Hello all. As many of you have probably seen from my many repeated questions, I've been trying to edit existing maps and I think I'm close to a breakthrough. I extracted the pigg file for the old Outbreak tutorial, changed the cityscene section from "scenes/cityscene_tutorial_zone.txt" to "scenes/Winter_06.txt" and I also changed "maps/City_Zones/City_00_01/City_00_01.txt" to maps/City_Zones/City_00_01/City_00_01_Echo.txt
Can you elaborate on what you did here?
If you did what it sounds like you might have done (replaced text in the .bin file with text of a different length), that's not going to work. The binary encoding will break if you move anything around, as the embedded length fields will be wrong and the game won't be able to load the file. For something simple like a scene change, you
might be able to get away with using a shorter name and padding it with null (0) characters to match the original length, but that's about it.
I assume you've already read
this thread? The text format for maps is much easier to work with.