 on: January 19, 2016, 04:33:34 PM »
Awesome update! SJ is sooo much fun!  ;D

Felderburg

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Re: Paragon Chat 0.99g Beta!
« Reply #488 on: January 19, 2016, 07:35:01 PM »
Sooo... I was wondering... No news is usually good news, but I've always said, no news is NO news!

Not asking for any ETA's for features or anything, just wondering, is work still ongoing, or did CW have to stop again for RL reasons?

*sees patch notes right below*

......you should do that more often.
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Nyghtshade

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Re: Paragon Chat 0.99h Beta!
« Reply #489 on: January 20, 2016, 04:36:49 AM »
It's just wonderful to have SJ and Ninja Run back again.   Many, Many thanks, CW and team!!   :D

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Re: Paragon Chat 0.99h Beta!
« Reply #490 on: January 20, 2016, 11:35:30 AM »
It's just wonderful to have SJ and Ninja Run back again.   Many, Many thanks, CW and team!!   :D

My sentiments as well.  SJ was my fav travel power.
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Codewalker

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Re: Paragon Chat 0.99g Beta!
« Reply #491 on: January 20, 2016, 02:34:59 PM »
Not asking for any ETA's for features or anything, just wondering, is work still ongoing, or did CW have to stop again for RL reasons?

Time off for the holidays, somewhat busy with RL, plus the resistance of having to jump back in and remember what I was working on. Also, updates will be a little slow right now because some of the work is being done on the 1.0 release branch, as well as on architectural changes that don't have an impact now but are needed for planned features.

FloatingFatMan

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Re: Paragon Chat 0.99h Beta!
« Reply #492 on: January 20, 2016, 07:43:56 PM »
Just as long as we know you're still there, dude! Thanks for the update! :)

LaughingAlex

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Re: Paragon Chat 0.99h Beta!
« Reply #493 on: January 21, 2016, 02:12:36 AM »
I actually tested super jumping on the Ski Slope.  Now skiing is challenging and fast again, yay.
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Azrael

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Re: Paragon Chat 0.99h Beta!
« Reply #494 on: January 22, 2016, 01:07:50 AM »
Thanks for the 'fake' Super Jump and 'fake' Ninja Run travel powers, Codewalker.  They seem very similar to the ones I used when CoH was still 'live...'

Looking forward to 1.0 and good to hear work is ongoing building it out and architectural changes for future updates.

Azrael.

Achilles6

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Re: Paragon Chat 0.99h Beta!
« Reply #495 on: January 22, 2016, 03:18:52 AM »
So. COOL!!!  ;D

MaidMercury

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Re: Paragon Chat 0.99h Beta!
« Reply #496 on: January 22, 2016, 04:41:35 AM »
Interesting, I never seen Ninja run before.....looks funny, least when I use it on my char. :roll:

I notice my Server tab no longer displays  everyone on Paragon Server.
only global friends, global ignore...

Aggelakis

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Re: Paragon Chat 0.99h Beta!
« Reply #497 on: January 22, 2016, 04:49:49 AM »
Interesting, I never seen Ninja run before.....looks funny, least when I use it on my char. :roll:
It was a pay-for travel power, in the Ninja Pack before F2P or separately after the RMT market showed up with F2P.

Quote
I notice my Server tab no longer displays  everyone on Paragon Server.
only global friends, global ignore...
That has never shown everyone on Paragon Server. It's only ever shown your Friends, Gfriends, Ignore, and memberlists for global chat channels you're on. If you're not seeing "Paragon Chat" there, then you've somehow left the Paragon Chat global chat channel.
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Azrael

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Re: Paragon Chat 0.99h Beta!
« Reply #498 on: January 22, 2016, 10:23:27 AM »
Interesting, I never seen Ninja run before.....looks funny, least when I use it on my char. :roll:

I notice my Server tab no longer displays  everyone on Paragon Server.
only global friends, global ignore...

Ninja run did look kind of 'stupid.'  Because of that...I swore blind I'd never use it in game.  I eventually did.  :P  It was like a combined swift and combat jump with a ridiculous 'broken back run' animation.

It was very good for getting around in zone and jumping over things.

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Re: Paragon Chat 0.99h Beta!
« Reply #499 on: January 22, 2016, 03:31:42 PM »
I notice my Server tab no longer displays  everyone on Paragon Server.
only global friends, global ignore...

The channels you've joined are still there - sort of. If you had saved your chat settings (via the settings menu) you can simply load those settings and viola, there you are again. If you hadn't saved those settings you can manually rejoin those channels.