I have a build from the previous version of Mids that 1.91 refuses to load, giving an error:
Unable to read data - Unable to read beyond the end of the stream.
I was working on this build in the version released earlier this month, got around to updating mids today.
It looks like all of my builds that were created from scratch this month are fine, and my builds that originated from earlier versions (and I'd continued editing through the previous version) are failing.
If you could please copy and paste one of the failing builds here (open the save file in notepad), then I'll look into it and see if I can't fix this for the next version.
Here's one of them... I managed to do a forum import to get at the important stuff, but the result was...
... buggy. Several IOs went missing in the result, and Assault apparently no longer has an automatic enhancement slot.. It's also not listed as selected from the Leadership pool, so I can't remove/re-add it.
Exciting!
Edit: Yeah, it looks like Mids thinks all of my Leadership powers are the Thugs LT versions. ..... oops?
Hero Plan by Mids' Hero Designer 1.90
http://www.cohplanner.com/
Talia Esther: Level 50 Natural Blaster
Primary Power Set: Dual Pistols
Secondary Power Set: Mental Manipulation
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Mace Mastery
Hero Profile:
------------
Level 1: Dual Wield Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(36), Decim-Dmg/Rchg(36), Decim-Acc/EndRdx/Rchg(37), Decim-Acc/Dmg/Rchg(37)
Level 1: Subdual Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(3), Enf'dOp-Acc/EndRdx(3), Enf'dOp-Immob/Rng(5), Enf'dOp-Acc/Immob/Rchg(5), Enf'dOp-Acc/Immob(7)
Level 2: Empty Clips Achilles-ResDeb%(A), Posi-Acc/Dmg/EndRdx(7), Posi-Dmg/Rchg(9), Posi-Acc/Dmg(9), Posi-Dmg/Rng(17), Posi-Dam%(19)
Level 4: Pistols Achilles-ResDeb%(A), Decim-Acc/Dmg(37), Decim-Acc/EndRdx/Rchg(43), Decim-Dmg/EndRdx(43), Decim-Acc/Dmg/Rchg(43)
Level 6: Swap Ammo
Level 8: Bullet Rain Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(19), Ragnrk-Acc/Dmg/Rchg(21), Ragnrk-Acc/Rchg(21), Ragnrk-Dmg/EndRdx(23), Ragnrk-Knock%(23)
Level 10: Mind Probe KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(11), KntkC'bat-Dmg/Rchg(11), KntkC'bat-Dmg/EndRdx/Rchg(15)
Level 12: Kick KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(13), KntkC'bat-Dmg/Rchg(13), KntkC'bat-Dmg/EndRdx/Rchg(15)
Level 14: Maneuvers LkGmblr-Rchg+(A)
Level 16: Concentration Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(17)
Level 18: Executioner's Shot Apoc-Dmg(A), Apoc-Dmg/Rchg(25), Apoc-Acc/Dmg/Rchg(25), Apoc-Acc/Rchg(27), Apoc-Dmg/EndRdx(27), Apoc-Dam%(36)
Level 20: Drain Psyche RechRdx-I(A)
Level 22: Tough S'fstPrt-ResDam/Def+(A)
Level 24: Weave LkGmblr-Rchg+(A), LkGmblr-Def(40), LkGmblr-Def/EndRdx(50)
