Hero Plan by Mids' Hero Designer 1.90http://www.cohplanner.com/Click this DataLink to open the build! (http://www.cohplanner.com/mids/download.php?uc=1485&c=627&a=1254&f=HEX&dc=78DAA593DD6E124114C7675928051616A4404B0BA55F164A4B246AE2C785174215858468D3AB2AD9E2081B374B03AB913B1FC05730DEFB06C667D0A8898FE1C71BACE7CC19E89A35DE38C9FEFE3B67CE9C8FD9D9CECB86C6D8AB5B4CD16E5BC664D23B32EC677CBCD879EE188E39B2599831562063AFC19F727BC26B0F8726B79ECCA6B3D50EB738AF352DDE77C666DFB0C8906AD9433EE6B6539BBD68DDD1C8AAB5B97166DA83B8981C9A83A103B318CD2C9CA6C47BCB7E614ECC53D3329D69BA7966F66B4D9B8F07D35EC798387C3C5D86F2AEC2D388031478981B621B2075162C0AD1482E9014F7BDF2516772C02E17060B082E0A4605D704F7043FE93209F82B3EFF84C7BF22D884AA54AA4A55FF51D51DF00B515C255415A60592BBB012563084CBC214210B9F2442CE6A84F69748B648A8D616EC8CC9DC315A48902C79DD72102D4ED158BC2C16BE4097BAEC52174E490FB382454F97010891922152C2A282252D73A7A9EA253AF12C499E24087E19E99721BFE5A257F2248750614E7EDD1CBE14D8164590B2BDFD17B90FBB56641F2BA2AE92871B3E7E86A657651FAB7511E2AB8EB9C854A02FD286A8EBF2F8D729FB2E4985E44004BB076E9BB2B54DEA629FE4A0E871FB060976648D3BC272D1C75D0FDFAA8C956541652AE81D64AA52A640B54499FE10773ED682F3FBCEE8BEB77D966E707EC719DDF14A70FE6FFDD778AFCD72451E448147882EE21871827884788C3010A7883EC2FD30DFAD5FC382AE236E206E223249C06BF40CC700318486882312081D9144A41179C41B841B81CD2AF5EC7E87188AE2EDFF87CFF2D367F9756E092874EC0B2451924BBE83DEF359EA3ECB159FE5B2CF727EC0BF012145A531)Level 46 Mutation TankerPrimary Power Set: Shield DefenseSecondary Power Set: Electrical MeleePower Pool: LeapingPower Pool: FightingAncillary Pool: Energy MasteryHero Profile:Level 1: Deflection -- EndRdx-I(A), DefBuff-I(5), DefBuff-I(13), DefBuff-I(19), ResDam-I(31), ResDam-I(31)
Level 1: Charged Brawl -- Empty(A), Empty(3), Empty(9), Empty(11), Empty(29), Empty(43)
Level 2: Havoc Punch -- Empty(A), Empty(3), Empty(9), Empty(15), Empty(29), Empty(42)
Level 4: Battle Agility -- EndRdx-I(A), DefBuff-I(5), DefBuff-I(13), DefBuff-I(19)
Level 6: Active Defense -- RechRdx-I(A), RechRdx-I(7)
Level 8: Against All Odds -- EndRdx-I(A)
Level 10: Combat Jumping -- DefBuff-I(A), DefBuff-I(33), DefBuff-I(36), Empty(43)
Level 12: Phalanx Fighting -- DefBuff-I(A), DefBuff-I(15), DefBuff-I(21), Empty(43)
Level 14: Super Jump -- Jump-I(A)
Level 16: Thunder Strike -- Empty(A), Empty(17), Empty(17), Empty(23), Empty(31), Empty(42)
Level 18: Kick -- Empty(A)
Level 20: Tough -- EndRdx-I(A), ResDam-I(21), ResDam-I(23), ResDam-I(27)
Level 22: Weave -- EndRdx-I(A), DefBuff-I(25), DefBuff-I(25), DefBuff-I(27)
Level 24: True Grit -- S'fstPrt-ResDam/Def+(A), ResDam-I(36), ResDam-I(36), Heal-I(37), Heal-I(37), Heal-I(37)
Level 26: Shield Charge -- Empty(A), Empty(33), Empty(33), Empty(34), Empty(34), Empty(34)
Level 28: Taunt -- Taunt-I(A)
Level 30: Build Up -- RechRdx-I(A)
Level 32: One with the Shield -- ResDam-I(A), ResDam-I(40), ResDam-I(42), Empty(46)
Level 35: Grant Cover -- DefBuff-I(A), DefBuff-I(45), DefBuff-I(46), Empty(46)
Level 38: Lightning Rod -- Empty(A), Empty(39), Empty(39), Empty(39), Empty(40), Empty(40)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Physical Perfection -- EndMod-I(A), EndMod-I(45), EndMod-I(45)
Level 47: [Empty] Level 49: [Empty] ------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet Level 4: Ninja Run Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Empty(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(7), EndMod-I(11)
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Set Bonus Totals:- 3% Defense(Smashing)
- 3% Defense(Lethal)
- 3% Defense(Fire)
- 3% Defense(Cold)
- 3% Defense(Energy)
- 3% Defense(Negative)
- 3% Defense(Psionic)
- 3% Defense(Melee)
- 3% Defense(Ranged)
- 3% Defense(AoE)
this is a basic build so far w/o using IOs... well, i used one. i will eventually use IOs which is why some powers have an extra slot like combat jumping... i plan on slotting LoTG in all the defensive powers. this basic build will get you close to the soft cap.