Titan Network
Community => City of Heroes => Topic started by: Serpine on July 07, 2014, 07:34:14 AM
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The recent discussions have made me start remembering things that existed in CoH that I haven't thought about in so long that I forgot the existed. For example, it totally slipped my mind that it had:
* Combat Minipets.
* The ability to make your own labeled macro icons (which I used to love doing with emotes in particular) and stick them in a vast swarm of custom position bars.
* A giant rikti ship to fight it out on (seriously, how do you mentally misplace an entire rikti ship?)
Anything others are starting to remember fondly in a "Oh yeah, we had that" sort of way?
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Just recently I realized I forgot about [Propel]! Which makes no kinda sense at all, since my main was a Grav Troller.
Aside from that, I don't think I've forgotten all that much really. Things have gotten a little foggy, like exactly which options were available power sets for each AT, but that happened when I played too since there were so many of 'em!
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If I forgot it it will have to wait for someone to mention it so I can have an "Oh yeah!" moment.
I don't have an eidetic memory but I do seem to remember most things.
In my head i can see just about where every badge was, generally. Except for Boomtown. I only badged it like 5 times.
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Just came to think of when you level up how you get max inspirations buffed on you :)
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If I forgot it it will have to wait for someone to mention it so I can have an "Oh yeah!" moment.
This hear I think I hve a good handle on most of the game to this day (almost two years post announcement :gonk: )
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I wonder how many folks remember the gladiator pet battles?
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There were gladiator pet battles? :o
See? This is why we need the game back; I'm a 6 year vet and haven't played everything yet!
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I wonder how many folks remember the gladiator pet battles?
How about that there was the ability to use a prompt command to use gladiator pet names you had as your title (you couldn't just click on the gladiator in your UI, you had to know the exact index number)? There were some great options available that way. :)
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Even though I have ran Lambda Sector Itrial a gazillion times I forgot the facilities maps. Thanks to ParagonWiki I have seen the maps (http://paragonwiki.com/wiki/Visual_Guide:_Lambda_Sector_Trial (http://paragonwiki.com/wiki/Visual_Guide:_Lambda_Sector_Trial)) and it all came back... :)
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I hate to say this but Respecs! I had so many (and so many tailor tokens) that I never gave doing a Respec a thought. Now, though, when I'll be playing new powers...eeeeeekkk.
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I hate to say this but Respecs! I had so many (and so many tailor tokens) that I never gave doing a Respec a thought. Now, though, when I'll be playing new powers...eeeeeekkk.
Same here... I had like 8 respecs earned just from vet rewards . I'd make a C and it would just be one more of those "you've recieved" blurbs to get off the screen at the start of the tut.
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There were gladiator pet battles? :o
Yep (http://paragonwiki.com/wiki/Gladiator).
How about that there was the ability to use a prompt command to use gladiator pet names you had as your title (you couldn't just click on the gladiator in your UI, you had to know the exact index number)? There were some great options available that way. :)
Yep (http://paragonwiki.com/wiki/Settitle_(Slash_Command)/listing).
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Remember the group mission transporters we got at the end? They came to mind the other day when I was doing a mission in Champions Online in Lemuria... ;D
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Remember the group mission transporters we got at the end? They came to mind the other day when I was doing a mission in Champions Online in Lemuria... ;D
I don't think I'm ever teamed in CO and not deeply wishing for things like that and good old Recall Friend. The CO options are just to crazy expensive, and expendable.
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i dont think ive forgotten much.. its ingrained..
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I just had the biggest brain fart ever. I was trying to remember the name for leveling pacts.
I went to Paragon Wiki and typed in "duo" - well, pancake, no, that doesn't work. We didn't make a landing page for that.
Ummm. Multiple.... no, that's multiple builds.
Ummmm. Well, let's go looking in Issue pages. I have no idea when it was introduced! OMG. HOW DO I NOT KNOW WHAT THIS IS CALLED? Issue 18. Issue 16. Issue 15. NOTHING.
