when coh does come back, ill be there pulling the biggest marathon playing the game again loving every minute of it.Oh Yes!
when coh does come back, ill be there pulling the biggest marathon playing the game again loving every minute of it.
Well I first started on these forums quite a while ago. However I can see that nothing is taking just yet.
Colbert would not reply to any of his snail mail or tweets. Disney ignored us. Google Play is to me not looking good since I really do not imagine them paying attention to it in any way.
I dunno. Unless we can get ourselves a cheap server and somehow build in that and rewrite the code of the game to link to that server instead of the original. I doubt we can get our game back. Its just been so long and with nothing to show for anything other then having a Character creator we cannot even really save on.
Here is what I imagine in the gloomy parts of my mind...because.
It just feels like its going no where and we will be talking about this in October and then during the one year anniversary the handful of people who will still be on these forums throwing some kind of small meaningless event that doesn't do anything or makes anyone pay attention.
Someone makes a video or picture about it and another year later no one is left and this site is shut down....the end.
So can someone say something that will cheer me up a little bit and make me not think that the game shutting off WAS the end and whatever?
...another year later no one is left and this site is shut down....the end.
Legal or otherwise, you will have CoH back eventually. My money is on the "otherwise" route bearing results before the legal one, which is unfortunate since some people will miss out because that route conflicts with their morals.
I feel the cause lost momentum because too much time passed waiting on Disney when it could have been better spent looking into other companies and putting together pitches just in case. Even now, it looks like we're just taking all the eggs from the Disney basket and putting them into the Google one. If another six months pass and Google says no (or nothing at all), what's the plan then?
If another six months pass and Google says no (or nothing at all), what's the plan then?
I know titan network will never support my Plan ZIB, but... can I have.. please have permission to carry out plan ZIB if google = fail?
I'm not suggesting that google will say no, infact I'm suggesting they will say yes, but we can't be sure how stubborn NCSoft will be about it's descision to not sell, google might end up telling us "hey we tried, they said no, sorry we can't legally make them an offer they will accept"
PLEASE can I do my plan ZIB then TonyV? at least it will get the IP out of NCSoft's hands.. in a legal method. I.. I've been holding off cause I don't want to sabatoge TF Hail mary.
I have already talked to several lawyers concerning ZIB, they seemed hopeful. so.. yeah. just give me an opening :D titan network wont be mentioned as a conspirator, for your image's sake.
Nature finds a way, and all that.
Joshex you do not need permission from anyone if you can legally get the IP out of NCSoft hands. That is literally the one and only thing stoping CoH from coming back. If you can do it, go do it. Start right now If what you say is true then please get on it. Really that is the ONE thing that is stopping us. Im sure we could find 10 buyers in a month once we have the IP. However I am sorry but I don't believe that you are capable of it when no one else has been. But please prove me wrong, I beg you to prove me wrong I would never be so happy to be wrong.
To the OP: I don't believe the game is dead yet, like mentioned above all heroes come back in comic books. Sometimes things just take awhile. I am still dealing with stuff that happened 4 years ago in my life and will continue dealing with those things for another 2 years, at least. So sometimes things just take awhile. Get comfy, ill bring the popcorn
@Joshex: Spare no expense.
The only way CoH would actually "die" is if the community would give up hope
I know titan network will never support my Plan ZIB, but... can I have.. please have permission to carry out plan ZIB if google = fail?
I'm not suggesting that google will say no, infact I'm suggesting they will say yes, but we can't be sure how stubborn NCSoft will be about it's descision to not sell, google might end up telling us "hey we tried, they said no, sorry we can't legally make them an offer they will accept"
PLEASE can I do my plan ZIB then TonyV? at least it will get the IP out of NCSoft's hands.. in a legal method. I.. I've been holding off cause I don't want to sabatoge TF Hail mary.
I have already talked to several lawyers concerning ZIB, they seemed hopeful. so.. yeah. just give me an opening :D titan network wont be mentioned as a conspirator, for your image's sake.
The CoX shutdown reminds me, in many ways, of the networks shutdown back in the day of a campy old sci-fi series that "nobody" cared about and no one wanted to support. I think the name of it was Star Trek.
And then there's Firefly....Give it 20 years... ;)
Sorry, I'm a glass-half-empty kind of person (most of the time). :P
And then there's Firefly....
Sorry, I'm a glass-half-empty kind of person (most of the time). :P
These things happen at the speed of business which is light years faster than the speed of government.
So, silly question: is it time to start writing to Google?
Well I first started on these forums quite a while ago. However I can see that nothing is taking just yet.
Colbert would not reply to any of his snail mail or tweets. Disney ignored us. Google Play is to me not looking good since I really do not imagine them paying attention to it in any way.
