Just wanted to see if there was an "official" thread for bug with the Paragon Chat in conjunction with the CoH client.There is now!
* The door to the Tiki Lounge works only in one direction, going in. Coming back out, it sticks me into the wall and I have to mapmove out and back into the D.
Custom channel Guardian spontaneously reset me to operator (so far as we know), and bounced the guy who is SUPPOSED to be the operator. So far we've not been able to pass the star back. I've tried both the graphic interface, and the old /chan_user_mode <channel name> <username> +operator.
"Failed to initialize the database. Your ParagonChat.db file may be corrupt".Using -pcdir command line option as described here (http://www.cohtitan.com/forum/index.php/topic,11088.0.html) to change the path to my CoH directory (or anything that does not contain localized characters) fixes that problem immediately.
Is he using the same name (including upper/lowercase) on the City of Heroes login screen (not the Paragon Chat login)? Characters are stored per username there, but they still belong to the same XMPP account, so they still have to be unique per XMPP account.
He has tried every way he can think of to spell his name and nothing works .....he did say after he logged out the first time paragon chat tequila and all files related to them vanished from his computer forcing him to redownload everything .....that's when his issue with his missing toons started
Every time I change zones/maps, my keybinds revert to default and I have to reload them from my keybinds file. Also, my chat channels get reset, so that I lose 'focus' on the one that I'm using at the time and have to re-select it.Known. On the roadmap.
Every time I load/switch characters, I have to reload my keybinds and UI from the Options menu/window.
Be Well!
Fireheart
Small bug, not Chat breaking but still present: Rita Mayfair (http://paragonwiki.com/wiki/Rita_Mayfair) the Praetorian tailor is missing. Probably just on vacation, though. Or maybe she evacuated because of the impending Hamipocalypse.They aren't important without a game, but Annah, Granny Beldam, and whoever is the Halloween contact in Imperial City are also gone.
Small bug, not Chat breaking but still present: Rita Mayfair (http://paragonwiki.com/wiki/Rita_Mayfair) the Praetorian tailor is missing. Probably just on vacation, though. Or maybe she evacuated because of the impending Hamipocalypse.
Reporting a...kind of bizarre bug. I was playing around earlier and no matter where I was, I could see Tiger White from @FloatingFatMan's local and emotes. To give an idea, I was in Faultline while she was at the Pocket D blueside bar. She came in loud and clear.
I got in close to her and left the vicinity again, sent Fatman a few tells, and the issue seemed to spontaneously clear up, but until then it persisted through multiple relogs. I'll update this if it happens again, but it seems to be gone for now.
This is Paragon Chat bugs, not City of Heroes client bugs. Unfortunately, we can do nothing about the client without tampering with the files, and that takes PC out of being kosher.Doh! *does a Vinnie Barbarino impression "I'm so confuuused"*
This may not be a PC bug. Behind Wentworth's in Talos is an NPC named Albert Maurer. The character model is female. That's a male name.
I load into city and the user agreement now uses NC's default and not PC's "be awesome in all things" agreement. Finally in-game costume Editor has locked all the costume packs and unable to be used.
I've been having problems with PC crashing too, on the pre-load before I can input my password.I too have the same issue. I have learned to left click the Palm tree in the upper left hand corner of Island run. A menu list will drop down, chose "Re-scan". I believe this causes the all files to be check for proper configuration. If you Windows isnt recognizing the path, click Reset path. Good luck.
Seems to crash whenever I hit 'initializing world' or 'initializing XMPP'.
I'm still using Windows 8.1, however. Occasionally restarts fix this, but not always.
Not much of a computer junkie so any advice towards fixing this would be great.
Your game client is installed somewhere that Windows won't let you write to, and you need to run Paragon Chat as an admin for it to be able to override those things (or move everything to somewhere that Windows will let you write to).
So my documents are locked on win 10? That dosnt make sense cause up until win 10 update it worked fine. Im not running it from programs or programs86 so it should function. I can still manage to log into paragonchat just having wonky issues now. Ill see what more i can figure out when i get home
Hey CW, I know you said you'd set the chat range in Pocket D to 50ft, but can you double check? It's definitely a lot shorter than it used to be... There are people chatting that should be well within range (and used to be in live), but can't see their text.