Ummmm ummmm. Well, it interacted with Sidekicking, so maybe we linked to it in there. NOPE.
Turn to my husband, doing some "base building" (housing plot work) in Wildstar: "Do you remember what it was called in City of Heroes when a duo shared XP?" Him: "...shared...XP?..." Me: "Yeah, you ask to be buddies and split the XP between you so you stayed in sync!" Him: "...ooohhhh! Ummmm...." Me: "WHY AM I BRAIN FARTING THIS WORD???"
Looked down at the bottom of Sidekicking, because I remembered we have helpful breadcrumb navigation boxes. Me: "OMG!!! LEVELING PACTS!!!" Him: "OH MAN HOW COULD YOU FORGET THAT, MS WIKI?" Me: :-[ :-[ :-[
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I just had the biggest brain fart ever. I was trying to remember the name for leveling pacts.
I went to Paragon Wiki and typed in "duo" - well, pancake, no, that doesn't work. We didn't make a landing page for that.
Ummm. Multiple.... no, that's multiple builds.
Ummmm. Well, let's go looking in Issue pages. I have no idea when it was introduced! OMG. HOW DO I NOT KNOW WHAT THIS IS CALLED? Issue 18. Issue 16. Issue 15. NOTHING.
Ummmm ummmm. Well, it interacted with Sidekicking, so maybe we linked to it in there. NOPE.
Turn to my husband, doing some "base building" (housing plot work) in Wildstar: "Do you remember what it was called in City of Heroes when a duo shared XP?" Him: "...shared...XP?..." Me: "Yeah, you ask to be buddies and split the XP between you so you stayed in sync!" Him: "...ooohhhh! Ummmm...." Me: "WHY AM I BRAIN FARTING THIS WORD???"
Looked down at the bottom of Sidekicking, because I remembered we have helpful breadcrumb navigation boxes. Me: "OMG!!! LEVELING PACTS!!!" Him: "OH MAN HOW COULD YOU FORGET THAT, MS WIKI?" Me: :-[ :-[ :-[
OK, sorry ma'am, but that's funny as hell!
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WELL I MADE A LANDING PAGE FOR DUO NOW I HOPE YOU'RE HAPPY. >:( I ALSO MADE LANDING PAGES FOR SHARED XP AND SHARED EXPERIENCE. THIS WILL HELP SOMEONE IN THE FUTURE, I AM SURE.
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No, prolly just you... :P
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I think about the only thing I forgot about was the update to Dark Astoria... Never got around to looking at it before the servers shut down (forgot about it in the months leading up to the sunset...), so taking a stroll through there with Icon made me a little sad that I never got to see it properly... Especially sad because Dark Astoria was my favorite zone in the game and I had wanted to see it get some love (like Faultline had) for years... :(
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Old DA is still available to stroll through too. I liked going between the two to see the differences.
/loadmap maps/City_Zones/Hazard_03_01/Hazard_03_01.txt
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I think about the only thing I forgot about was the update to Dark Astoria... Never got around to looking at it before the servers shut down (forgot about it in the months leading up to the sunset...), so taking a stroll through there with Icon made me a little sad that I never got to see it properly... Especially sad because Dark Astoria was my favorite zone in the game and I had wanted to see it get some love (like Faultline had) for years... :(
If/when we are able to play again, definitely run the story arcs there. They're some of my favorites!
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In my head i can see just about where every badge was, generally. Except for Boomtown. I only badged it like 5 times.
Some exploration badges are a bit foggy in my mind. Quite a few stand out, but I will be looking up locations of the rest!! It's torture to fly over them in ICON and not hear the collection sound :gonk:
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The Cavern of Transcendence Trial.
In fairness, I guess I can't claim to have forgotten about it, since I never had a chance to actually do it. I understand it was a pain in the ***
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How, when, do you load the maps? From icon, or just open up the program runner (yes I knowz all aboutz com-put-oors). If you don't want to give a detailed description, please point me to a link if that is easier. I keep all my COH files on an external drive since I lost Sentinel.