I dunno. Unless we can get ourselves a cheap server and somehow build in that and rewrite the code of the game to link to that server instead of the original. I doubt we can get our game back. Its just been so long and with nothing to show for anything other then having a Character creator we cannot even really save on.
Here is what I imagine in the gloomy parts of my mind...because.
It just feels like its going no where and we will be talking about this in October and then during the one year anniversary the handful of people who will still be on these forums throwing some kind of small meaningless event that doesn't do anything or makes anyone pay attention.
Someone makes a video or picture about it and another year later no one is left and this site is shut down....the end.
So can someone say something that will cheer me up a little bit and make me not think that the game shutting off WAS the end and whatever?
Well depends on definition of death. Is it dead in the regards that we knew it right now at this moment? Is Kirk Cobain dead?
No, Kirk Cobain is still alive in the Nexus, unaware that he's trapped there.
You mean like this one? ;)
http://www.cohtitan.com/forum/index.php/topic,7899.msg115677.html#msg115677
Joshex you do not need permission from anyone if you can legally get the IP out of NCSoft hands. That is literally the one and only thing stoping CoH from coming back. If you can do it, go do it. Start right now If what you say is true then please get on it. Really that is the ONE thing that is stopping us. Im sure we could find 10 buyers in a month once we have the IP. However I am sorry but I don't believe that you are capable of it when no one else has been. But please prove me wrong, I beg you to prove me wrong I would never be so happy to be wrong.
To the OP: I don't believe the game is dead yet, like mentioned above all heroes come back in comic books. Sometimes things just take awhile. I am still dealing with stuff that happened 4 years ago in my life and will continue dealing with those things for another 2 years, at least. So sometimes things just take awhile. Get comfy, ill bring the popcorn
I found another piece to my grandfather's old Heathkit while I was doing some work in his attic, yesterday. Time to get busy on that text adventure version of the game!
Ok so I have been gone for months on end and for some reason I looked up the Titan Network to see if anything, however incredibly unlikely, that there was anything to note whatsoever on the return of the best MMO I've ever played...
Unless I missed it, no one had anything positive to say in the thread and all predictions that the Titan efforts would go nowhere were right, way back to when the shutdown was announced. I don't know what's happened in the 11 months or so but apparently all efforts have continuously failed, correct?
I'm not 'unicorning' or whatever goofy text alteration rules have been implemented to avoid saying what we all know unicorning to mean anyway - I saw the Atlas gathering video linked to another vid I was watching and it made me curious enough to look up this old forum to see if there is anything to note since September.
Ok so I have been gone for months on end and for some reason I looked up the Titan Network to see if anything, however incredibly unlikely, that there was anything to note whatsoever on the return of the best MMO I've ever played...
Unless I missed it, no one had anything positive to say in the thread and all predictions that the Titan efforts would go nowhere were right, way back to when the shutdown was announced. I don't know what's happened in the 11 months or so but apparently all efforts have continuously failed, correct?
I'm not 'unicorning' or whatever goofy text alteration rules have been implemented to avoid saying what we all know unicorning to mean anyway - I saw the Atlas gathering video linked to another vid I was watching and it made me curious enough to look up this old forum to see if there is anything to note since September.
Ok so I have been gone for months on end and for some reason I looked up the Titan Network to see if anything, however incredibly unlikely, that there was anything to note whatsoever on the return of the best MMO I've ever played...
Ok so I have been gone for months on end and for some reason I looked up the Titan Network to see if anything, however incredibly unlikely, that there was anything to note whatsoever on the return of the best MMO I've ever played...
Unless I missed it, no one had anything positive to say in the thread and all predictions that the Titan efforts would go nowhere were right, way back to when the shutdown was announced. I don't know what's happened in the 11 months or so but apparently all efforts have continuously failed, correct?
I'm not 'unicorning' or whatever goofy text alteration rules have been implemented to avoid saying what we all know unicorning to mean anyway - I saw the Atlas gathering video linked to another vid I was watching and it made me curious enough to look up this old forum to see if there is anything to note since September.
We have not one, but two game projects happening.
So we must be welcoming, and patient, and show people what is still going on. Sarcasm and scolding...
Welcoming and patience is all I've ever had for people here and outside, and Tony is the freaking poster child for welcoming and patience. But sarcasm and scolding is the only thing you're going to get as a reward for your patience in this case. You may not have interacted with Jayboh on the official forums. Some of us did. If you're really masochistic, then go right ahead and open your arms. The reaction he got from me and Tony is likely the one he was baiting us for, but he may come back to toy with the folks who don't know any better.whoa I though we was leaving the old forum past behind us and fresh start?
I heard that there was a thing you can do solo play in the game. Where is this?There is no solo game.
I do have to fall on the side of not much has been done.
Sure we have 3 projects so far in the works attempting to be a spiritual successor, but it takes a MMO years to develop so who knows when they will come out.