Level 26: Piercing Rounds Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(39), Posi-Dmg/Rchg(39), Posi-Acc/Dmg/EndRdx(40), Posi-Dam%(40)
Level 28: World of Confusion CoPers-Conf%(A), CoPers-Conf/Rchg(29), CoPers-Acc/Conf/Rchg(29), CoPers-Acc/Rchg(31), CoPers-Conf/EndRdx(34)
Level 30: Hasten RechRdx-I(A), RechRdx-I(31), RechRdx-I(31)
Level 32: Hail of Bullets Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(34)
Level 35: Combat Jumping LkGmblr-Rchg+(A), Krma-ResKB(50)
Level 38: Tactics Rec'dRet-ToHit/Rchg(A), Rec'dRet-ToHit(39)
Level 41: Scorpion Shield LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(42), RedFtn-Def/EndRdx(42), S'dpty-Def/EndRdx(42)
Level 44: Web Envelope Enf'dOp-Acc/Immob(A), Enf'dOp-Acc/Rchg(45), Enf'dOp-EndRdx/Immob(45), Enf'dOp-Acc/EndRdx(45), Enf'dOp-Immob/Rng(46), Enf'dOp-Acc/Immob/Rchg(46)
Level 47: Summon Spiderlings ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(48), ExRmnt-Dmg/EndRdx(48), ExRmnt-Acc/Dmg/Rchg(48), ExRmnt-EndRdx/Dmg/Rchg(50)
Level 49: Assault EndRdx-I(A)
------------
Level 1: Brawl Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 1: Defiance
Level 4: Ninja Run
Level 6: Cryo Ammunition
Level 6: Incendiary Ammunition
Level 6: Chemical Ammunition
Level 2: Swift Empty(A)
Level 2: Hurdle Empty(A)
Level 2: Health Mrcl-Rcvry+(A)
Level 2: Stamina EndMod-I(A), EndMod-I(46)
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|-------------------------------------------------------------------|
Here's another one, in case it helps with your testing (same error message, same conditions):
Villain Plan by Mids' Villain Designer 1.90
http://www.cohplanner.com/
Kunoichi C-21: Level 50 Magic Mastermind
Primary Power Set: Ninjas
Secondary Power Set: Force Field
Power Pool: Medicine
Power Pool: Flight
Power Pool: Teleportation
Power Pool: Leadership
Ancillary Pool: Field Mastery
Villain Profile:
------------
Level 1: Call Genin BldM'dt-Acc/Dmg(A), BldM'dt-Acc/Dmg/EndRdx(3), EdctM'r-PetDef(3), EdctM'r-Acc/Dmg(5), SvgnRt-PetResDam(5), SvgnRt-Acc/Dmg/EndRdx(7)
Level 1: Force Bolt Acc-I(A)
Level 2: Deflection Shield GftotA-Def/EndRdx(A), GftotA-Def(7), GftotA-Def/Rchg(9), GftotA-Def/EndRdx/Rchg(9), S'dpty-Def/EndRdx/Rchg(11)
Level 4: Insulation Shield GftotA-Def/EndRdx(A), GftotA-Def/Rchg(11), GftotA-Def/EndRdx/Rchg(13), GftotA-Def(13), RedFtn-Def/EndRdx/Rchg(15)
Level 6: Train Ninjas EndRdx-I(A), EndRdx-I(15)
Level 8: Aid Other IntRdx-I(A), IntRdx-I(17), Dct'dW-Heal/EndRdx/Rchg(17), H'zdH-Heal/EndRdx/Rchg(19), Mrcl-Heal/EndRdx/Rchg(19), Mrcl-Heal/Rchg(21)
Level 10: Detention Field Acc-I(A), RechRdx-I(42)
Level 12: Call Jounin BldM'dt-Acc/Dmg(A), BldM'dt-Dmg/EndRdx(21), BldM'dt-Acc/EndRdx(23), BldM'dt-Acc/Dmg/EndRdx(23), BldM'dt-Acc(33), BldM'dt-Dmg(34)
