Hero Plan by Mids' Hero Designer 1.92http://www.cohplanner.com/Click this DataLink to open the build! (http://www.cohplanner.com/mids/download.php?uc=1383&c=666&a=1332&f=HEX&dc=78DA6D935B4F1A511485CF70A90A0E085EC01B88621528A3F6F2DCA4D5262692A0D8BE92299ECAA49381C0D4D4F4A53FA0D73FD06BD2FFD68BB64F4D1BAB74CF5E07B4A113C837B3CE59E7ECB3F64CE9F1FAB0104F6F0A2D72DB36DBED6AA5D6329B4DD91A2C3D724DD76A38E11B9E3257365B6E7B400891EECEA896A42DA5B161CB9ADBB26AA60DE17C7C5D3E904E5B1A95BA25EDBDEE636CD3A9CB96745CA37B132A371AB651694AB937CCB75BD26C5ACE7E8C1F369D03AB6DDDB76CCB3DD459B963EDD75D6F7CA369D58C5B8DBDC36AC96CBBB27598A4FA16E9FF5317EAEA04C536615EF8768032235001AA842531F690B026429E4B53AE11CD932E8D03638CC151C0A779AE89333687C9A5C1E5D7749EB01602C24084314CF3FC6A75FF3D964277810A63629B91DA61647719BFC815542709BEF1F1426F81778CC87BE00363EC23639E1A35A05C03053EDCE5FF61E91F4C906508158AA1144B0992C25848849759D2A9225DCDD261FC4D52546D17FD4C15CC8A9163E088B1F21578C2D3570E1827E48A29570C6D89A35771F42A892625D19D0C7A1521D728E7DD11A3195444458EAB8AC651B78FA484AA3B31C5929FA44995FF6442F3EA992A70C65306822F32F2794671851120D7345C8169B475066D9D415B5368793ECA885275B3AA94D953E16D724A525A1D337DC2ED99FB039C02678C4C07107E0F31DD3B3A5CF3887401212E7C03BE30B2C8398B9CE33ADE7F6FFBC52C1F7B97965B56D2F255963ED1AC824AA2F08C77BDF21C7801BC64145F03AF18494AC250473372BCD00249AB6AEDD5224B3381DE97473FBA443AD0FBAA3AF9BED1D53E65AD4FB9D6A75CEF53B6FA9472406D4B8AC6CA51A8F7A50A0DE57EBF2821B0E38B125EF91FE7525043444B082C87887288288730F3886F684478BDE483FF050C6DE17B)5crap Parts: Level 50 Mutation ScrapperPrimary Power Set: Electrical MeleeSecondary Power Set: Shield DefensePower Pool: SpeedPower Pool: LeapingPower Pool: ConcealmentPower Pool: FightingAncillary Pool: Body MasteryHero Profile:Level 1: Havoc Punch - (A) Kinetic Combat - Damage/Endurance
- (3) Kinetic Combat - Damage/Recharge
- (3) Kinetic Combat - Accuracy/Damage
- (5) Kinetic Combat - Damage/Endurance/Recharge
- (5) Touch of Death - Chance of Damage(Negative)
- (21) Mako's Bite - Chance of Damage(Lethal)
Level 1: Deflection - (A) Luck of the Gambler - Defense/Endurance
- (7) Luck of the Gambler - Recharge Speed
- (7) Luck of the Gambler - Defense
- (9) Luck of the Gambler - Defense/Endurance/Recharge
- (9) Serendipity - Defense
- (23) Serendipity - Defense/Endurance
Level 2: Battle Agility - (A) Red Fortune - Defense/Endurance/Recharge
- (50) Red Fortune - Defense/Endurance
- (50) Red Fortune - Defense/Recharge
- (50) Red Fortune - Defense
Level 4: True Grit - (A) Numina's Convalescence - +Regeneration/+Recovery
- (11) Numina's Convalescence - Heal
- (11) Numina's Convalescence - Heal/Recharge
- (23) Numina's Convalescence - Heal/Endurance
- (31) Numina's Convalescence - Endurance/Recharge
- (37) Numina's Convalescence - Heal/Endurance/Recharge
Level 6: Build Up - (A) Adjusted Targeting - To Hit Buff
- (13) Adjusted Targeting - To Hit Buff/Recharge
- (13) Adjusted Targeting - To Hit Buff/Endurance/Recharge
- (15) Adjusted Targeting - Endurance/Recharge
- (15) Adjusted Targeting - To Hit Buff/Endurance
- (21) Adjusted Targeting - Recharge
Level 8: Hasten - (A) Recharge Reduction IO
- (39) Recharge Reduction IO
- (39) Recharge Reduction IO
- (39) Recharge Reduction IO
- (40) Recharge Reduction IO
- (40) Recharge Reduction IO
Level 10: Combat Jumping Level 12: Super Jump Level 14: Active Defense - (A) Recharge Reduction IO