Also yes we have ICON where you can create a character and run around and spawn npcs inputting codes (which I personally hate) to stand idle. These are good things for some but for others it's "nothing", you can't get upset because some feel that these things aren't much to build up hope for a return of COH.
I don't recall it being a full game. I thought they put out some screenies from a "found game" for April Fool's a few years ago.I was trying to be funny; yes it was just an April Fool's joke. ;)
I've been down this road before, what with my old devotion to the Amiga platform and the devastation that happened after Commodore's demise. Nearly drove me crazy. I can't do that again.*holds up his boing ball secret decoder ring*
So I'll sit here and passively read what everyone else is doing. If they manage to get the game back online then I will happily return.
So I'll sit here and passively read what everyone else is doing. If they manage to get the game back online then I will happily return.
And to be blunt, it's entirely within the realm of the likely that the reverse engineering efforts and/or one or more Plan Z project will result in a solution that is >100% perfect for a lot of people; that there may be features and capabilities that, because of technical and business limitations imposed on Paragon Studios, end up making for a better experience than the original.
I'll also add that every time a years-old MMO server gets rewritten, it gets redesigned using technology and tricks (which includes optimization) which either didn't exist when the game was birthed, or were sacrificed in triage for dirty hacks. I'm personally aware that in years past, Ultima Online devs lamented the fact that the official game was TECHNOLOGICALLY INCAPABLE of many of the features created by players under the RunUO suite of emulator developer tools. This is likely one of the reasons why EA spent time spying on RunUO shards instead of trying to shut them down.I see your point better than some, because I'm now at the point when I load up Icon and run around the zones, I am struck by how... old everything looks, technology wise in comparison to the prototype systems I've been working with.
RunUO remains technologically superior to the official servers. The Earth and Beyond emulator is technologically WAY more advanced than the Live game was. I imagine everyone sees my point.
I imagine everyone sees my point.
Just to be clear, I don't mind lurkers. I like lurkers!I mainly lurk, if only because my passion made me occasionally argumentative on the official forums. I compose patient, well-worded, non-confrontational messages as part of my day job. I mean, I hope I do. I have a harder time channeling my passion into the kind of well-constructed and very constructive post you made a few messages above.
I see our web stats, and when we have good, stable numbers, it means that what we're doing is worthwhile and interesting, even if people aren't posting "You guys are great!" messages.You guys* are great.
I mainly lurk, if only because my passion made me occasionally argumentative on the official forums. I compose patient, well-worded, non-confrontational messages as part of my day job. I mean, I hope I do. I have a harder time channeling my passion into the kind of well-constructed and very constructive post you made a few messages above.You guys* are great.this is how i feel :(. how would i get on to icon?
I had gotten stuck in the rut of, "If NCSoft won't sell the IP, we're kind of hosed until something new comes from the Plan Z projects." Losing hope and all that. I can relate to some of what the OP said, even if I don't agree with it. Kind of, "been there, bro."
Then I got around to trying Icon.
Holy wow. The world I love is still there. It's STILL THERE.
I'm a believer. It will happen eventually, because too many people share that love for it not to happen. And I'm willing to wait, and contribute however I can.
~Wyrm
* = "guys" in the non-gendered usage of the word, of course.
this is how i feel :(. how would i get on to icon?http://www.cohtitan.com/forum/index.php/topic,7288.0.html
Emphasis mine; for the uninitiated, this has been my experience with the best reverse-engineered MMOs I've spent time with. Ultima Online (under RunUO), Earth and Beyond, and Earth Eternal all featured advanced quality of life improvements, new classes and areas to explore, new features to interact with your characters, inventories and auctions from outside of the game, and so on. How did players pull these things off, when the developers couldn't? The answer is simple.
Player-operated MMOs are powered by passion, fun, consensus (hopefully), AND NOTHING ELSE, and this leads to features that are focused on improving the lives of the players. Publisher-owned MMOs are powered by profit, greed, and marketing strategies, and this leads to features that are focused on exploiting player psychologies in order to improve the profits of the publishers. Do some studios find a way to balance their passion against their publisher overlords' overbearing greed? Yes! Obviously, yes! But in case you haven't noticed, publishers are becoming increasingly intolerant of this. (http://www.gamasutra.com/blogs/RaminShokrizade/20130626/194933/The_Top_F2P_Monetization_Tricks.php)
Studios have deadlines and everything is 100% triage all the time, based on upcoming quarterly shareholder reports. Players have goals, and every reverse-engineered MMO tends to have those "scary genius geniuses" :D who will make their audiences wildest dreams come true, technical limitations be damned. If there is a reverse-engineered project in the works for City of Heroes, I would imagine its stockpile of scary genius geniuses exceeds anything the world has ever seen.
