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Community => Other Games => Topic started by: Captain Electric on June 12, 2013, 11:34:14 AM
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Massively is promising more details on this today after sitting down with Behaviour's head of online games, Miguel Caron, at E3.
http://massively.joystiq.com/2013/06/11/e3-2013-behaviour-announces-warhammer-40k-eternal-crusade/
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Waaaaaaagh!
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As long as it's not forced PVP I might be interested.
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(https://i17.photobucket.com/albums/b66/GuardConvoy/man-in-crowd-screaming.gif)
Now to decide between rolling a Tau or a Imperial Guardsman.
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There's going to be four races at the start; Space Marines, Chaos Space Marines, Orks, and Eldar.
http://www.gamespot.com/e3/new-warhammer-mmo-coming-to-xbox-one-ps4-6409823/
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Booerns. Fairly generic lot.
Still, as long as I have the ability to customize my Space Marine to the Chapter I want. Angel of Vigilance or I go with the Eldar. (Orkz don't interest me and I am fundamental opposed to Chaos)
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ahahahoh really?
This Quiet Offends Slaanesh. Being Shall Get Loud Now! (http://youtu.be/ypgltnMSTvw) ;D
(Umm, don't click this link if you don't like Dubstep)
As long as it's not forced PVP I might be interested.
If it were anything like WH40K: Space Marine I could happily live with forced PvP.
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"First"? What happened to Dark Millennium?
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Got cancelled when THQ went bankrupt. :(
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They had plans to use its assets for a smaller scale project. Some kind of co-op game, but not an MMO. I'm guessing that died along with THQ, but you never know. Maybe someone acquired those assets. Maybe it was these new guys.
I'm gonna miss THQ. Those were some good people running that publisher. How often can you say that about a publisher anymore?
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We lost one of the last good ones with THQ's closing.
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As long as it's not forced PVP I might be interested.
I get the impression that PvP will be strongly encouraged and probably the game's focus, though they did say there's PvE content. Apparently the PvE content will be procedurally generated, meaning dynamic spawns n' stuff.
http://www.rockpapershotgun.com/2013/06/13/interview-behaviour-on-warhammer-40k-eternal-crusade/
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Tyranids, or no dice.
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My bet is Tyranids end up as hostile NPCs with the possibility of player characters down the road. I still want my Guardsmen or Tau.
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I want my nids and crons! but i suppose i can settle for eldar for now.
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Orks sound fun, but I want my Sister of Battle.
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The Sisters occupy a really weird place in the game space now. The Grey Knights stole their thunder, and they don't really have much else to offer besides "Space Marines with Boobs".
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Sweet! I didn't get to play the warhammer 40k MMO they had out a few years ago but I heard good things. Ill have to try this one out.
@Nos482 - BASS CANNON BASS CANNON BASS CANNON.
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warhammer 40k MMO they had out a few years ago
???
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Maybe he means Warhammer Online?
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Maybe he means Warhammer Online?
Bingo. Didn't know the name of it. Just new it was an MMO based in that universe.
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That was just Warhammer, not Warhammer 40k
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That was just Warhammer, not Warhammer 40k
Regardless of if it s Warhammer 40k, 100k, 20000k. I don't play or know enough about the game to care about the differences between them. I just think the idea of a MMO with ANY Warhammer era of the Warhammer Universe is cool. Warhammer 40k was made as a companion game for Warhammer Fantasy and if there are differences between the universe's I am unaware of them. But the REAL difference is Game Workshop could use a similar story and cash in on both audiences. I didn't ever get introduced into the story until the Dawn of War games, so 40k would be up my alley. So if Warhammer Fantasty is different I don't know.
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I have no idea how Warhammer fantasy relates to 40k in terms of narrative. I know a lot of races parallel (Elves - Eldar, Tomb Kings - Necrons), but beyond that I don't think they share anything beyond aesthetic.
I started getting into the models before my wallet screamed in protest and put an end to that (But I'm still tempted from time to time...but I really should paint the ones I have before getting more). But more then anything, after playing Dawn of War the setting is what really grabbed me about 40k. It's so bleak but still has individual triumphs. Also it's an improbable but compelling marriage between science and sorcery (With high science being treated much like sorcery in addition to the real thing).
Needless to say, since playing Dawn of War I've been plundering the Black Library.
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The internet is for Khorne !
Blog for the blog god!
Skulz for the Skulz throne !