Level 14: Hover Frbd-EndRdx(A), Frbd-Fly(45), Frbd-Stlth(46)
Level 16: Teleport Foe Acc-I(A)
Level 18: Smoke Flash EndRdx-I(A), EndRdx-I(36), RechRdx-I(42)
Level 20: Dispersion Bubble RedFtn-Def/EndRdx(A), RedFtn-EndRdx/Rchg(34), RedFtn-Def/Rchg(34), RedFtn-Def/EndRdx/Rchg(37), RedFtn-Def(37), RedFtn-EndRdx(37)
Level 22: Assault EndRdx-I(A), EndRdx-I(36)
Level 24: Aid Self IntRdx-I(A), IntRdx-I(25), Dct'dW-Heal/EndRdx/Rchg(25), H'zdH-Heal/EndRdx/Rchg(31), Mrcl-Heal/EndRdx/Rchg(31), Mrcl-Heal/Rchg(33)
Level 26: Oni BldM'dt-Dmg(A), BldM'dt-Acc/Dmg(27), BldM'dt-Dmg/EndRdx(27), BldM'dt-Acc/EndRdx(29), BldM'dt-Acc/Dmg/EndRdx(29), BldM'dt-Acc(31)
Level 28: Recall Friend EndRdx-I(A)
Level 30: Maneuvers GftotA-Def/EndRdx(A), GftotA-Def/EndRdx/Rchg(40), GftotA-Def(40), GftotA-EndRdx/Rchg(40)
Level 32: Kuji In Zen EndRdx-I(A), EndRdx-I(33)
Level 35: Repulsion Bomb FrcFbk-Acc/KB(A), FrcFbk-Dmg/EndRdx/KB(39), FrcFbk-Rchg/EndRdx(39), FrcFbk-Dmg/KB(50)
Level 38: Tactics GSFC-ToHit/EndRdx(A), GSFC-ToHit(45), GSFC-ToHit/Rchg/EndRdx(46), GSFC-Build%(46)
Level 41: Power Blast Decim-Build%(A), Decim-Acc/EndRdx/Rchg(42), Decim-Acc/Dmg(43), Decim-Acc/Dmg/Rchg(43)
Level 44: Energy Torrent Posi-Acc/Dmg(A), Posi-Acc/Dmg/EndRdx(45), Posi-Dam%(48), Posi-Dmg/Rchg(48)
Level 47: Explosive Blast Posi-Acc/Dmg(A), Posi-Acc/Dmg/EndRdx(48), Posi-Dmg/EndRdx(50), Posi-Dam%(50)
Level 49: Stimulant IntRdx-I(A)
------------
Level 1: Brawl Acc-I(A)
Level 1: Sprint Run-I(A)
Level 2: Rest RechRdx-I(A)
Level 1: Supremacy
Level 4: Ninja Run
Level 2: Swift Run-I(A)
Level 2: Hurdle Jump-I(A), Jump-I(43)
Level 2: Health Numna-Regen/Rcvry+(A)
Level 2: Stamina EndMod-I(A), EndMod-I(36), EndMod-I(39)
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And another:
Villain Plan by Mids' Villain Designer 1.90
http://www.cohplanner.com/
Venanavi: Level 50 Technology Mastermind
Primary Power Set: Robotics
Secondary Power Set: Poison
Power Pool: Presence
Power Pool: Teleportation
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Leviathan Mastery
Villain Profile:
------------
Level 1: Battle Drones EdctM'r-Acc/Dmg/EndRdx(A), EdctM'r-PetDef(5), SvgnRt-Acc/Dmg/EndRdx(5), SvgnRt-PetResDam(7), BldM'dt-Acc/Dmg(7), BldM'dt-Acc/Dmg/EndRdx(9)
Level 1: Alkaloid Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(9), Numna-Heal/Rchg(11), Numna-Heal/EndRdx/Rchg(21), Numna-Heal(36), Mrcl-Heal/EndRdx(46)
Level 2: Envenom AnWeak-DefDeb(A), AnWeak-Acc/DefDeb(3), AnWeak-Acc/Rchg(3), AnWeak-DefDeb/EndRdx/Rchg(19), AnWeak-Acc/Rchg/EndRdx(34), AnWeak-%ToHit(46)
Level 4: Weaken SipInsght-Acc/ToHitDeb(A), SipInsght-ToHitDeb(11), SipInsght-Acc/Rchg(17), SipInsght-ToHitDeb/EndRdx/Rchg(19), SipInsght-Acc/EndRdx/Rchg(34), SipInsght-%ToHit(48)
Level 6: Equip Robot EndRdx-I(A), EndRdx-I(40)