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How, when, do you load the maps? From icon, or just open up the program runner (yes I knowz all aboutz com-put-oors). If you don't want to give a detailed description, please point me to a link if that is easier. I keep all my COH files on an external drive since I lost Sentinel.
/loadmap while in Icon....check this: http://paragonwiki.com/wiki/Titan_Icon. Have fun!!
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I think about the only thing I forgot about was the update to Dark Astoria... Never got around to looking at it before the servers shut down (forgot about it in the months leading up to the sunset...), so taking a stroll through there with Icon made me a little sad that I never got to see it properly... Especially sad because Dark Astoria was my favorite zone in the game and I had wanted to see it get some love (like Faultline had) for years... :(
Small consolation, but at least you can read through the mission arcs on the wiki. Check out the Dark Astoria contacts on this list (http://www.cohtitan.com/forum/index.php/topic,5283.msg68606.html#msg68606).
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Some exploration badges are a bit foggy in my mind. Quite a few stand out, but I will be looking up locations of the rest!! It's torture to fly over them in ICON and not hear the collection sound :gonk:
Yeah. I created a guy in icon and badged a few zones, but with not life in it it is not the same. I did it when I hit 15 for all zones so It had an element of risk. I almost always died once in Eden because there is a whole troop of DE standing almost on top of one badge. Also, the canopy makes it hard to find the right clearing at times.
I hope this happens. I'm so high on hope now that a fall from these heights may kill me!
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Yeah. I created a guy in icon and badged a few zones, but with not life in it it is not the same. I did it when I hit 15 for all zones so It had an element of risk. I almost always died once in Eden because there is a whole troop of DE standing almost on top of one badge. Also, the canopy makes it hard to find the right clearing at times.
I hope this happens. I'm so high on hope now that a fall from these heights may kill me!
I did the same on redside (minus the PvP until lvl permitted) and then eventually went rogue at expansion and so forth to get the rest. I was a stalker so that helped early on 8) I'm high on hope as well ;D
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yeah, I never got round to trying the revamped dark astoria either :'(
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The Striga Isle nut punch. Still one of my very favorite things. I know I have a clip of it around somewhere. I'll have to find it.
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I had forgotten about how much I enjoyed collecting badges, even though I never had an impressive collection. Sure, pretty much every game on steam has achievements, but for some reason badges were actually satisfying to acquire. I guess it's because badges were feats that showed what my toons had been through, and I had thousands of badges to work towards over the course of years. Achievements, though, feel confined to a single game as one experience. Each badge was an experience to me.
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The recent discussions have made me start remembering things that existed in CoH that I haven't thought about in so long that I forgot the existed. For example, it totally slipped my mind that it had:
* Combat Minipets.
* The ability to make your own labeled macro icons (which I used to love doing with emotes in particular) and stick them in a vast swarm of custom position bars.
* A giant rikti ship to fight it out on (seriously, how do you mentally misplace an entire rikti ship?)
Anything others are starting to remember fondly in a "Oh yeah, we had that" sort of way?
you combat mini pets where not actual combat pets....they took one hit and died.....granted they would give a minor buff if they survived....like 1% to damage or to hit.
City of heroes had a lot of things....a giant floating thing the seed of hammidon in an area with litteral shadow paths...that you could click and then teleport to the other dimension of that world.
They had leagues you could make made of multiple teams and powers that didn't just work on your team but the entire league.
you had cross server chatting....you had badges that when you had the right ones made accolades that would give you special powers or a bonus...like +5% health or +5% energy.
I could list tons of things city of heroes had that many games do not.
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I could list tons of things city of heroes had that many games do not.
Yep, as could I... but that isn't really the focus of this thread...
I was thinking about new characters I might want to make, and I realized that I totally and completely forgot most of the power sets that were being added in i24 (or at least before i25, that is) that are up on the Wiki. Wind Control?! I was, excuse the pun, blown away! Now I really want to re-make my desert nomad as a Wind/Dark/Stone Controller and have his powers look like sand.
Man, it's stuff like that that really makes me want the game back.
