So I've added a few zones based on the old Icon Maps popmenu. And with Codewalkers advice, I've added room names so they don't make /mapmenu totally horrible. But I've included a new popmenu anyway!
EDIT 18/07: Added the SS Space map under Other 2: Space Obelisk.
If you don't already have Command Windows and popmenus, check out
this post. Step 1: Head to your City of Heroes\data\texts\English\menus folder.
Create a new file unimaginatively titled Map2.mnu
Step 2: Into Map2.mnu, paste in the following:
// POPMENU File for additional Paragon Chat Map Files 2
//
Menu "map2"
{
Menu "Cooperative"
{
Option "Destroyed Galaxy City (Tutorial)" "mapmove 41"
Option "Midnighter Club" "mapmove 4"
Option "Pocket D" "mapmove 83"
Option "Cimerora" "mapmove 3"
Option "Rikti War Zone" "mapmove 85"
Option "Dark Astoria" "mapmove 43"
}
Menu "Paragon City"
{
Menu "City Zones"
{
Option "Atlas Park" "mapmove 1"
Option "Galaxy City" "mapmove 29"
Option "*Echo: Galaxy City*" "mapmove 1101"
Option "Kings Row" "mapmove 5"
Option "Skyway City" "mapmove 7"
Option "Steel Canyon" "mapmove 6"
Option "Faultline" "mapmove 84"
Option "Independence Port" "mapmove 9"
Option "Talos Island" "mapmove 8"
Option "Croatoa" "mapmove 82"
Option "Brickstown" "mapmove 11"
Option "Founder's Falls" "mapmove 10"
Option "Peregrine Island" "mapmove 61"
Option "*Khallisti Wharf (Unfinished)*" "mapmove 1102"
}
Menu "Hazard"
{
Option "The Hollows" "mapmove 62"
Option "Perez Park" "mapmove 12"
Option "Boomtown" "mapmove 13"
Option "Tunnels of the Trolls" "mapmove 63"
Option "Striga Isle" "mapmove 69"
Option "Echo: Dark Astoria" "mapmove 14"
Option "Crey's Folly" "mapmove 15"
Option "Firebase Zulu" "mapmove 64"
Option "Cascade Archipelago" "mapmove 65"
Option "The Chantry" "mapmove 66"
}
Menu "Other"
{
Option "*Atlas Hit by Meteor*" "mapmove 1103"
Option "Fort Trident (Base)" "mapmove 55"
Option "Ouroborous" "mapmove 16"
Option "Outbreak (Tutorial)" "mapmove 24"
Option "Paragon Dance Club" "mapmove 68"
Option "*Rebuilding Boomtown*" "mapmove 1104"
}
Menu "Trial"
{
Option "Sewer Network" "mapmove 23"
Option "Echo: Faultline" "mapmove 19"
Option "Terra Volta" "mapmove 20"
Option "Eden" "mapmove 21"
Option "Abandoned Sewer Network" "mapmove 18"
Option "Echo: Rikti Crash Site" "mapmove 60"
Option "The Storm Palace" "mapmove 67"
Option "The Hive" "mapmove 22"
}
}
Menu "Praetoria"
{
Menu "City Zones"
{
Option "Nova Praetoria" "mapmove 36"
Option "Underground Nova" "mapmove 39"
Option "Imperial City" "mapmove 37"
Option "Underground Imperial" "mapmove 42"
Option "Neutropolis" "mapmove 38"
Option "Underground Neutropolis" "mapmove 51"
Option "First Ward" "mapmove 49"
Option "Night Ward" "mapmove 52"
}
Menu "Other"
{
Option "*AntiMatter Reactor*" "mapmove 2201"
Option "*BAF*" "mapmove 2202"
Option "*Cleo's office*" "mapmove 2203"
Option "*Infernal's Lair*" "mapmove 2204"
Option "*Magisterium*" "mapmove 2205"
Option "*Mother of Mercy (Old)*" "mapmove 2206"
Option "*Neuron's Tower*" "mapmove 2207"
Option "*Neutropolis Residential*" "mapmove 2208"
Option "Precinct Five" "mapmove 40"
Option "*South Aetna*" "mapmove 2209"
Option "*Tyrant's Lair (cave)*" "mapmove 2210"
}
}
Menu "PvP"