For example. Go to PD when there are RPers in the top blue bar and stand by the pool tables underneath; you used to still be able to see their chat as was well within range, but you can't any more...
I have a feeling it was 50 yards, not feet, which would be 150ft! :p
I've been having problems with PC crashing too, on the pre-load before I can input my password.
Seems to crash whenever I hit 'initializing world' or 'initializing XMPP'.
I'm still using Windows 8.1, however. Occasionally restarts fix this, but not always.
Not much of a computer junkie so any advice towards fixing this would be great.
Windows 7 was built upon XP sp4 platform and had problems at first.
Why yes, I would enjoy some further civil discourse on the subject! Please, could you elaborate upon that which you reject my assertions?
Doc Artz
Found a floating Tree in Atlus....about a foot off the ground. Argosy Park.Pretty sure a floating tree in Atlas Park wouldn't be a Paragon Chat bug since the maps are stored and loaded by the client and Codewalker and company are not modifying the client and maps for legal reasons. There are many zones where you can find things like floating rocks, trees, crates, AC units and the like. As well as geometry holes that allow you outside/under the maps in many zones if you know to look. When there was still an active studio developing CoH some of these would get fixed in each update and a few others would frequently get broken. It was the circle of life for map bugs.
(https://i1094.photobucket.com/albums/i451/BlueDalek/Floating%20Tree_zpsudmmtnkj.gif) (http://s1094.photobucket.com/user/BlueDalek/media/Floating%20Tree_zpsudmmtnkj.gif.html)
Just posted that for a little entertainment.Fair enough i suppose.
'Why so serious?..............Joker ;D
Try using /xmpp_disconnect followed by /xmpp_connect instead of logging - it's the same effect but less time involved. Does that work?
Is it just Local that fails? Global channels & broadcast still work?
Passing on the bug part to CW & crew.
Updated to .99i this morning and suddenly my database is corrupt!
Updated to .99i this morning and suddenly my database is corrupt!
Was able to get your database file from the link you sent and reproduce the issue. I'm replying here in case others are experiencing something similar.
Have you been editing the database manually? That's the only thing I can think of that could cause that situation. Foreign key checking is not turned on by default by the library, so using a third-party sqlite editor tool would ignore the data integrity constraints if you don't explicitly turn it on.
Alternatively, you could delete just the rows from chatchannel that reference nonexistent characters. In your particular database, these would be the rows where the character column is 19, 20, 21, 27, 29, 30, 32, 33, 38, 41, 42, or 44.
Once you do that, the schema migration will be able to succeed. You'll still have some inconsistent data in there that may bite you in the future, but it should be okay for now.
I'll look into adding some kind of database repair option in future versions of Paragon Chat to look for and correct these kinds of inconsistencies. I hadn't done it so far because sqlite's constraints and its ACID transactions are a bulletproof way to make sure they don't happen to begin with.
#if !defined(DEBUG)
if (!shared) // allow command line override
sqlite3_exec(db, "PRAGMA locking_mode=EXCLUSIVE", NULL, NULL, NULL);
// Exclusive locking mode makes WAL journals not require the use of shared
// memory to coordinate between processes. It also improves the latency of
// commits by not having to lock the data file for each transaction.
// However, while developing, it's useful to be able to access the database
// via the sqlite3 command line tool while the program is running, so only
// enable this in release builds.
#endif
Indeed I have. I've used it to change names, archetype and some costume spelunking.
Sometimes Paragon Chat crashes if you disconnect your Internet. I'm sorry I can't get more detailed than this, but I've noticed it happen more than once.
Sometimes Paragon Chat crashes if you disconnect your Internet. I'm sorry I can't get more detailed than this, but I've noticed it happen more than once."My program that requires the internet stops working if you disconnect the internet."
"My program that requires the internet stops working if you disconnect the internet."
................................................
(https://img.photobucket.com/albums/v610/ChrisMoses/ParagonChatError3_zps1etik8gh.png)
That wasn't an issue at all before I just installed the QuickChat.exe a second ago, hoping that might help matters. It could have also been the general Paragon Chat update that caused the problem.
Upon traveling to several different places, but mainly happens in Steele Canyon, while flying through tunnels to zone, after entering the zone, the fly does a bit of freefall. It stutters like your falling in a really fast loop, and turning off flight to a complete landing was the only way to get rid of the stutter. After which, you can continue to fly again with no problems.