Author Topic: You have two hours to play CoH. (Hypothetical)  (Read 7636 times)

Supermax

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You have two hours to play CoH. (Hypothetical)
« on: March 12, 2015, 07:23:16 PM »
Just pretend...you're given one last opportunity to play the game. After that, the game will never come back, so this will be your absolute last chance to experience CoH/CoV.

You will be allowed to log in one time, on only one character, and you can play that one character for only 2 hours. Everybody else on this forum is also given the same opportunity, so you can assume that there will be plenty of people on the servers, and there won't be any problems with quickly finding a team for whatever you want to do.

Which of your characters would you pick, and why? How would you spend the 2 hours?

Not an easy question, I know.  8)

Blackout

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Re: You have two hours to play CoH. (Hypothetical)
« Reply #1 on: March 12, 2015, 07:35:21 PM »
Well off the top of my head, I'd download fraps, make a couple new characters. Do some of the lower level missions, and depending on whether other people would also be open to this two hour proposition thing, run several taskforces; preferably stuff like Romulus, Requiem, and maybe Recluse. Also need some footage of oroboro as well, :D

FlyingCarcass

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Re: You have two hours to play CoH. (Hypothetical)
« Reply #2 on: March 12, 2015, 07:47:20 PM »
Make a new character (probably a dominator or controllers) and see how far I can level it via trials and tfs.

Aggelakis

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Re: You have two hours to play CoH. (Hypothetical)
« Reply #3 on: March 12, 2015, 08:08:49 PM »
make a couple new characters
Violates the rules of the OP - log in one character, one time, for two hours.
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Re: You have two hours to play CoH. (Hypothetical)
« Reply #4 on: March 12, 2015, 08:27:55 PM »
Recreate my main and charge full steam ahead.

No Trials obviously, but I'd get an event or two done...
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Blackout

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Re: You have two hours to play CoH. (Hypothetical)
« Reply #5 on: March 12, 2015, 08:29:40 PM »
Violates the rules of the OP - log in one character, one time, for two hours.

Sorry missed the one character limit, like I said, I was typing off the top of my head.
In that case I'd likely take up my old main again, visit all the old landmarks and complete as many missions and taskforces I played back in the day as I could.

hurple

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Re: You have two hours to play CoH. (Hypothetical)
« Reply #6 on: March 12, 2015, 08:33:45 PM »
Aracari (lvl 50 MA/Willpower/Body Mastery scrapper) and have fun with whatever mission team I could find.

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Re: You have two hours to play CoH. (Hypothetical)
« Reply #7 on: March 12, 2015, 10:53:22 PM »
Two HOURS? I'd pass. When the shutdown was announced, I eventually couldn't bring myself to do much of anything in CoH, knowing that anything that I did would be deleted, and therefore, pointless. And that was with weeks to go.

If I WERE to do anything under those circumstances, it would be to parade a blatant copyright violation all over Atlas Park. What are they going to do - cancel my account?
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Supermax

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Re: You have two hours to play CoH. (Hypothetical)
« Reply #8 on: March 13, 2015, 05:03:34 AM »
Interesting! To be honest, I didn't even think about making a new toon. The idea never even crossed my mind when I was writing the post. Guess that's what was so great about CoH - it appealed to so many different tastes.

Personally I enjoyed playing at level 50 more than getting to 50. I would absolutely want to play one of my 50's, so I could have full freedom of what I can do. But I'd have a very hard time picking just one character. In the end it would probably be between my main (Fire/SS tank) or my Elec/Elec scrapper. My tank was overall my best toon, but he was so godlike, playing him wasn't really any challenge. And I feel like if it was my last time playing, I'd want to actually be challenged a bit, not just plow through everything. The scrapper was my last toon to get to 50, but he ended up being one of the most fun character I had. Lightning Rod and infinite endurance are really good. I'm leaning towards my main, but I feel like I could very well waste an hour going crazy at the login screen  :-[

But either way, I'd probably spend 15 mins or so just killing stuff around Portal Corp in PI...to get the hang of the controls again. Then I'd find a good team and do a couple TF's, ITF probably first on the list. After that I'd like to do a couple Incarnate runs, BAF and Lambda preferably. And then I'd probably be out of time...