Level 16: Thunder Strike - (A) Eradication - Damage
- (17) Eradication - Chance for Energy Damage
- (17) Eradication - Accuracy/Damage/Endurance/Recharge
- (48) Eradication - Damage/Recharge
- (48) Scirocco's Dervish - Chance of Damage(Lethal)
- (48) Scirocco's Dervish - Accuracy/Damage
Level 18: Chain Induction - (A) Kinetic Combat - Accuracy/Damage
- (19) Kinetic Combat - Damage/Endurance
- (19) Kinetic Combat - Damage/Recharge
- (25) Kinetic Combat - Damage/Endurance/Recharge
- (25) Mako's Bite - Chance of Damage(Lethal)
- (34) Touch of Death - Chance of Damage(Negative)
Level 20: Against All Odds - (A) Endurance Reduction IO
Level 22: Stealth Level 24: Kick Level 26: Tough - (A) Steadfast Protection - Resistance/+Def 3%
- (27) Titanium Coating - Resistance/Recharge
- (27) Titanium Coating - Resistance
- (31) Titanium Coating - Resistance/Endurance/Recharge
- (43) Titanium Coating - Resistance/Endurance
- (46) Titanium Coating - Endurance
Level 28: Weave - (A) Red Fortune - Defense/Endurance
- (29) Red Fortune - Defense/Recharge
- (29) Red Fortune - Defense
- (31) Red Fortune - Defense/Endurance/Recharge
- (43) Red Fortune - Endurance
Level 30: Phalanx Fighting - (A) Kismet - Accuracy +6%
Level 32: Lightning Rod - (A) Obliteration - Damage
- (33) Obliteration - Accuracy/Recharge
- (33) Obliteration - Damage/Recharge
- (33) Obliteration - Accuracy/Damage/Recharge
- (34) Obliteration - Accuracy/Damage/Endurance/Recharge
- (34) Obliteration - Chance for Smashing Damage
Level 35: Shield Charge - (A) Eradication - Damage
- (36) Eradication - Damage/Recharge
- (36) Eradication - Accuracy/Damage/Recharge
- (36) Eradication - Accuracy/Recharge
- (37) Eradication - Chance for Energy Damage
- (37) Eradication - Accuracy/Damage/Endurance/Recharge
Level 38: One with the Shield Level 41: Focused Accuracy Level 44: Physical Perfection - (A) Efficacy Adaptor - EndMod
- (45) Efficacy Adaptor - EndMod/Recharge
- (45) Efficacy Adaptor - EndMod/Accuracy/Recharge
- (45) Efficacy Adaptor - Accuracy/Recharge
- (46) Efficacy Adaptor - EndMod/Endurance
- (46) Efficacy Adaptor - EndMod/Accuracy
Level 47: Acrobatics - (A) Knockback Distance IO
Level 49: Super Speed ------------
Level 1: Brawl Level 1: Critical Hit Level 1: Sprint Level 2: Rest Level 2: Swift Level 2: Health Level 2: Hurdle Level 2: Stamina - (A) Efficacy Adaptor - EndMod/Accuracy/Recharge
- (40) Efficacy Adaptor - EndMod/Recharge
- (42) Efficacy Adaptor - EndMod/Endurance
- (42) Efficacy Adaptor - EndMod/Accuracy
- (42) Efficacy Adaptor - EndMod
- (43) Efficacy Adaptor - Accuracy/Recharge
Level 4: Ninja Run
Quote from: fellivaril on March 06, 2011, 07:40:55 PM
Level 8: Hasten - (A) Recharge Reduction IO
- (39) Recharge Reduction IO
- (39) Recharge Reduction IO
- (39) Recharge Reduction IO
- (40) Recharge Reduction IO
- (40) Recharge Reduction IO
I don't have any experience playing a SD character, but I can say with absolute certainty that this is a less-than-efficient slotting for Hasten. Anything more than two Rech IOs is going to be not really worth the slots for the effect it gives you. You might be better trying to add some Gaussian slots to Focused Accuracy to help beef up your defense numbers a little more.
This is what I have for my elec/shield scrapper. I use it to farm +4's rather easily, but it may be the way I play.