Level 8: Provoke Zinger-Acc/Rchg(A), Zinger-Taunt/Rchg/Rng(21), Zinger-Taunt/Rchg(25), Zinger-Taunt(34), Zinger-Taunt/Rng(36), Zinger-Dam%(39)
Level 10: Neurotoxic Breath P'ngTtl-Acc/Slow(A), P'ngTtl-Dmg/Slow(25), P'ngTtl-Acc/EndRdx(37), P'ngTtl-EndRdx/Rchg/Slow(37), P'ngTtl-Rng/Slow(37), P'ngTtl--Rchg%(40)
Level 12: Protector Bots BldM'dt-Acc/Dmg(A), BldM'dt-Acc/Dmg/EndRdx(13), BldM'dt-Acc/EndRdx(13), Dsrnt-I(15), DefBuff-I(15), DefBuff-I(17)
Level 14: Teleport Foe Acc-I(A)
Level 16: Elixir of Life RechRdx-I(A)
Level 18: Combat Jumping DefBuff-I(A)
Level 20: Antidote EndRdx-I(A)
Level 22: Recall Friend EndRdx-I(A)
Level 24: Hasten RechRdx-I(A)
Level 26: Assault Bot BldM'dt-Acc/Dmg(A), BldM'dt-Dmg/EndRdx(27), BldM'dt-Acc/EndRdx(27), BldM'dt-Acc/Dmg/EndRdx(29), BldM'dt-Acc(29), BldM'dt-Dmg(31)
Level 28: Paralytic Poison G'Wdw-Acc/Rchg(A), G'Wdw-Acc/EndRdx(31), G'Wdw-Acc/Hold/Rchg(31), G'Wdw-EndRdx/Hold(33), G'Wdw-Hold/Rng(33), G'Wdw-Dam%(33)
Level 30: Teleport Range-I(A)
Level 32: Upgrade Robot EndRdx-I(A), EndRdx-I(40)
Level 35: Photon Grenade Posi-Acc/Dmg(A), Posi-Acc/Dmg/EndRdx(36), Posi-Dam%(39), Posi-Dmg/Rchg(43)
Level 38: Noxious Gas RechRdx-I(A), RechRdx-I(39)
Level 41: Bile Spray Posi-Acc/Dmg(A), Posi-Acc/Dmg/EndRdx(42), Posi-Dmg/EndRdx(42), Posi-Dmg/Rchg(42), Posi-Dmg/Rng(43), Posi-Dam%(43)
Level 44: Knockout Blow Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(45), Mako-Dmg/Rchg(45), Mako-Acc/EndRdx/Rchg(45), Mako-Acc/Dmg/EndRdx/Rchg(46), Mako-Dam%(50)
Level 47: Shark Skin RctvArm-ResDam/EndRdx(A), Aegis-ResDam/EndRdx(48), Aegis-ResDam(48), EndRdx-I(50)
Level 49: Team Teleport TSM'n-Rng(A), TSM'n-EndRdx(50)
------------
Level 1: Brawl Acc-I(A)
Level 1: Sprint Run-I(A)
Level 2: Rest RechRdx-I(A)
Level 1: Supremacy
Level 4: Ninja Run
Level 2: Swift Run-I(A)
Level 2: Hurdle Jump-I(A)
Level 2: Health Mrcl-Rcvry+(A)
Level 2: Stamina EndMod-I(A), EndMod-I(23), EndMod-I(23)
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I too have problems loading some builds made in 1.90 with the new 1.910 version. I have isolated at least one problem any dominator builds I have which use Sleet from the Ice Mastery Hero Epic Pool will not load. Instead returning:
ReadSaveData Fail
Unable to read data - Unable to read beyond the end of stream.
Oddly if I remove the Ice Mastery Epic pool on my other computer running Mid's 1.90 then save the build, I can then open it with the new 1.91 Mids without issue. If I make a new Dom build in Mids 1.90 with Sleet, then I cannot load in Mids 1.910. However, if I remove Sleet and save, then it will load.
Whatever is wrong with Sleet might also be causing issues with other select powers. IDK.
Hope this helps track down the issue.
I can confirm that my Dominator with Ice Mastery's build will not load, either. He has Sleet.