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Khorne feels really overplayed. Out of all the Chaos Gods, Khorne is the only one that fits the traditional definition of "Evil" (Though Nurgle comes in a close second, but you can argue what Nurgle is doing is furthering evolution by making people resistant to more and more virulent disease).
I've barely dipped into the Black Library, but I keep hoping there's some stories in there about Tzseech (The Bringer of Change) and Slanneesh (The Eldar had an Orgy and wound up birthing a new God).
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Khorne feels really overplayed. Out of all the Chaos Gods, Khorne is the only one that fits the traditional definition of "Evil" (Though Nurgle comes in a close second, but you can argue what Nurgle is doing is furthering evolution by making people resistant to more and more virulent disease).
I've barely dipped into the Black Library, but I keep hoping there's some stories in there about Tzseech (The Bringer of Change) and Slanneesh (The Eldar had an Orgy and wound up birthing a new God).
I've seen Tzseech in the Blood Angels series, by James Swallow (2 Books and a novel). Very enticing and interesting story, very 40K-ish.
Actually, I'm using Khorne for one, single reason (http://www.youtube.com/watch?v=kV7ou6pl5wU).
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Actually, I'm using Khorne for one, single reason (http://www.youtube.com/watch?v=kV7ou6pl5wU).
Actually, that's Slaanesh's territory 8)
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Definitely interested in this one.
Other than superheroes, general sci-fi is my main area of gaming interest (with fantasy coming in a distant 3rd). I played tabletop 40k for many years, so an MMO based on the universe sounds awesome.
I always played Space Marines anyway, so the limited starting races is fine with me.
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WAAAAAAAAGH!!!!
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Orks is nevah beat.
If we wins we win, if we dies we die so that don't count as beat. And if we runs fer it, we can always come back fer anuvver go, see?
So when da boss sez WAAAAAGH!!, you WAAAAAAGH!! an' if the boss sez "LEG IT" you leg it. An' if you takes too many o' thos' boltah rounds to yer face, I'mma see if I can get yer teef an' yer choppa. Consida' it payment fer me stickin' dat choppa in da guy dat shot ya.
Actually, I'm using Khorne for one, single reason (http://www.youtube.com/watch?v=kV7ou6pl5wU).
As pointed out, that's Slaanesh domain.
For anyone confused, here's a fairly quick primer on Chaos Gods:
Khorne - blood, violence, warfare, brutality for brutality's sake, destruction. The glorification of warfare is Khorne's domain, and he doesn't care between who it's waged. "Khorne does not care from whence the blood flows, only that it flows." Probably the simplest Chaos God to understand - if you're killing something violently or preparing to kill something violently or getting killed violently, you're on the right track.
Nurgle - represents life, but that includes all life, including microbial life. And there's more of it than there is of you. Death is also a part of life; refusing to die when it's your time to go is antithetical to Nurgle. Nurgle is often associated with diseases, but oddly enough not viruses (viruses are just self-replicating protein packets, and aren't alive). Parasites, symbiotes, and commensal relationships, and bacterial infections are good to Nurgle, and cultivating other forms of life within you is considered holy sacrament. Having your body and mind overtaken by a behavior-modifying toxic fungus? Great! Slowly losing your immune system to a virus, not good... although it does mean you can be host to more bacteria without your immune system attacking it.
Slaanesh - Sensation and the excess indulgence thereof. Not always pleasant sensation, although pleasant sensations are usually what get someone into Slaanesh worship to begin with. Slaanesh always wants it louder, more intense, more forceful, more grating, more torturous or exquisitely beautiful. Or better yet, both at the same time. If you are being damn-near driven insane or to the border of death by over-stimulation, you're doing it right as far as Slaanesh cares.
Tzeentch - Represents, oddly enough, hope and change. It says something about the universe that the only "hope" one really has is to be a crucial part of a much broader plan. Tzeentch is a 'chessmaster' with plans within plans within plans for everything. However, unbeknownst to everyone, those plans are futile, always changing with Tzeentch's whims (although he will take pains to keep the actual reason for the changes from his followers and make them seem perfectly justified and reasonable... assuming he even lets them know in the first place.) The "hope" Tzeentch provides is the fact that you don't know what his plan is, or what your place in it is, but you can be confident that you have a place in it and he will subtly ensure that you fulfill your role.
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REJOICE, BROTHERS.
The Eternal Crusade forums are here.
Cleanse, Purge, KILL!
http://tinyurl.com/eternalcrusadeforums