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Archive => Titan Projects => Mids' Hero Designer => Topic started by: Diellan on December 03, 2010, 06:11:44 AM

Title: Mids' Hero Designer v1.900
Post by: Diellan on December 03, 2010, 06:11:44 AM
Greetings and salutations!

Issue 19 has come out this past week and, surprise, we've got a new version of Mids' for you. Sadly, we haven't implemented the Alpha Slot yet, but you'll be seeing that in an auto-update later this month.

So, without further ado:

Mids' Hero/Villain Designer v1.900 (http://repo.cohtitan.com/mids_updates/exe/MXDSetup1-900.exe)

Mids' Hero/Villain Designer 1.90 - December 2010

Game Build
Power database in line with game build 1900.201011102104.8 (Issue 19)

Changes & Updates:

Known Issues
Title: Re: Mids' Hero Designer v1.900
Post by: AlienOne on December 03, 2010, 06:47:08 AM
YES!!!!

Thank you very much, guys, for all your hard work! wooohooooo!!!!!!!!

Quick side note: on the coh planner page, it still says "now with support for issue 18"... you may want to change that to 19 when you get a chance.

Again, thanks!

"Alien"
Title: Re: Mids' Hero Designer v1.900
Post by: Balorn on December 03, 2010, 07:50:10 AM
Not sure if this is a bug with Mid's or Sentinel or what, but when I exported my traps/DP defender build from Sentinel to rework it, not only did it not detect that I picked up Swap Ammo at 10, it didn't pick up *anything* at 10, skipping from 8 to 12, and leaving an extra blank level 49 slot.

(Edit: Fixed now with new version of Sentinel!)

Other than that, looks good, and thanks for all the work on it!
Title: Re: Mids' Hero Designer v1.900
Post by: Aggelakis on December 03, 2010, 07:58:56 AM
That Swap Ammo thing's a Sentinel issue, and is logged ...somewhere. Now I can't find it. :p
Title: Re: Mids' Hero Designer v1.900
Post by: Diellan on December 03, 2010, 08:40:54 AM
Quote from: Aggelakis on December 03, 2010, 07:58:56 AM
That Swap Ammo thing's a Sentinel issue, and is logged ...somewhere. Now I can't find it. :p

It is, and it was fixed in the latest version of Sentinel (I believe).
Title: Re: Mids' Hero Designer v1.900
Post by: Balorn on December 03, 2010, 08:47:10 AM
Quote from: Diellan on December 03, 2010, 08:40:54 AM
It is, and it was fixed in the latest version of Sentinel (I believe).
Ah, and indeed it is. I was running 0.9.1 and didn't realize there was a new version since it's in-program check said it was up to date. Everything seems to be working fine now!
Title: Re: Mids' Hero Designer v1.900
Post by: Gothenem on December 04, 2010, 12:04:00 PM
*** Deleted due to redundancy ***
Title: Re: Mids' Hero Designer v1.900
Post by: Nitra on December 04, 2010, 06:50:42 PM
Great job guys... and thanks for getting it out so fast
Title: Re: Mids' Hero Designer v1.900
Post by: Bjork on December 04, 2010, 09:03:35 PM
After I remembered to run it in Administrator mode it worked great. Thanks for all the hard work.
Title: Re: Mids' Hero Designer v1.900
Post by: Hydrofoil on December 09, 2010, 10:20:54 AM
Are you going to include the Incarnate's Alpha slot in the future?
Title: Re: Mids' Hero Designer v1.900
Post by: Diggis on December 09, 2010, 01:27:53 PM
Quote from: Hydrofoil on December 09, 2010, 10:20:54 AM
Are you going to include the Incarnate's Alpha slot in the future?

Did you read the first paragraph?

Quote from: Diellan on December 03, 2010, 06:11:44 AM
Greetings and salutations!

Issue 19 has come out this past week and, surprise, we've got a new version of Mids' for you. Sadly, we haven't implemented the Alpha Slot yet, but you'll be seeing that in an auto-update later this month.

Great work on this guys, very handy.  Seems to work OK for me.  Looking forward to later this month of course.  ;D
Title: Re: Mids' Hero Designer v1.900
Post by: Diellan on December 12, 2010, 12:04:11 PM
1.91 Update:

I intended to have a 1.91 bugfix update out at the end of last week, but the reports keep coming in and strange new bugs seem to appear at the rate I'm fixing them. I'm hard at work on it, though, fixing a lot of DB bugs and a lot of the graphical bugs people are encountering. I still don't have a good solution to the Win7 bugs, but some progress has been made. All of these things are pushing by the Alpha Slot a bit, but I still hope to have that done before the end of the month. Depending on how things go, either there'll be a 1.91 bug fix update and a 1.92 Alpha Slot update, or I'll delay and put them both out together.
Title: Re: Mids' Hero Designer v1.900
Post by: teh_r0y on December 17, 2010, 09:37:03 PM
Thanks for keeping us posted.  Obviously, quite a few people are waiting with baited breath.

-r0y
Title: Re: Mids' Hero Designer v1.900
Post by: Fixxer on December 22, 2010, 03:34:10 AM
Waits anxiously :)
Title: Re: Mids' Hero Designer v1.900
Post by: Zombie Man on December 26, 2010, 05:14:20 AM
Quote from: Diellan on December 03, 2010, 06:11:44 AM
  • Flight Speed values are currently incorrect. On Live they are bugged such that Blasters have the value that the Issue 18 patch notes say they should, while all other ATs have a higher value.

Just FYI: Patch notes now have the higher value (50% and not the original 33%) which I have found out is now WAI.

So, it's Blasters that are now bugged since they have the smaller value of 33%.
Title: Re: Mids' Hero Designer v1.900
Post by: St0n3y on December 26, 2010, 06:50:18 AM
PvP set bonuses are still not applying. 

For whoever imports all the new information, these values need to be corrected after every import of new data.  Which means after every import, you must physically go in and set each PvP set bonus that is used, as PvP mode, and assign each bonus that is used to the specified set and level (ie: 2 enh, 3 enh, and so on).