Geez. Yeah, in fixing the epic powers we had to do a new import, and some of the powers had their static index numbers inadvertently changed. Ugh, now here's a fun problem: if I change them to make 1.90 builds work, it'll no longer let 1.91 builds work. Likewise, Sentinel uses the static index numbers to build its export, so Sentinel would need to have a db update, too. This is the reason we never ever change static index (the fact that this one did slipped by us - apparently, none of our testers had a build with the specific problematic powers). I'm not certain there is a good solution for this... :-\
There may not be a good solution, but there is certainly an ugly (to the programmers, but not the users) solution: hard-coding a fix for that specific index in the loader. Also, it sounds like the database importer is due for a couple tweaks...
Quote from: Diellan on December 28, 2010, 12:36:36 PMLikewise, Sentinel uses the static index numbers to build its export, so Sentinel would need to have a db update, too.
This takes like ten seconds. Get Mids working, and worst-case scenario is that people will just have to re-export their builds from the game.
Quote from: DeProgrammer on December 28, 2010, 04:48:40 PM
There may not be a good solution, but there is certainly an ugly (to the programmers, but not the users) solution: hard-coding a fix for that specific index in the loader. Also, it sounds like the database importer is due for a couple tweaks...
I've already tweaked it a couple times over recently, and in fact have converted all the file IO stuff into C# from VB as part of my gradual migration of Mids to C#. This error came from not paying attention to the entire process - when you add a new power, it generates a new static index in the normal SQL style of "1 more than max", not bothering to fill in the gaps. So if you delete a power that isn't the last power, then readd it, the new one will have a different static index. And that's what happened.
Quote from: GuyPerfect on December 28, 2010, 08:13:36 PM
This takes like ten seconds. Get Mids working, and worst-case scenario is that people will just have to re-export their builds from the game.
I think that's the plan. I'll fix the DB so that it works with 1.90 builds, and release that as an autoupdate later this week.
Having this problem on at least one of my builds so far too. Using the older build to open it for now.
Quote
Villain Plan by Mids' Villain Designer 1.90
http://www.cohplanner.com/
Crimson Thorne: Level 50 Magic Mastermind
Primary Power Set: Thugs
Secondary Power Set: Pain Domination
Power Pool: Speed
Power Pool: Flight
Power Pool: Concealment
Ancillary Pool: Field Mastery
Villain Profile:
------------
Level 1: Call Thugs Acc-I(A), Dmg-I(3), Dmg-I(3), Dmg-I(5)
Level 1: Nullify Pain EndRdx-I(A), Heal-I(5), Heal-I(7), Heal-I(9), RechRdx-I(11), RechRdx-I(17)
Level 2: Soothe EndRdx-I(A), Heal-I(7), Heal-I(9), Heal-I(11), RechRdx-I(15), RechRdx-I(17)
Level 4: Share Pain Heal-I(A)
Level 6: Equip Thugs EndRdx-I(A)
Level 8: Hasten RechRdx-I(A), RechRdx-I(25), RechRdx-I(43)
Level 10: Conduit of Pain EndRdx-I(A)
Level 12: Call Enforcer Acc-I(A), Dmg-I(13), Dmg-I(13), Dmg-I(15)
Level 14: Fly Flight-I(A), Flight-I(46), Flight-I(46)
Level 16: Enforced Morale RechRdx-I(A)
Level 18: Gang War RechRdx-I(A), RechRdx-I(19), RechRdx-I(19), Dmg-I(25), Dmg-I(33), Dmg-I(33)