...so I'd log onto the Test server and have a couple more minutes of life! In case anybody here isn't aware, the Test server was the last to be taken down. After Freedom went down, in desperation I tried joining Test. And it worked! I logged into RWZ...I was playing the game....after shutdown! My mind was racing.... "maybe they'll forget to shut down the test server!!!". Alas, they didn't forget. I started jumping in ecstasy through the zone, going to kill some Rikti, but after about 30 seconds the server went down right at the apex of my super jump. And that was the end.  :'(

Relitner

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Re: You have two hours to play CoH. (Hypothetical)
« Reply #9 on: March 13, 2015, 02:47:05 PM »
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  ;D
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HEATSTROKE

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Re: You have two hours to play CoH. (Hypothetical)
« Reply #10 on: March 13, 2015, 03:14:33 PM »
I wouldn't even bother..

Burnt Toast

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Re: You have two hours to play CoH. (Hypothetical)
« Reply #11 on: March 13, 2015, 05:24:06 PM »
Edit my base.


I miss base editing :(

houtex

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Re: You have two hours to play CoH. (Hypothetical)
« Reply #12 on: March 13, 2015, 06:04:15 PM »
If I were *forced* to play CoH for only 2 hours and then nevermore... 

Thing of Bigness on a Steamroll Team.  Massacre everything possible because Smash.

Or maybe Brawling Humiliator puts on a show about "see?  Brawl is that awesome."  But the problem is nobody's gonna wanna stand around and watch that, so what is the point?

Maybe I also switch to Cerise Dawn and go be on a Villain Massacre team, 'cause Domination is win.

Probably only ToB though.

Although, to be honest, I'd be a little more in the lines of what Heatstroke said... Why bother?  :P

Waffles

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Re: You have two hours to play CoH. (Hypothetical)
« Reply #13 on: March 14, 2015, 12:21:22 AM »
I opt not to play, and instead use the opportunity to point to the one's responsible, and cause a pancakestorm on the game medias for how much of a jerk move this is.

Blackout

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Re: You have two hours to play CoH. (Hypothetical)
« Reply #14 on: March 14, 2015, 12:22:55 AM »
I opt not to play, and instead use the opportunity to point to the one's responsible, and cause a pancakestorm on the game medias for how much of a jerk move this is.

Waffles, Slayer of the Mighty NCsoft :P

houtex

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Re: You have two hours to play CoH. (Hypothetical)
« Reply #15 on: March 14, 2015, 06:28:26 PM »
Wait, don't slay them yet... make them sell/release the IP and software first, THEN slay them, ok, Waffles?  Much obliged.

Blackout

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Re: You have two hours to play CoH. (Hypothetical)
« Reply #16 on: March 14, 2015, 08:12:55 PM »
Wait, don't slay them yet... make them sell/release the IP and software first, THEN slay them, ok, Waffles?  Much obliged.

Unless Waffles can recover the IP from the corpse of the evil beast :P

RGladden

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Re: You have two hours to play CoH. (Hypothetical)
« Reply #17 on: March 16, 2015, 04:33:43 PM »
Take a level 20-25ish WP/DM tank to Croatoa and complete every mission I can in the two hours allowed.

I loved Croatoa.... :)

Rejolt

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Re: You have two hours to play CoH. (Hypothetical)
« Reply #18 on: March 16, 2015, 10:11:16 PM »
Two HOURS? I'd pass. When the shutdown was announced, I eventually couldn't bring myself to do much of anything in CoH, knowing that anything that I did would be deleted, and therefore, pointless. And that was with weeks to go.

If I WERE to do anything under those circumstances, it would be to parade a blatant copyright violation all over Atlas Park. What are they going to do - cancel my account?

This. I was so heartbroken I couldn't play anymore.