*holds up his boing ball secret decoder ring*
No one's managed to do a fair and honest f2p option yet.
My college roommate is one of the founders of Grinding Gear Games, and they made Path of Exile. I'd go check it out. It is the absolute antithesis of the crappy coin-driven f2p or "astral diamond"-driven garbage out there. All you can get is stash tabs, character slots (both of which you start with enough of for most purposes), and cosmetic things. "Ethical microtransactions" they call it, and it frankly scares me on their behalf, but so far it is working.Tell your former roomate that they did an excellent job! Their skill system is absolutely mind-blowing for customization!
No one's managed to do a fair and honest f2p option yet.
Honestly COH's F2P was the one I found most palatable.
Forgive me if you joined late, but I think one reason for that would be that if you had a stack of vet rewards, the F2P option was vastly different to that you'd get as a new player.
...But not really vastly different than what we got over the years as subscribers.
Forgive me if you joined late, but I think one reason for that would be that if you had a stack of vet rewards, the F2P option was vastly different to that you'd get as a new player.
I did have a stack of vet rewards since I had been playing coh since beta... with that said I also made a second account when Freedom launched to see the game from a free players perspective. Without vet rewards I appreciated buying account unlocks from the store even more because they not only enhanced the value and capability of the account but also led to vet rewards.
Keep in mind that when we started playing, we had no extra costume slots (when I started playing, you only got one costume, and if you wanted to change it, you had to reroll your character)
My son actually had an Old Timer in game, I forget which server. His battle cry was "Dagnab it, you kids get off my lawn!!" ;DI remember a guy with this battlecry on Champion! Made me laugh every time!
There is one standout difference there, though; when we as subscribers had no Inventions, no-one had any Inventions. As a new F2P player, you were in the situation that makes many feel F2P is unfair; you could pay to make your character enormously more effective.
I don't buy that argument either. Even if you had ACCESS to inventions, a lot of people weren't made enormously more effective than their non IO counterparts. A lot of people didn't earn enough influence to afford the really good IOs, and stuck mostly with generic IOs or mismatched sets of lower end IOs. The percentage of people with large amounts of purple IOs was likely a tiny percentage of the population.
You didn't need large amounts of purple IOs; I barely saw one or two. A perfectly ordinary Frankenslotted build is still enormously more effective than SOs.
I never used purples :PThen you were missing out on the truly good stuff - they definitely made a real difference; and then never got nerfed, even if you were exemplared down to Level 1.
Then you were missing out on the truly good stuff - they definitely made a real difference; and then never got nerfed, even if you were exemplared down to Level 1.
You didn't need large amounts of purple IOs; I barely saw one or two. A perfectly ordinary Frankenslotted build is still enormously more effective than SOs.Very true, but few people understood how IOs, especially those that enhanced multiple aspects, worked. i suspect they looked at the numbers for each aspect of a triple aspect IO and just saw that they weren't very large. They never considered what it would add up to with multiple IOs all adding their bonuses together. Also, there were a lot of people who were effectively afraid of WW.
I liked the normal IO set bonuses too much too replace them with purples.??? So, for example, a 6.25% bonus to Recharge and a 9% bonus to Accuracy (Positron's Blast) was better than a 10% bonus to Recharge and a 15% bonus to Accuracy (Ragnarok)?
Add to that the scaling of Attuned IO's and there really is a compelling argument for "pay to win", though I don't think any of us who actually played the game would buy into it (no pun intended),
Ive never understood the Pay to Win issue.. I mean exactly what was I supposed to win ? Amd if I paid money I supported the game.. so whats the issue ?Not disagreeing with your attitude, here, but seeking to explain why people get upset with "pay 2 win."
I remember a guy with this battlecry on Champion! Made me laugh every time!
??? So, for example, a 6.25% bonus to Recharge and a 9% bonus to Accuracy (Positron's Blast) was better than a 10% bonus to Recharge and a 15% bonus to Accuracy (Ragnarok)?
I lived and breathed Mids when CoH was running - I didn't even consider creating a character until I'd spent probably about 2 weeks (on and off) working out a build and examining the powers/enhancements. If, at Level 50, you were just using basic IOs and I was using a full 5x purple sets (along with the best other IOs available), then there is no way your #'s were going to equal mine.
Purple sets were good for recharge, but if I remember right, there were very few defensive bonuses in purple sets. So if you wanted to get a large amount of defense, or defense cap a character, you needed non purple IO sets.Recharge was always the #1 stat I was pushing on any character - achieving Perma-Hasten was always stat design goal #1; I just hated the constant Hasten glow for most characters and we almost got that taken care of! Argh...
Also, I think that as far as team content goes, the way CoH handled buffs made it not really need IOs. IOs could make you need less buffs to become super awesome, but a team with enough buffs/debuffs/controls gained so much from them that the IOs might not mean that much anymore. Mostly they were good for solo/small team power. And even then you could play through normal content fine without them.