@Sir Giles/Fiery Transfer
Hero Plan by Mids' Hero Designer 1.92
http://www.cohplanner.com/
Voltaic Assault I19: Level 50 Technology Scrapper
Primary Power Set: Electrical Melee
Secondary Power Set: Shield Defense
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Body Mastery
Hero Profile:
------------
Level 1: Charged Brawl Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(42), Mako-Dmg/Rchg:50(43), Mako-Acc/EndRdx/Rchg:50(43), Mako-Acc/Dmg/EndRdx/Rchg:50(43), Mako-Dam%:50(45)
Level 1: Deflection LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx:50(3), GftotA-Run+:40(46), GftotA-Def/EndRdx:40(48)
Level 2: Jacobs Ladder Sciroc-Dmg/Rchg:50(A), Sciroc-Acc/Rchg:50(37), Sciroc-Dmg/EndRdx:50(40), Sciroc-Acc/Dmg/EndRdx:50(42), Sciroc-Dam%:50(42)
Level 4: Battle Agility LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx:50(5), GftotA-Run+:40(46), GftotA-Def/EndRdx:40(50)
Level 6: Build Up AdjTgt-ToHit/EndRdx:50(A), AdjTgt-ToHit/Rchg:50(7), AdjTgt-ToHit/EndRdx/Rchg:50(7), AdjTgt-EndRdx/Rchg:50(9), AdjTgt-Rchg:50(9)
Level 8: True Grit H'zdH-Heal/EndRdx:40(A), H'zdH-Heal:40(11), Mrcl-Heal:40(11), Mrcl-Heal/EndRdx:40(13)
Level 10: Active Defense RechRdx-I:50(A)
Level 12: Thunder Strike Sciroc-Acc/Rchg:50(A), Sciroc-Dmg/Rchg:50(13), Sciroc-Dmg/EndRdx:50(15), Sciroc-Acc/Dmg/EndRdx:50(17), Sciroc-Dam%:50(19)
Level 14: Hasten RechRdx-I:50(A), RechRdx-I:50(15)
Level 16: Against All Odds EndRdx-I:50(A), EndRdx-I:50(17)
Level 18: Chain Induction Mako-Acc/Dmg:50(A), Mako-Dam%:50(19), Mako-Dmg/EndRdx:50(21), Mako-Dmg/Rchg:50(29), Mako-Acc/EndRdx/Rchg:50(31), Mako-Acc/Dmg/EndRdx/Rchg:50(31)
Level 20: Super Speed Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(21)
Level 22: Boxing Stpfy-Acc/Rchg:50(A), Stpfy-EndRdx/Stun:50(23), Stpfy-Acc/EndRdx:50(23), Stpfy-Stun/Rng:50(25), Stpfy-Acc/Stun/Rchg:50(27)
Level 24: Tough S'fstPrt-ResDam/EndRdx:30(A), S'fstPrt-ResDam/Def+:30(25)
Level 26: Weave LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx:50(27), GftotA-Run+:40(46), GftotA-Def/EndRdx:40(50)
Level 28: Phalanx Fighting LkGmblr-Rchg+:50(A), Ksmt-ToHit+:30(29)
Level 30: Maneuvers LkGmblr-Rchg+:50(A), GftotA-Run+:40(31), GftotA-Def/EndRdx/Rchg:40(34), GftotA-Def/EndRdx:40(45)
Level 32: Lightning Rod Oblit-Acc/Rchg:50(A), Oblit-Dmg/Rchg:50(33), Oblit-Acc/Dmg/Rchg:50(33), Oblit-Acc/Dmg/EndRdx/Rchg:50(33), Oblit-%Dam:50(34), Oblit-Dmg:50(34)
Level 35: Shield Charge Oblit-Acc/Rchg:50(A), Oblit-Dmg/Rchg:50(36), Oblit-Acc/Dmg/Rchg:50(36), Oblit-Acc/Dmg/EndRdx/Rchg:50(36), Oblit-%Dam:50(37), Oblit-Dmg:50(37)
Level 38: Tactics GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(39), GSFC-ToHit/Rchg/EndRdx:50(39), GSFC-Rchg/EndRdx:50(39), GSFC-ToHit/EndRdx:50(40), GSFC-Build%:50(40)
Level 41: Conserve Power RechRdx-I:50(A), RechRdx-I:50(48)
Level 44: Physical Perfection P'Shift-End%:50(A), P'Shift-EndMod:50(45)
Level 47: Assault EndRdx-I:50(A), EndRdx-I:50(48)
Level 49: Combat Jumping GftotA-Run+:30(A), GftotA-Def:30(50)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
------------
Level 1: Brawl Empty(A)
Level 1: Sprint ULeap-Stlth:50(A)
Level 2: Rest RechRdx-I:50(A)
Level 1: Critical Hit
Level 4: Ninja Run
Level 2: Swift Run-I:50(A)
Level 2: Hurdle Jump-I:50(A)
Level 2: Health Mrcl-Heal:40(A), Mrcl-Heal/EndRdx:40(3)
Level 2: Stamina P'Shift-End%:50(A), P'Shift-EndMod:50(5)