I did this however: my friends and I made ourselves, costumes and body builds best we could and actual names and saw how far we could get. We did the new starter content, the sewer trial, the hollows then ran out of tears, nostalgia and whatever else was keeping us going during Faultline.

I re-logged in the last two nights for mostly torch holding. I logged out my main in Ouroboros cause retcons mainly happen on time travel stories.
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therain93

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Re: You have two hours to play CoH. (Hypothetical)
« Reply #19 on: March 16, 2015, 10:37:06 PM »
Ooof.  Assuming I could start with an existing character....I'd go with my street justice/shield brute, who had just gone incarnate -- it just felt so right,kinetically.  Then I would speed my way through an Imperious TF then probably spend the balance of time demorecording various locations for future archival.

If it was a brand new character, I'd probably reroll my beam rifle/device blaster since I never got him too high and wanted to play him more. brrrrrrrrrnnnnt.   ( ' :
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Paragon Avenger

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Re: You have two hours to play CoH. (Hypothetical)
« Reply #20 on: March 17, 2015, 02:35:07 AM »
I'd respec my lvl 50+ wp/fire tank and get the new inherit pool powers that he didn't have and figure out the best IO set bonuses for him.  And spend about 6 hours doing that.  Then I'd run all the incarnate stuff to unlock all the incarnate slots and fill them with tier 4 "enhancements".  Then I'd run a demon farm or AE farm for lowbie's.
What?
Two hours?
that's crazy, might as well just run Icon and fly around.
Lately, I used benpc in ICON to turn into the Golden Roller.  Then I fly around pointing down so to stay on the ground, but look like the car is actually driving.  And then I try to follow the streets.  It's about 2 hours of fun.

Inc42

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Re: You have two hours to play CoH. (Hypothetical)
« Reply #21 on: March 17, 2015, 08:02:36 PM »
Definitely an ITF or two. It's short, it's fun, and there are always plenty of people wanting to do it.

ukaserex

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Re: You have two hours to play CoH. (Hypothetical)
« Reply #22 on: March 17, 2015, 11:39:04 PM »
Two hours....I'd make a shout for a UGT and a Really Hard Way run.
I'd bring my blaster to the UGT, and my controller to the Really Hard Way.
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MaidMercury

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Re: You have two hours to play CoH. (Hypothetical)
« Reply #23 on: March 22, 2015, 02:50:29 AM »
I already did go through this scenario in Dec. 2012.....I played my Healer and pretty much teamed with others like any other day...
perhaps chatted more than usual  :roll:
I did meet someone I hadn't seen in ages on that day.

we played like normal, except we were sad knowing NCsoft was shutting us down.

To this day, I haven't played any other game.

ricodah

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Re: You have two hours to play CoH. (Hypothetical)
« Reply #24 on: March 22, 2015, 04:40:12 AM »
Two hours isn't much time to do a lot.  Would probably crack jokes under Atlas or Rikti Mothership Raid.  Or if they started up some of the events, the Praetorian invasion was fun after the first hour of continuous lag.

Castegyre

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Re: You have two hours to play CoH. (Hypothetical)
« Reply #25 on: March 22, 2015, 07:04:11 AM »
Fly and teleport all over the place and chat with people while I do it.

artbunker

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Re: You have two hours to play CoH. (Hypothetical)
« Reply #26 on: March 22, 2015, 09:45:00 PM »
Enjoy using my ice blaster  again

Rejolt

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Re: You have two hours to play CoH. (Hypothetical)
« Reply #27 on: March 23, 2015, 10:09:09 PM »
Can I set up something before the two hours? I'd love to uber purple IO a Peacebringer just for the hell of it and go farming (just to have a regular Warshade out farm me.. but, eh...).
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Ultraamann

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Re: You have two hours to play CoH. (Hypothetical)
« Reply #28 on: March 27, 2015, 10:39:36 PM »
I'd log in Ultraamann (Inv/SS tank) and go to Monkey Island and just herd and foot stomp rikti monkeys endlessly... then maybe grab as many people as I could find and go to the Monster Island and just pummel the crap out of the giant DE monsters there.  I've never come across anything in any game as purely superhero metal as flying into the face of something 10 times your size and punching the hell out of it...