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It might be because it was only really available at the end, but i had forgotten about the Low level sewer trial in the LFG tab. I remembered the original sewer runs just fine though.
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I had to look at an old video the other day to remind myself what I'd named my mastermind's ninja... and I can't even begin to recall the names of everyone's powers, or the enhancement sets I used for some of them.
I've never forgotten an entire zone, though, or that there's a big alien Mothership out there in desperate need of a good raiding. 8)
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I forgot that the Shadow Shard had 4 different Task Forces that I unfortunately never tried. I heard that they took a long, long time to complete, which may be why no one I knew in-game ever wanted to do them whenever I asked. :(
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I forgot that the Shadow Shard had 4 different Task Forces that I unfortunately never tried. I heard that they took a long, long time to complete, which may be why no one I knew in-game ever wanted to do them whenever I asked. :(
I played the first Shard TF and fell asleep at the keyboard after about 8 hours... :-[
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I've never forgotten an entire zone, though, or that there's a big alien Mothership out there in desperate need of a good raiding. 8)
I'll second that raid!!! That's one of the many things you'll never forget, but truly miss :gonk:
As far as forgetting some more things....I've totally forgotten where most of the Headjuiced plaques are in Praetoria.
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I'll second that raid!!! That's one of the many things you'll never forget, but truly miss :gonk:
As far as forgetting some more things....I've totally forgotten where most of the Headjuiced plaques are in Praetoria.
yeah, A few of those would be tough. Only badged those like 3 or 4 times. I'd need to be refreshed. I do remember the two in the long tunnel that lead to the correctional facility. One was easy to miss because it was so close the other that you could overlook it sometimes.
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I played the first Shard TF and fell asleep at the keyboard after about 8 hours... :-[
EIGHT hours?!?! Are you kidding me?!
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I HAVE to try it IMMEDIATELY when/if CoH comes back. Anyone want to form a group in advance for this? :P
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EIGHT hours?!?! Are you kidding me?!
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I HAVE to try it IMMEDIATELY when/if CoH comes back. Anyone want to form a group in advance for this? :P
Me! It's something I never did while in game but always wanted to...I never had the right characters for it when I had friends that ran it (super jump before temp powers=pain in the you know what).
And there's way to speed them but they're all endurance fests, even with the speed run.
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I'll be happy to join you folks! Its long and grueling, but I think I did all of them but 1.
*goes to check badges*
Edit: Nope, I actually did all 4 of 'em on my badger.
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I never took eight hours to do any of them. I think my max time was five and a half for Dr Q.
Granted, later on, with mission port (and later, team mission port), time was cut WAY down.
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I think my run of Doc Q was over 8 hours... but we did take an hour break for lunch IIRC.
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I would gladly do it. I know it's long but I always wanted to. I'll even server transfer if I have to. I had to do Hami so why not?
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I'm sure I would need to practice using menu a little, however, I haven't forgotten my fav places in Paragon.
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Was just reminded about how you could hit your battle cry button during the cutscenes. I never used my battle cry otherwise, but I now recall that I often had people cracking up by using my battle cry at the most appropriate (or inappropriate) places in the scenes.
Said battle cry was "...in my pants."
I think my shining moment of glory was on the BAF incarnate trial. I think damned near every line spoken was made hilarious by a perfectly timed "...in my pants."
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I never took eight hours to do any of them. I think my max time was five and a half for Dr Q.
Granted, later on, with mission port (and later, team mission port), time was cut WAY down.
Try doing it with a team of 40s on SOs (with the difficulty bumped up to +1 at the start and +2 when we levelled) :)
We had a set team in the old days that could steamroller anything less than +5 easily, so we did a 13.5 hour Dr Q over 4 weeks one evening a week.
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EIGHT hours?!?! Are you kidding me?!
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I HAVE to try it IMMEDIATELY when/if CoH comes back. Anyone want to form a group in advance for this? :P
Aye... There were a lot of team wipes. It was not a "clean" run.
