Ok after browsing through all the previous AMAs, I wanted to throw a few in here and hopefully get an answer
1. The Shadow Shard was by far my favorite location. In fact, I claimed the minionless island off to the side of The Storm Palace as my home, logging my two mains out there, staring into the sky, as my final hoorah to CoH. So here are a couple SS related questions for you:
A. I remember looking into the .pigg files once (sorry I broke ToS) and noticed there were some zone ideas like The Factory Cubes and the Garden of Memories that were never fully realized. Were there any plans to explore these areas?
B. Ruladak, Faathim, and Lunaruu were all very interesting and distinct personalities in the Shadow Shard. Did you ever plan to include Chularn the Slave Lord, Kuularth the Scavenger, Aloore the Watcher, or Uurular the Mirror?
C. We fought an Aspect of Rularuu in the Cathedral of Pain trial, but that was taken offline soon after release. I actually think my SG (United Heroes Brigade represent!) completed the trial all of three times before it was never seen again. Why did it get taken down, especially since it gave us an Item of Power? And was there a plan to bring base raiding back online when this problem got fixed?
I suppose it never did get fixed since that was 2006 and we both know it never returned. That was a really fun experience to do with my SG going against another to obtain our IoP and we successfully defended it. It also gave new meaning to how you designed your base.
D. We fought an Aspect of Rularuu in CoP trial, but we never actually fought Rularuu the Ravager. Was this planned to ever happen?
Now for non-SS related questions!
2. What was your favorite trial to work on?
3. Did we ever file those TPS reports?
4. Is Manticore's true identity Oliver Queen? If so, who would he believe most has failed this city?
5. What was the least-acquired badge in CoX history, outside of the Gullible badge mentioned in a previous AMA that no one found?
6. I loved the Paragon City Dance Club back when it was hidden away in a warehouse, a secret to all those who didn't know about it. Then, with the revamp, DJ Zero seems to have gone public and made easy access for anyone who would like to come in. While I don't think the change in scenery was a bad thing by any means, I do wonder if you think that giving it a map icon and it no longer being a secret was the best idea.
On a less CoX related note, do the devs still keep in contact with each other for the most part?
And lastly Matt, if you are reading this, I saw above you were looking for a job. I have no idea the job climate or anything on the West Coast, but you should check out Riot Games. They seem to always be hiring and your resume has to be pretty impressive, though I'm not sure if that's the style of game you're desiring to work on.