JKPhage

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Re: You have two hours to play CoH. (Hypothetical)
« Reply #29 on: March 30, 2015, 06:08:59 AM »
Oof, tough choice. I'd probably have to choose Ocean Knight in the hopes that I could put together a good team and steamroll a Romulus. I always loved that taskforce, and it was perfect for Ocean Knight, with his Poseidon powers and golden trident. It'd be great fun to tank Rommy with my coral guardian and try and hold him with sharks and such, then get to lay into him with my stabby fork once his guardians were down.

Failing that for some reason, I'd go with Magical Master and attempt an STF. MM was kind of my co-main with Ocean Knight and he was damn fun to just do anything with. I almost managed a Master of STF badge with him once when I helped tank Recluse with my phantoms.

Overall though, the Rommy with Ocean Knight would win out. It was just such a fun and unique TF that it'd be a great way to send off the game. Given the option, though, I'd much prefer being able to play the game forever from here on out.

SilverDemon66

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Re: You have two hours to play CoH. (Hypothetical)
« Reply #30 on: March 31, 2015, 02:19:26 AM »
I would log onto my fire/fire brute and do some farming in AE... NOT! I would probably ask all my friends to jump onto their best toons to form the ultimate A-team and try to tackle the hardest TF/SFs! Oooh, maybe I'd try to get a group together to finally get a chance to take down the villain Hami just to tie up that loose end.

Relitner

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Re: You have two hours to play CoH. (Hypothetical)
« Reply #31 on: March 31, 2015, 12:16:54 PM »
Unless Waffles can recover the IP from the corpse of the evil beast :P

You'd have to camp that spawn for weeks. I understand it's a fairly rare drop.  :P
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Floride

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Re: You have two hours to play CoH. (Hypothetical)
« Reply #32 on: March 31, 2015, 11:43:01 PM »
Two-hours? Well, teaming would suck. 8-person teams would basically be 8 soloists in one mish, ignoring others and not helping/cooperating. Basically, everyone would have scrapperlock. Which would lead to lots of hurt feelings, to lots of smack talk in broadcast chat, to others trying to get them to stop. And lots of arguments about conduct about appropriate gameplay styles which were never issues when time was unlimited.

I think I'd just hop on my kin and go skiing for 2 hours. But I'd make time to visit Galaxy City. I miss that zone.
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TriNitroToluene

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Re: You have two hours to play CoH. (Hypothetical)
« Reply #33 on: April 02, 2015, 12:37:35 AM »
1.  I'd grab Long Shock, my electric blaster and main toon.

2.  Go to Independence Port and order some Lusca to go.

3.  Go to RWZ and start a Mothership Raid.

4.  Go to the Hive and run a Hamidon Raid.  Okay, I am not qualified to run one, but I could join one.

5.  If times permits try to get all of the other wandering Monsters that roam the city

Good times, especially once leagues were introduced, so you could monitor everybody.

Paragon Avenger

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Re: You have two hours to play CoH. (Hypothetical)
« Reply #34 on: April 03, 2015, 05:55:23 AM »
So for these 2 hours, do we have our old characters?
It has been mentioned that we might be starting from scratch.
If starting from scratch,
I would like to take a group through the sewers starting in AP and going all the way to KR.
Level, get the police radio.
Run missions to get the jetpack.
And then go to the hollows.

wait, no, fly is available at level 4 now.
This changes everything.

Ok, street sweep to level 4
get the fly power
go to the hollows

Wait, no, I would buy the rocket board
So, farm Death from below
and then go to steel and do the midnighter arch
and explore the library.

No wait, access to the midnighters' club can be gotten by going to the spooky mansion in the night ward.

Ok, farm the heck out of death from below
Do the TF's
Do the respec trial
Do the other TF's

No, wait,  TF's can take 2 hours just to get the team together.

Ok, farm the <grapefruit> out of Death from Below.
Make stupid puns in team chat.
And right before the 2 hours expire, get kicked from the team

That's perfect.