Edit: It was all the [censored] Paragon Protectors that ate our lunch IIRC
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Here's where I admit to being something of a masochist...
Since my "bird-thing" characters were supposed to be Rularuu themselves (Non-canon, obviously. Their collective back-story was that they were Faathim's creatures-) I took a certain amount of pride in running those tedious, ye-gods-long Shard TFs on as many of them as I could. At the very least, I liked them each to have the Protector of Kindness badge from Justin Augustine's.
Nasty old Circle magi going after THEIR boss? They took that personally. ;D
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I had made it a point to do all the Shard TFs at least once(for the badges...), but I think that the worst I ever had with Doc Q was about 7ish hours split between 2 nights of play. Yes it was a long TF, but once you got use to working with your teammates and knowing what they were capable of, you got into a good rhythm, really got to have fun with the folks, and the missions just flew by. For me anyways...
Then again I think I was on my scrapper, so Scrapper Lock probably took over and kept me from noticing anything else other than just mauling the crap out of things...... :P
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I like to maul things. I like to blast things. Sounds doable to me!
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Now to go a bit negative: Today thanks to a post somebody else made I was reminded of the random purchasable virtual card thing where you had like a 1 in 500 chance of getting a pet black dog. My mind had totally managed to blank out any recollection that CoX had such a thing, which allowed me to feel more annoyance at similar schemes in other games. Definitely something I hope doesn't transition if the game ever relaunches.
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Yeah... I argued against those things pretty strongly on the beta forums... I was the one who opened something like 600 packs when they were testing it before I found the wolf. I still think it's just a bad, bad, bad idea to put ANYTHING exclusive into a rando-gen like that, especially if you're going to monkey with the odds to make those exclusives rarer than hen's teeth.
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Was just reminded about how you could hit your battle cry button during the cutscenes. I never used my battle cry otherwise, but I now recall that I often had people cracking up by using my battle cry at the most appropriate (or inappropriate) places in the scenes.
Said battle cry was "...in my pants."
I think my shining moment of glory was on the BAF incarnate trial. I think damned near every line spoken was made hilarious by a perfectly timed "...in my pants."
Reminded me of when we ran levelling groups and in Faultline is was always a race to get to the boss spawn points before the cut scene to hit emots/battlecries etc
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Aye... There were a lot of team wipes. It was not a "clean" run.
Edit: It was all the [censored] Paragon Protectors that ate our lunch IIRC
Ah...Paragon Protectors. I kept being told that they were a pain to fight, but I never had any problems with them with my main character. What made them so bad?
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I think my shining moment of glory was on the BAF incarnate trial. I think damned near every line spoken was made hilarious by a perfectly timed "...in my pants."
I battlecry "Squeek!" during that... Not nearly as funny.
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Ah...Paragon Protectors. I kept being told that they were a pain to fight, but I never had any problems with them with my main character. What made them so bad?
"Moment of Glory" or MOG... essentially sixty seconds of becoming an unkillable blender of death.
*shudders*
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"Moment of Glory" or MOG... essentially sixty seconds of becoming an unkillable blender of death.
*shudders*
yeah, you just stay away from them when that happens. Lucky none of them had a Mez so you could usually get away. Since I soloed with blasters so much, I'd try and pull them away and then if they went MoG pop a purple and let it wear out then smack the crap out of them. rinse. repeat.
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I just had the biggest brain fart ever. I was trying to remember the name for leveling pacts.
I went to Paragon Wiki and typed in "duo" - well, pancake, no, that doesn't work. We didn't make a landing page for that.
Ummm. Multiple.... no, that's multiple builds.
Ummmm. Well, let's go looking in Issue pages. I have no idea when it was introduced! OMG. HOW DO I NOT KNOW WHAT THIS IS CALLED? Issue 18. Issue 16. Issue 15. NOTHING.
Ummmm ummmm. Well, it interacted with Sidekicking, so maybe we linked to it in there. NOPE.