Level 20: Dual Wield Acc-I(A), Dmg-I(50)
Level 22: Suppress Pain EndRdx-I(A), EndRdx-I(23), EndRdx-I(23), Heal-I(31), Heal-I(34), Heal-I(34)
Level 24: Grant Invisibility Krma-ResKB(A)
Level 26: Call Bruiser Acc-I(A), Dmg-I(27), Dmg-I(27), Dmg-I(29)
Level 28: World of Pain RechRdx-I(A), RechRdx-I(29), RechRdx-I(31), ResDam-I(31), ResDam-I(34), ResDam-I(36)
Level 30: Invisibility EndRdx-I(A)
Level 32: Upgrade Equipment EndRdx-I(A), EndRdx-I(33)
Level 35: Anguishing Cry Acc-I(A), Acc-I(36), DefDeb-I(37), DefDeb-I(37), DefDeb-I(39)
Level 38: Painbringer RechRdx-I(A), RechRdx-I(39), RechRdx-I(39), EndMod-I(40), EndMod-I(40), EndMod-I(40)
Level 41: Temp Invulnerability EndRdx-I(A), EndRdx-I(42), EndRdx-I(42), ResDam-I(42), ResDam-I(43), ResDam-I(43)
Level 44: Power Blast Acc-I(A), Dmg-I(45), Dmg-I(45), Dmg-I(46)
Level 47: Force of Nature RechRdx-I(A), RechRdx-I(48), RechRdx-I(48), ResDam-I(48), ResDam-I(50), ResDam-I(50)
Level 49: Phase Shift EndRdx-I(A)
------------
Level 1: Brawl Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 1: Supremacy
Level 4: Ninja Run
Level 2: Swift Empty(A)
Level 2: Hurdle Empty(A)
Level 2: Health Heal-I(A), Heal-I(37), Heal-I(45)
Level 2: Stamina EndMod-I(A), EndMod-I(21), EndMod-I(21), P'Shift-End%(36)
I've got an update for Mids ready that will revert these to the correct static index. It'll screw up any new 1.9.1 builds with these powers, though. :/
After the update passes QA, it'll be put live. Probably tomorrow.
And the update to the db is live. Your Mids should update itself to get it (either via auto-update or by you choosing "Check for updates" from the menu).
Confirmed, my old builds are all working.
Thank you!
still getting same error for this build Villain Plan by Mids' Villain Designer 1.90
http://www.cohplanner.com/
Level 50 Magic Dominator
Primary Power Set: Electric Control
Secondary Power Set: Earth Assault
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Ice Mastery
Villain Profile:
------------
Level 1: Electric Fence Empty(A), Empty(3), Empty(3), Empty(5), Empty(5)
Level 1: Stone Spears Empty(A), Empty(11), Empty(11), Empty(13), Empty(13)
Level 2: Tesla Cage Empty(A), Empty(15), Empty(15), Empty(17), Empty(17)
Level 4: Stone Mallet Empty(A), Empty(19), Empty(19), Empty(21), Empty(21)
Level 6: Chain Fences Empty(A), Empty(23), Empty(23), Empty(25), Empty(25)
Level 8: Hasten Empty(A)
Level 10: Jolting Chain Empty(A), Empty(27), Empty(27), Empty(29)
Level 12: Conductive Aura Empty(A), Empty(29)
Level 14: Super Speed Empty(A)
Level 16: Power Boost Empty(A)
Level 18: Static Field CSndmn-Acc/Rchg(A), Empty(31), Empty(31), Empty(45), Empty(46)
Level 20: Heavy Mallet Empty(A), Empty(31), Empty(33), Empty(33), Empty(33)
Level 22: Paralyzing Blast G'Wdw-Acc/Rchg(A), Empty(34), Empty(34), Empty(34)
Level 24: Assault Empty(A)
Level 26: Synaptic Overload Mlais-Acc/Rchg(A), Empty(36), Empty(46), Empty(46), Empty(50)
Level 28: Seismic Smash Empty(A), Empty(36), Empty(36), Empty(37), Empty(37)
Level 30: Tactics Empty(A)
Level 32: Gremlins ExRmnt-Acc/Rchg(A), Empty(37), Empty(39), Empty(39), Empty(39)
Level 35: Mud Pots Empty(A), Empty(40), Empty(40), Empty(40), Empty(42)
Level 38: Fissure Empty(A), Empty(42), Empty(42), Empty(43), Empty(43)
Level 41: Sleet LdyGrey-DefDeb(A), LdyGrey-DefDeb/Rchg(43), LdyGrey-DefDeb/Rchg/EndRdx(45), LdyGrey-Rchg/EndRdx(45), LdyGrey-DefDeb/EndRdx(50)
Level 44: Hoarfrost Mrcl-Rcvry+(A)