Recharge was always the #1 stat I was pushing on any character - achieving Perma-Hasten was always stat design goal #1; I just hated the constant Hasten glow for most characters and we almost got that taken care of! Argh...Recharge was one thing i rarely pursued very heavily since it still came with a lot of set bonuses i wanted anyway. i tended to focus more on defense bonuses and +max end/+rec bonuses. By the time a character was a high enough level to start slotting sets i had more than enough powers to have something useful available at all times. My Dark/Sonic Def was late thirties at shutdown and never lacked a ready AoE mitigation tool or effective attack with no purples bonuses at all. Between high defenses, debuffs, and a solid selection of attacks soloing was almost stupidly easy. Still, i can see how a heavily purpled build that can spam high recharge powers rapidly would be more efficient, but i liked cycling through a varied selection of powers.
As for teaming, I teamed about half the time and solo-ed half the time, so I always tried to engineer builds that struck a balance between the two without me having to actually maintain 2 builds per character. And when I was solo-ing, I certainly did notice the difference between a fully-purpled-out character and one without them.i never had different team and solo builds either, it was easy enough to design a build that functioned well both ways. Other than adding sets as i leveled up i also never had a leveling build and a 50 build. i always took whatever powers i wanted most as early as possible so the character generally functioned well at any level.
For me, it really depended on the character. The last toons I made in City of heroes all used time manipulation, and because it could achieve extremely good defense against everything with just power build up, IO's were not actually that high on the priority untill pretty late. After hitting fifty on those characters however I'd focus very aggressively on recharge, as combining time manipulation with incarnate powers really combined to devastating effect.Indeed, my last character was an Illusion/Time Controller (her motto: "Time is an Illusion." :) ), and she certainly could use all the recharge she could get - being able to achieve Perma-Phantom Army and then able to spam Illusion and Time lockdowns, she was awesome. :)
Even playing things like Archery/Empathy defender was fine, even though healing was universally panned in the game, because as long as people stayed on their feet and full bellies of endurance and fortitude everybody the team would stay happy and effective.
I never ran into teams where pretty much anybody using anything was welcome as long as characters took and trusted in their powers (that is, scrappers purely without toggles or some other extremely rare weirdness).
I did make a Necromancy/Pain Domination Mastermind as sort of a "rebellion" against all the people advertising themselves as "healers" and nothing else
??? So, for example, a 6.25% bonus to Recharge and a 9% bonus to Accuracy (Positron's Blast) was better than a 10% bonus to Recharge and a 15% bonus to Accuracy (Ragnarok)?
I lived and breathed Mids when CoH was running - I didn't even consider creating a character until I'd spent probably about 2 weeks (on and off) working out a build and examining the powers/enhancements. If, at Level 50, you were just using basic IOs and I was using a full 5x purple sets (along with the best other IOs available), then there is no way your #'s were going to equal mine.
I always felt that IO sets were for the serious PVPer, where everyone was looking for the "perfect" build, where every last percentage point mattered.IO's were another part of the depth of the game that compelled me. Early on I didn't do much more than slot standard IOs in my most used powers for a little extra damage, or a little more END. But I eventually kitted out almost all my 50s (lots of them) with IO sets, and purples and very rare sets on my favorites, and curse the PVPers and architect farmers for the billion+ INF sales. I hated running out of end, so every character I'd run through morality missions for hero merits to buy Numina's and Miracle +ends. I loved the character info pages that had lots and lots of IO set bonuses. I ran my tanks through AE missions for tickets to buy rare salvage, to craft those, and whatever sets I didn't use so I could sell those at Wentworths. And when I was bored of playing for merits and tickets, I'd run task forces or incarnates. Or get tired of all those, too, and edit my base. And when that bored me, I'd go back and start over again. I took advantage and enjoyed the hell out of almost every facet of the game (except PvP).
I always felt that IO sets were for the serious PVPer, where everyone was looking for the "perfect" build, where every last percentage point mattered.i was never much of a PVPer, but i loved tinkering with IO builds to facilitate doing Stupid Hero Tricks. i usually started with a concept, chose powersets that worked with that concept, and then came up with builds to make the concept more efficient. The addition of procs that added the occasional visual flair was a nice bonus.
I never number-crunched. Ever. Every characters powerset choices were determined by their concept. I did have a few IO Sets on my main villain...but only has those for the last year and a half of the game. My main hero? AR/Dev blaster i started in 2004.....hit 50 pre-ED, so I had too many hami-o enhances to want to respec to "recover" from that. Nobody else had any IOs. ton of alts, but did have 5 @ 50+3. only the Brute messed with IOs. I faffed with that for like 2 weeks, and said "too much grinding/market stuff"
I always felt that IO sets were for the serious PVPer, where everyone was looking for the "perfect" build, where every last percentage point mattered.