Turn to my husband, doing some "base building" (housing plot work) in Wildstar: "Do you remember what it was called in City of Heroes when a duo shared XP?" Him: "...shared...XP?..." Me: "Yeah, you ask to be buddies and split the XP between you so you stayed in sync!" Him: "...ooohhhh! Ummmm...." Me: "WHY AM I BRAIN FARTING THIS WORD???"
Looked down at the bottom of Sidekicking, because I remembered we have helpful breadcrumb navigation boxes. Me: "OMG!!! LEVELING PACTS!!!" Him: "OH MAN HOW COULD YOU FORGET THAT, MS WIKI?" Me: :-[ :-[ :-[
Trying to be polite and not laugh too much. **near bursting** Oh what the heck, ;D ;D ;D ;D ;D
P.S. If anyone had asked me before I read this I probably wouldn't have remembered either.
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If/when we are able to play again, definitely run the story arcs there. They're some of my favorites!
Agreed. Though I don't think I got to do all of them before the shutdown.
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Going to sound like a smart ass response. But I can't remember what I forgot........Oh! How each enemy has an option to read their info! I LOVE this. It really made me get into the lore and feel like it was a personal fight!
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How each enemy has an option to read their info!
That's a good one. Sometimes the info was a bit cut & pasted across a group, but some of it was brilliant (and a bit disturbing).
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Yesterday I was watching a video that panned through a bunch of zones, and I suddenly realized I couldn't remember some of their names. I had to go look them up. I'm so ashamed. How could I forget the name of Kings Row???
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Ah...Paragon Protectors. I kept being told that they were a pain to fight, but I never had any problems with them with my main character. What made them so bad?
They had the old broken version of MoG not the nerfed one the players had so capped def/res for a minute. If you had an aura taunting tank without an autohit taunt power, they would be unable to hit the PP to maintain aggro and squishies would die. If you had a lot of debuffs, you could get round this.
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They had the old broken version of MoG not the nerfed one the players had so capped def/res for a minute. If you had an aura taunting tank without an autohit taunt power, they would be unable to hit the PP to maintain aggro and squishies would die. If you had a lot of debuffs, you could get round this.
This was one place my Electric/Electric blaster shined. Drain their END fast enough and they couldn't MoG on you.
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yeah, you just stay away from them when that happens. Lucky none of them had a Mez so you could usually get away. Since I soloed with blasters so much, I'd try and pull them away and then if they went MoG pop a purple and let it wear out then smack the crap out of them. rinse. repeat.
Relitner wasn't a ...smart blaster... ;D
Shoulda been an energy scrapper, really...
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This thread just makes me want to find the post from the CoH forums that listed A LOT of stuffs that CoH had that made it stand apart from other games. So much was pointed out on that list. Anyone have a link to that list or can list the entire list again?
Can't think of anything I have forgotten. But on the flip-side, I'm still trying to forget the sound of death.
Right after tankers lost most of their taunting (and before it was given back as an archtype passive)....
Being a fire/fire blaster (or blapper), even standing next to tanks (while aoe'ing) and still... "SHINK" oh no !!! Rikti swordsman cuts me down, full hit points down to zero in one swing. Time and time again. I earned every bit of those Debt Badges.
But would be nice to see that long list and then people can see what they have forgotten.
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"Moment of Glory" or MOG... essentially sixty seconds of becoming an unkillable blender of death.
*shudders*
Huh..I never knew that MoG was a bad thing. I always found it just as an annoyance, but that is probably because I never spent too much time with my alts. If I did, I may have known this. Well, if/when the game comes back, I know another thing to watch out for with all the alts I've been planning since the shutdown! :D
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This thread just makes me want to find the post from the CoH forums that listed A LOT of stuffs that CoH had that made it stand apart from other games. So much was pointed out on that list. Anyone have a link to that list or can list the entire list again?
[...]
But would be nice to see that long list and then people can see what they have forgotten.
Check my sig.
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Trying to forget the sound of the "Targeting Drone" from my Fire/Devices blaster (pre-ED when you could 6-slot it with +ToHit). Took a while and a lot of trolling the forums trying to figure a way to shut it off!