Level 47: Ice Storm Posi-Acc/Dmg(A), Empty(48), Empty(48), Empty(48), Empty(50)
Level 49: Hibernate RechRdx-I(A)
------------
Level 1: Brawl Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 1: Domination
Level 4: Ninja Run
Level 2: Swift Empty(A)
Level 2: Hurdle Empty(A)
Level 2: Health Numna-Heal/EndRdx(A), Numna-Heal(7), Numna-Regen/Rcvry+(7)
Level 2: Stamina P'Shift-EndMod(A), P'Shift-EndMod/Rchg(9), P'Shift-End%(9)
| Do not modify anything below this line! |
|-------------------------------------------------------------------|
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|-------------------------------------------------------------------|
Quote from: HawaiianFlame on December 31, 2010, 08:51:45 PM
still getting same error for this build Villain Plan by Mids' Villain Designer 1.90
http://www.cohplanner.com/
Level 50 Magic Dominator
Primary Power Set: Electric Control
Secondary Power Set: Earth Assault
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Ice Mastery
Villain Profile:
------------
Level 1: Electric Fence Empty(A), Empty(3), Empty(3), Empty(5), Empty(5)
Level 1: Stone Spears Empty(A), Empty(11), Empty(11), Empty(13), Empty(13)
Level 2: Tesla Cage Empty(A), Empty(15), Empty(15), Empty(17), Empty(17)
Level 4: Stone Mallet Empty(A), Empty(19), Empty(19), Empty(21), Empty(21)
Level 6: Chain Fences Empty(A), Empty(23), Empty(23), Empty(25), Empty(25)
Level 8: Hasten Empty(A)
Level 10: Jolting Chain Empty(A), Empty(27), Empty(27), Empty(29)
Level 12: Conductive Aura Empty(A), Empty(29)
Level 14: Super Speed Empty(A)
Level 16: Power Boost Empty(A)
Level 18: Static Field CSndmn-Acc/Rchg(A), Empty(31), Empty(31), Empty(45), Empty(46)
Level 20: Heavy Mallet Empty(A), Empty(31), Empty(33), Empty(33), Empty(33)
Level 22: Paralyzing Blast G'Wdw-Acc/Rchg(A), Empty(34), Empty(34), Empty(34)
Level 24: Assault Empty(A)
Level 26: Synaptic Overload Mlais-Acc/Rchg(A), Empty(36), Empty(46), Empty(46), Empty(50)
Level 28: Seismic Smash Empty(A), Empty(36), Empty(36), Empty(37), Empty(37)
Level 30: Tactics Empty(A)
Level 32: Gremlins ExRmnt-Acc/Rchg(A), Empty(37), Empty(39), Empty(39), Empty(39)
Level 35: Mud Pots Empty(A), Empty(40), Empty(40), Empty(40), Empty(42)
Level 38: Fissure Empty(A), Empty(42), Empty(42), Empty(43), Empty(43)
Level 41: Sleet LdyGrey-DefDeb(A), LdyGrey-DefDeb/Rchg(43), LdyGrey-DefDeb/Rchg/EndRdx(45), LdyGrey-Rchg/EndRdx(45), LdyGrey-DefDeb/EndRdx(50)
Level 44: Hoarfrost Mrcl-Rcvry+(A)
Level 47: Ice Storm Posi-Acc/Dmg(A), Empty(48), Empty(48), Empty(48), Empty(50)
Level 49: Hibernate RechRdx-I(A)
------------
Level 1: Brawl Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 1: Domination
Level 4: Ninja Run
Level 2: Swift Empty(A)
Level 2: Hurdle Empty(A)
Level 2: Health Numna-Heal/EndRdx(A), Numna-Heal(7), Numna-Regen/Rcvry+(7)
Level 2: Stamina P'Shift-EndMod(A), P'Shift-EndMod/Rchg(9), P'Shift-End%(9)
| Do not modify anything below this line! |
|-------------------------------------------------------------------|
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Are you certain you have the new update? I just loaded this and it loaded fine. Click About in the top right corner:
Program Version: 1.91
Game Issue: 19
Database Version: 19.11 (30/Dec/2010)
yes I did download it yesterday but for some reason it had not updated the databse version, I got it now though :) thank you very much!