I did not PVP and thought PVP was broken/dead by the time IO's came out.
One thing i did was use Io's to break down the Archetype boundries. I had an Armored Corruptor i just loved. a Fire/Sonic Corruptor that just rocked. Had nearly capped S/L resistance high Energy resistance and roughly 35% ranged defense. I remember doing speed ITF runs and being assigned to clean out the traitors while the rest of the team took on the SV. The leader said go do it i have seen what you can do and were going for speed clean them out.
Another was my Fire/Earth Dom that played like a brute. Or my FF/Psi Defender that was tanker tough.
I loved tinkering with IO's they added a level to the game you could play with or not. It also added to my online friends keeping touch as we emailed IO builds back and fourth.
If CoH did come back, it should be for the Amiga x1000 platform.
For me, that would be the most fitting...
Sigh.
I always felt that IO sets were for the serious PVPer, where everyone was looking for the "perfect" build, where every last percentage point mattered.
So can someone say something that will cheer me up a little bit and make me not think that the game shutting off WAS the end and whatever?
All I have to say is, I've thought for ages now that the compatible server currently underway is our best chance at ever flying the skies of Paragon City again.
I know CoH will be back, It will be a great day, a day where you would finally have no problems recruiting for a Dr. Q TF
My hand to non-existent sky friend, if I can hit one of these half-billion dollar lotteries the first thing I do after my two weeks in Hawaii is get on a plane for Seoul with a briefcase or ten and 80 odd million dollars in them.
My hand to non-existent sky friend,...
... if I can hit one of these half-billion dollar lotteries the first thing I do after my two weeks in Hawaii is get on a plane for Seoul with a briefcase or ten and 80 odd million dollars in them.
My hand to non-existent sky friend, if I can hit one of these half-billion dollar lotteries the first thing I do after my two weeks in Hawaii is get on a plane for Seoul with a briefcase or ten and 80 odd million dollars in them.
Could we, please, do this without making fun of others' beliefs?
I'm a villain. Boo and hiss if you must, I've got six limbs with middle fingers to gesture with in return. Believe me, I've been using them in NCsoft's general direction for quite some time now. But I digress. Being a villain teaches you one thing - determination and a lack of scruples can get you a lot in this world. When you don't really give two arachnoid turds what the rest of the world thinks, and pursue your goals with bloody-minded abandon, you tend to get stuff done. It tends to shock people when it happens too. Hehehehe...Here here! I needed to read this.
We've got a lot of people with this kind of determination in this community. Yeah, sure, maybe the Disney & Google efforts fell through, with the characteristic silence of a business that wants to tell you 'no' but doesn't have the gonads to do so. They were worth a shot. But they weren't the only irons we had in the fire, and still aren't. There's at least two successor projects, at least one server engineering project, and I really doubt Team Wildcard has fully given up yet. The sales pitch is still there, waiting for a new possible company to take interest.
It might be a bit of a 'shotgun approach to world conquest' but hey, sometimes that works. No good villain relies solely on one evil scheme. Backup plans upon backup plans - every good Mastermind practically breathes this phrase like a mantra. We're not done yet, not by a long shot.
Me? I can't do much at the moment. My talents lie towards blasting things that offend me, not business maneuvering or computer code manipulation. I'll definitely help out here I can when the opportunity presents itself, that time just hasn't come yet. I'm fine with that. Patience is probably the one virtue that good villains are a bit reticent to give up.
But so long as these plans still exist, so long as some option exists for CoH to return, so long as its community stays together and keeps its memory alive, CoH is not dead.
Merely sleeping.
EDIT: A quick addendum for those who think I'm just spouting prose here. Earth & Beyond has a fan-made server reverse-engineered from scratch. It took them over three years to get it to a playable state. Yet, here it is (http://www.net-7.org/) and it's fully playable now.
CoH is a much, much larger and more complex game than Earth and Beyond. It may take longer. But we've already seen the beginnings (http://www.cohtitan.com/forum/index.php/topic,8964.0.html). We've already got a way to fool the client into letting us create costumes and enter the game world, in demorecord mode. It's only a matter of time. It's not even been a year since the shutdown notice yet.
Have some faith in our local computer wizards and supergeniuses, hmm?
