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Community => City of Heroes => Topic started by: Tazhyngarth on February 26, 2009, 07:52:20 PM

Title: Mission Architect
Post by: Tazhyngarth on February 26, 2009, 07:52:20 PM
MMORPG just sent these two Links out today about the new Architect Feature from CoX:

Screenshots (http://www.mmorpg.com/gamelist.cfm/game/3/feature/2756/Mission-Architect-Screenshots.html)

Overview (http://www.mmorpg.com/gamelist.cfm/game/3/feature/2753/Mission-Architect-System-Overview.html)

Not much, but still something more than before.
Title: Re: Mission Architect
Post by: Catharctic on February 27, 2009, 05:38:59 AM
That wasn't the only thing that was released. A few more....

Updated Overview (http://www.cityofheroes.com/news/game_updates/issue_14/issue_14_overview.html)

1st of 3 Videos from Rooster Teeth (http://www.cityofheroes.com/media_and_downloads/videos/videos.html)

FAQ (http://boards.cityofheroes.com/showflat.php?Cat=0&Number=13119948)

IGN's Coverage (http://uk.pc.ign.com/articles/957/957168p1.html)

MMORPG's Coverage (http://www.mmorpg.com/gamelist.cfm/game/3/feature/2753/Mission-Architect-System-Overview.html)

MP3 - Right Click - "Save Target As" (The useful part starts at about 35 minutes or so.) (http://podcasts.aolcdn.com/massively/files/NCsoft_COH_AE_Joe_Morrissey.mp3)
Title: Re: Mission Architect
Post by: Tazhyngarth on February 27, 2009, 02:10:58 PM
Well it was the newest thing in my Mailbox :P.

Thanks for the additions Cath!
Title: Re: Mission Architect
Post by: Catharctic on February 27, 2009, 06:31:15 PM
Here's one with a little bit of a walkthrough. I'd stay tuned to these guys because they are saying they'll have a full walkthrough and a couple Q&As next week.

Ten Ton Hammer (http://www.tentonhammer.com/node/64689)
Title: Re: Mission Architect
Post by: Catwhoorg on February 27, 2009, 06:58:51 PM
Its rare that I jawdrop in real life.

The sheer scope of the MA from that interview is beyond belief, if the goal is to make it as easy to use as the costume creator, its goign to be a sure fire winner in my book.

Even worse is that the devs have been using excel up until now.

I would have thought they were more open office type of folks.
Title: Re: Mission Architect
Post by: Catharctic on February 27, 2009, 07:04:33 PM
Yep.

I'm also getting a little freaked out (in a good way) at all the press coverage of this. Add to that the new box on the shelves...

I'm starting to think a COH player kidnapped the marketting manager's daughter.
Title: Re: Mission Architect
Post by: Catwhoorg on February 27, 2009, 07:05:23 PM
From Ten ton Hammer

Quote
You'll also get a souvenir clue, a unique item that shows you played through the mission entirely, as well as access to over a hundred new badges specific to Architect Edition (and all the old badges). Niftily, as Joe said, "It's completely possible to level from 1-50 playing only player-created content." The mission browser let's you rate and comment on mission arcs (including up to five missions, with up to 20 objectives per mission) you've played, and a special Hall of Fame and Developer's Choice award helps the best missions to rise to the top. To limit the number of piss-poor missions in the browser, every player can have three mission arcs published at any one time, but Hall of Fame and Dev's Choice missions don't count toward this total.

My bold
Title: Re: Mission Architect
Post by: Tazhyngarth on February 27, 2009, 07:35:41 PM
Oh ya, we knew of those back when Test was loaded with the first I13 dump which included some of the MA system.  Needless to say, we are very very excited with these additions.

I'm also in concurrence with you Catwhoorg, whilst my Jaw didn't drop, persay, the amount of work that actually went into this is turning out a very nice end result.  If this all goes according to what I've seen, this will be my most favorite issue thus far.

Another MMORPG Review that I just came across: Linky (http://www.mmorpg.com/gamelist.cfm/game/3/view/reviews/load/73)
Title: Re: Mission Architect
Post by: eabrace on February 27, 2009, 08:08:19 PM
My reaction to the Architect thus far could best be summed up in video format...but I think we've all already seen the "J*** in My Pants" SNL video by now.
Title: Re: Mission Architect
Post by: Tazhyngarth on February 27, 2009, 09:17:16 PM
LOL!  I heard the audio for it...haven't seen the video yet.
Title: Re: Mission Architect
Post by: Catharctic on February 27, 2009, 09:21:12 PM
My reaction to the Architect thus far could best be summed up in video format...but I think we've all already seen the "J*** in My Pants" SNL video by now.

Terribly hilarious?

-OR-

Hilariously terrible?

(Side Note: You villain raiding on Sunday?)
Title: Re: Mission Architect
Post by: eabrace on February 28, 2009, 03:34:59 AM
Quote from: Tazhyngarth
LOL!  I heard the audio for it...haven't seen the video yet.
Well then, here you go (http://www.nbc.com/Saturday_Night_Live/video/clips/digital-short-j-in-my-pants/866262/).

Quote from: Cath
(Side Note: You villain raiding on Sunday?)
That's the plan.