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Something that is not so much forgotten, as badly fading in my memory... the old pre-freedom tutoria and running around in the basement of city hall to meet with the contact who was specific to your origin for early missions.
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How, when, do you load the maps? From icon, or just open up the program runner (yes I knowz all aboutz com-put-oors). If you don't want to give a detailed description, please point me to a link if that is easier. I keep all my COH files on an external drive since I lost Sentinel.
In the Icon article that was replied to you, you'll find some info on the Pop Menus specifically. Better info is stickied at the top of the Icon forum section. That's a nice way to change maps.
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I not so much forgot but just realized Perez Park was a reference to George Perez, along with neighborhoods named after Neil Gaiman, and Bill Everett. I just finished reading the city of heroes novels and realized that the covers of the novels were done by none other than George Perez.
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I not so much forgot but just realized Perez Park was a reference to George Perez, along with neighborhoods named after Neil Gaiman, and Bill Everett. I just finished reading the city of heroes novels and realized that the covers of the novels were done by none other than George Perez.
Dark Astoria has references to horror icons, too: http://paragonwiki.com/wiki/Ingame_References
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I didn't know there was a Icon In Atlas, until I watched a few let's plays ???
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I didn't know there was a Icon In Atlas, until I watched a few let's plays ???
They added it the same time they turned all trainers into tailors. Which means they wasted a decent amount of map making time fitting the Icon building into Atlas Park, only to directly supplant that with turning all trainers into tailors.
They added a Facemaker to Mercy Island at the same time. Again, wastefully.
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They added it the same time they turned all trainers into tailors. Which means they wasted a decent amount of map making time fitting the Icon building into Atlas Park, only to directly supplant that with turning all trainers into tailors.
I remember one of the devs saying the Atlas revamp was the work of one person (maybe two; been a while now :P ) over the course of about a year. The Icon was finished well before they decided to make the trainer-tailor change. Still lost time, but at least it was "honestly lost" and not just poor planning like some folks thought.
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I remember one of the devs saying the Atlas revamp was the work of one person (maybe two; been a while now :P ) over the course of about a year. The Icon was finished well before they decided to make the trainer-tailor change. Still lost time, but at least it was "honestly lost" and not just poor planning like some folks thought.
I never understood, why make the trainers into costume stores, I can understand things like small insp.
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I never understood, why make the trainers into costume stores, I can understand things like small insp.
I think they were hoping Freedom would bring in a lot of F2Pers. The more convenient you make it for new players to do the cool things, the more likely they are to stick around and become paying customers. And one of the coolest things to do in City was the costume creator. Already taking a break from the action to train up? You can edit your costume right here! That convenience was most likely designed to help sell costume pieces from the market.
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The costume window was also where we were slapped with all these "buy it now!" signs: more costume slots? Buy them now! More costume pieces? Buy them now! Etc. etc. lol
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Ha! Yeah I could have lived with a way to turn all that crap off, for sure. I can see wanting to make it easily visible for the new kids, but still.... menu option, please!
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I think about the only thing I forgot about was the update to Dark Astoria... Never got around to looking at it before the servers shut down (forgot about it in the months leading up to the sunset...), so taking a stroll through there with Icon made me a little sad that I never got to see it properly... Especially sad because Dark Astoria was my favorite zone in the game and I had wanted to see it get some love (like Faultline had) for years... :(
What is the name of the new map? The one I see listed at CoH Codex looks like the old one.
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Was just reminded about how you could hit your battle cry button during the cutscenes. I never used my battle cry otherwise, but I now recall that I often had people cracking up by using my battle cry at the most appropriate (or inappropriate) places in the scenes.
Said battle cry was "...in my pants."
I think my shining moment of glory was on the BAF incarnate trial. I think damned near every line spoken was made hilarious by a perfectly timed "...in my pants."
Hee hee...I like it.
I made up several phrases for cutscenes and assigned them to keys....I guess that's what I can't remember. :-[ I just remember making them as absurd as possible to get laughs.