Tahquitz, Triumph was my only server, and all my characters were there. Like you, I am a realistic person, but I won't believe that Paragon City is gone. Look at all the things that were unheard of at one time...walking on the moon is a pretty good example. Compared to that, getting CoH back is not that unrealistic, I respect you, my fellow pantsless friend, and I am not trying to change your mind....I am trying to open it. :)Well said! :)
(https://i.imgur.com/HvQhCu0.jpg)
Tahquitz, Triumph was my only server, and all my characters were there. Like you, I am a realistic person, but I won't believe that Paragon City is gone. Look at all the things that were unheard of at one time...walking on the moon is a pretty good example. Compared to that, getting CoH back is not that unrealistic, I respect you, my fellow pantsless friend, and I am not trying to change your mind....I am trying to open it. :)And when we return to the city, we will go marching pantsless through the streets and basking in the city's glory!
My perspective (Self-described Huguenot): Paragon City is gone-- Atlas Park, Mercy Island, Nova Praetoria... all blown to hell.
Nonsense, they were just fine when I fired up Icon a few days ago. We just don't have the things the sever was handling- yet. Give the reverse engineering folks some time.
I think that it is reasonable not to pin high hopes on a speedy return of CoH. City of Heroes is so excellent, I feel it's eventual return is likely, almost inevitable, but the future will show whether my opinion is overly optimistic or not, So, no we don't have game. And it's been one year, a year that had some pretty incredible creative thinking and fan activity. Last I heard Team Wildcard hasn't given up. And we do have City of Titans - okay, I know that's another year wait. At minimum, we have our camaraderie & community here.
/em holdtorch
(https://img.photobucket.com/albums/v87/BatQueen/silent-running-dome.png)
The CoX shutdown reminds me, in many ways, of the networks shutdown back in the day of a campy old sci-fi series that "nobody" cared about and no one wanted to support. I think the name of it was Star Trek.
Anyone talked to Perfect World Entertainment about this then?One of their execs is already on record telling NCSoft of their interest.
One of their execs is already on record telling NCSoft of their interest.
One of their execs is already on record telling NCSoft of their interest.
One of their execs is already on record telling NCSoft of their interest.Of course, that won't matter one teeny bit. There's no way NCSoft will ever release CoH, not under any circumstances. I am absolutely convinced of that at this point. That's why all the efforts to convince them to sell will fail - they just won't let it go. That's why SCoRE is so important - it's the only way we'll ever get our city back.
Are you talking about Jack's comment?Yup. He is technically an exec.
Yup. He is technically an exec.
There's no way NCSoft will ever release CoH, not under any circumstances.
I'm not convinced. They're a publicly traded company; if they have an asset which generates no revenue, whose value will diminish over time, and which brings a certain amount of bad PR (and the sale of which would generate some good PR), they can hardly refuse a generous offer from it without questions being raised by shareholders.I wish that were true, but there were offers to buy CoH, and NCSoft didn't even acknowledge their existence. They just wanted CoH dead and buried - and that's what they got. They'll never sell. Our sorrow at City's demise warms their cold, cold hearts, to the extent that they bother to acknowledge we exist.
I think the difficulty is more that the amount of money that would be difficult to justify refusing is considerably more than CoX is worth from a purely business perspective (at this point, if you brought it back, the hard core would resubscribe, but who else?) so essentially it could only happen if someone independently wealthy did it as a labour of love.
I'm not convinced. They're a publicly traded company; if they have an asset which generates no revenue, whose value will diminish over time, and which brings a certain amount of bad PR (and the sale of which would generate some good PR), they can hardly refuse a generous offer from it without questions being raised by shareholders.yup. but would be good PR in the long run?
I think the difficulty is more that the amount of money that would be difficult to justify refusing is considerably more than CoX is worth from a purely business perspective (at this point, if you brought it back, the hard core would resubscribe, but who else?) so essentially it could only happen if someone independently wealthy did it as a labour of love.
Our biggest problem is the size of NCsoft relative to the value of CoH - it's basically loose change to them, so their financial situation would have to be be pretty much bankrupt before they'd be forced into selling it, as they'd have to be really desperate for cash before the few million they'd get for CoH would seem worth selling it.basically.
Our biggest problem is the size of NCsoft relative to the value of CoH - it's basically loose change to them, so their financial situation would have to be be pretty much bankrupt before they'd be forced into selling it, as they'd have to be really desperate for cash before the few million they'd get for CoH would seem worth selling it.
Our biggest problem is the size of NCsoft relative to the value of CoH - it's basically loose change to them, so their financial situation would have to be be pretty much bankrupt before they'd be forced into selling it, as they'd have to be really desperate for cash before the few million they'd get for CoH would seem worth selling it.
We have a bigger chance of bringing back CoX or at least the only thing I could think of if we're to buy NCSoft ourselves. Sadly, we need someone filthy rich who's willing to do that. :roll:Gotta convince one why it's good business/investment to go for it. Which usually requires more than the usual warm fuzzy do it for the charity and praise from the old COX community.
Basically we're just a bunch of Hobbits to them.
Yeah, but the Hobbits win! Then again, I'm almost inclined to agree with Gollum: "Stupid, fat NCSoft. We wants it, we needs it. Must have the CoH. They stole it from us. Sneaky little NCSoft. Wicked, tricksy, false!"
Dead? Dead?http://www.youtube.com/watch?v=q7vtWB4owdE (http://www.youtube.com/watch?v=q7vtWB4owdE)
Did Star Trek die when it was cancelled? No! Did Firefly die? No! Was it all over whrn the Germans bombed Pearl Harbor?
Germans?
Forget it, he's rolling...
It ain't over now!
"Cause when the going gets tough... the tough get going! Who's with me? Let's go! Come on!
Aaaaaaaaaaaaa!
Our biggest problem is the size of NCsoft relative to the value of CoH - it's basically loose change to them, so their financial situation would have to be be pretty much bankrupt before they'd be forced into selling it, as they'd have to be really desperate for cash before the few million they'd get for CoH would seem worth selling it.
NCSoft would sell it if you offered them enough money for it.Again, I sincerely doubt it. For whatever reason, they'll keep in their vaults until the end of time, never doing anything with it (indeed, they'll never even publicly refer to it ever again), and ignore any offers to purchase it, at any price. SCoRE is the only way we'll ever walk the streets of our City again. Count on it.
I really, really wish this wasn't true, but at this point, I've seen nothing that even slightly persuades me this is not the case.
I really, really wish this wasn't true, but at this point, I've seen nothing that even slightly persuades me this is not the case.
I know titan network will never support my Plan ZIB, but... can I have.. please have permission to carry out plan ZIB if google = fail?yeah, as TB said, go for it.
I'm not suggesting that google will say no, infact I'm suggesting they will say yes, but we can't be sure how stubborn NCSoft will be about it's descision to not sell, google might end up telling us "hey we tried, they said no, sorry we can't legally make them an offer they will accept"
PLEASE can I do my plan ZIB then TonyV? at least it will get the IP out of NCSoft's hands.. in a legal method. I.. I've been holding off cause I don't want to sabatoge TF Hail mary.
I have already talked to several lawyers concerning ZIB, they seemed hopeful. so.. yeah. just give me an opening :D titan network wont be mentioned as a conspirator, for your image's sake.
If I won some sort of mega-lottery tomorrow and showed up at their HQ in SK the next day with a cashier's check for $6 billion, do you really think they would sell?
They closed CoH for some other reason - a reason they still consider Top Secret.
Assuming the last time I saw their market cap is accurate, yes, because you could buy the _entire company_ for that.To clarify, I meant the entire company. ;D
Occam's Razor suggests that's not accurate. Lots of MMOs have closed under quite similar circumstances. Why should the City be special?Because that's not how they've treated this. CoH was in the black and they've resolutely refused to say just why they closed it, and then they refused multiple offers to sell it. To me, that says it was not about the money.
To clarify, I meant the entire company.
Because that's not how they've treated this. CoH was in the black and they've resolutely refused to say just why they closed it, and then they refused multiple offers to sell it. To me, that says it was not about the money.
They closed CoH for some other reason - a reason they still consider Top Secret.
Anyone mind updating me on what SCoRE is exactly? Thanks.
They might be crazy in not wanting to sell it for it any reasonable offer, but we might be the only ones crazy enough to seriously consider offering six billion dollars to buy a video game.
Six million actually. 6 billion would buy all of NCSoft. and you still would have 5.5+ billion left over. You could buy NCSoft, make a COH Movie. Make a COH 2. And let people play them both for free for the forseeable future for 6 billion dollars.
They might be crazy in not wanting to sell it for it any reasonable offer, but we might be the only ones crazy enough to seriously consider offering six billion dollars to buy a video game.
I suppose we could also move the entire operation to the U.S., dump all of its other projects, and rename the company "City of Heroes, Inc."
I suppose we could also move the entire operation to the U.S., dump all of its other projects, and rename the company "City of Heroes, Inc."
I suppose we could also move the entire operation to the U.S., dump all of its other projects, and rename the company "City of Heroes, Inc."
They might be crazy in not wanting to sell it for it any reasonable offer, but we might be the only ones crazy enough to seriously consider offering six billion dollars to buy a video game.
We can keep the CEO around. Demote him. And call him Flambeux
The thing I think would be interesting would be if someone did manage to buy the game and the simply released the code to the public so that private servers wouldn't have to worry about legal prosecution.
(Though I wonder if someone could do that as Cryptic still owns the Engine rights. NCSoft was simply giving a lifetime right to lease it.)
God I wish i could just play
If I had $6 billion, I'm pretty sure Cryptic and I could work something out, I'm just sayin'.
A company did offer to buy the IP and NCSoft was willing to sell it for very little. However they wanted to keep the game engine rights. The company decided the IP without the engine wasn't what they wanted.