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ok...finally remembered something I forgot. (this is hard!)
My first character first got a taste of being held by the Tsso ink men. (Blaster...so yeah..that sucked) I never forgave them and always stopped to get revenge whenever I saw them from that point onward. So those poor guys always had to be on guard for a random lvl 50 character dropping out of the sky to pound them into the pavement. ;D I like to think they grew to hate me over time and they may have even spoken my name in whispers.
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I recently loaded the game up on ICON. I forgot that ASDW arent the main moving controls its QWES. I know you can of course alter the buttons and all, but still that was a interesting few minutes readjusting to those controls
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Ha! Yeah I could have lived with a way to turn all that crap off, for sure. I can see wanting to make it easily visible for the new kids, but still.... menu option, please!
I think I remember there was an option to only show the pieces you had access to. Don't remember where it was though.
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What is the name of the new map? The one I see listed at CoH Codex looks like the old one.
List of Zone Maps (http://paragonwiki.com/wiki/Talk:Zone_Overview#List_of_Zone_Maps)
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List of Zone Maps (http://paragonwiki.com/wiki/Talk:Zone_Overview#List_of_Zone_Maps)
Thanks! I actually looked on P-Wiki and couldn't find that list.
Bookmarked!
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Was just reading something which reminded me that basically any group of players could form a working team to do pretty much any content (unlike every other MMO out there regardless of whether you need a trinity you need certain builds)
8 of the same AT, no problem. No tank, no problem we have trollers/MMs/defenders. No healers, who cares?
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Old DA is still available to stroll through too. I liked going between the two to see the differences.
Much as I like the new DA, I wish they'd found a way to keep the fog effect in some degree or other. I really loved the spookiness of stumbling through that stuff, especially when you'd see silhouettes of figures walking in it, only to have them turn out to be ghosts.
I forgot that the Shadow Shard had 4 different Task Forces that I unfortunately never tried. I heard that they took a long, long time to complete, which may be why no one I knew in-game ever wanted to do them whenever I asked. :(
I only ever did one, possibly two, myself (though I'm pretty sure it was one). I heard, but obviously cannot verify myself, that the later additions to the game- notably some of the Paragon Market items and travel devices like jetpacks, etc.- made it less of a slog and quicker to finish them.
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Was just reading something which reminded me that basically any group of players could form a working team to do pretty much any content (unlike every other MMO out there regardless of whether you need a trinity you need certain builds)
8 of the same AT, no problem. No tank, no problem we have trollers/MMs/defenders. No healers, who cares?
I think the only time I ever ra into problems in the game was when I ended up on a TF team which was 95% blasters... It was a slog fest of attack and run away that time, but otherwise, yeah, just about every makeup could run any event, tf, or raid in the game, nothing specifically was required for any one thing.
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when I took a small break I forgot that City of Heroes actually had a story-line instead of power leveling. Is that disappointing?
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I not so much forgot but just realized Perez Park was a reference to George Perez, along with neighborhoods named after Neil Gaiman, and Bill Everett. I just finished reading the city of heroes novels and realized that the covers of the novels were done by none other than George Perez.
Also, the "Around the Bendis" exploration badge in PP is a Brian Michael Bendis reference.
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Until I gave my opinion to the "most underrated power set" post, I had forgotten about how fun it was to toss around mobs using Levitate from Mind Control, or to have a parade of mobs bouncing away from you because of Telekinesis.
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Here's something that I had forgotten about, combining enhancements.
I usually used IO's which don't combine.
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Here's something that I had forgotten about, combining enhancements.
I usually used IO's which don't combine.
yeah, combining enhancements could come in really handy if you ran a lot of TFs or Trials and ended up with stacks of crap that were of little use to you.
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I'm reading through the coffee talk summaries that I have on my hard drive, and I'm stumbling over things that I'd forgotten about.
Like epic power pool access being moved up to level 35.
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I also forgot that there were Doppelganger missions. I immediately played them when they came out but then I got into AE missions and I legitimately forgot about those missions