{
Option "Bloody Bay" "mapmove 78"
Option "Siren's Call" "mapmove 79"
Option "Warburg" "mapmove 80"
Option "Recluse's Victory" "mapmove 81"
Option "*Praetoria PvP (unused)*" "mapmove 2211"
}
Menu "Rogue Isles"
{
Menu "City Zones"
{
Option "Mercy Island" "mapmove 71"
Option "Port Oakes" "mapmove 72"
Option "Cap au Diable" "mapmove 73"
Option "Sharkhead Isle" "mapmove 74"
Option "Nerva Archipelago" "mapmove 75"
Option "St. Martial" "mapmove 76"
Option "Grandville" "mapmove 77"
}
Menu "Other"
{
Option "*Ghost Widow's Tower*" "mapmove 3301"
Option "Breakout (Tutorial)" "mapmove 70"
Option "The Crucible (Base)" "mapmove 56"
Option "Monster Island (Hazard)" "mapmove 87"
Option "*Villain Ouroborous*" "mapmove 3302"
Option "The Abyss (Trial)" "mapmove 86"
Option "*Arachos Base on Fire*" "mapmove 3303"
Option "*Aracnos Base with Snakes*" "mapmove 3304"
Option "*Clocktower Courtyard*" "mapmove 3305"
}
}
Menu "*Other, Part 1*"
{
Option "Atlas Park Fashion Show" "mapmove 3306"
Option "Bank" "mapmove 3307"
Option "Batzul Hell" "mapmove 3308"
Option "Beneath the Rikti Mothership" "mapmove 3309"
Option "Burning Forest" "mapmove 3310"
Option "Burning Ship" "mapmove 3311"
Option "Cargo Ship" "mapmove 3312"
Option "Carnie Rave" "mapmove 3313"
Option "Carnie Tents (Residential)" "mapmove 3314"
Option "Classy Casino (Longbow Officers' Club)" "mapmove 3315"
Option "Croatoa Outdoor""mapmove 3316"
Option "Destroyed Atlas" "mapmove 3317"
Option "Destroyed Ouroboros" "mapmove 3318"
Option "Faultline Dam" "mapmove 3319"
Option "Freak Olympics Warehouse" "mapmove 3320"
Option "Frostfire's Lair" "mapmove 3321"
Option "Ghost Widow's Binding Circle" "mapmove 3322"
Option "Graveyard Mission" "mapmove 3323"
Option "Hills Mission" "mapmove 3324"
Option "Jewelery Store" "mapmove 3325"
}
Menu "*Other, Part 2*"
{
Option "Jump Puzzle" "mapmove 3326"
Option "Longbow Island Base" "mapmove 3327"
Option "Lord Winter's Realm" "mapmove 3328"
Option "Lucky 6 Casino" "mapmove 3329"
Option "Manticore's Mansion" "mapmove 3330"
Option "Marchand's Penthouse" "mapmove 3331"
Option "Nemesis Shadow Shard Base" "mapmove 3332"
Option "Outdoor Ship" "mapmove 3333"
Option "Paragon Outdoor Mission" "mapmove 3334"
Option "Pawn Shop" "mapmove 3335"
Option "Police Dept." "mapmove 3336"
Option "Ruined Outdoor" "mapmove 3337"
Option "Ruined Portal Corp" "mapmove 3338"
Option "Sonata's Personal Hell" "mapmove 3339"
Option "Space Obelisk" "mapmove 3346"
Option "Summer Movie Lobby" "mapmove 3340"
Option "Superadine Lab" "mapmove 3341"
Option "Test Map" "mapmove 3342"
Option "Thorn Tree" "mapmove 3343"
Option "Tsoo Tattoo Parlor" "mapmove 3344"
Option "Witch's Lair" "mapmove 3345"
}
Menu "*Mission Maps*"
{
Menu "Offices"
{
Menu "Office"
{
Option "30" "mapmove 4401"
Option "45" "mapmove 4402"
Option "60" "mapmove 4403"
}
Menu "CoV Office"
{
Option "30" "mapmove 4404"
Option "45" "mapmove 4405"
Option "60" "mapmove 4406"
}
Menu "Praetorian Offices"
{
Option "15" "mapmove 4407"
// Option "30" "mapmove 4408"
Option "45" "mapmove 4409"
Option "60" "mapmove 4410"
}
Menu "Abandoned Offices"
{
Option "15" "mapmove 4411"
Option "30" "mapmove 4412"
Option "45" "mapmove 4413"
// Option "60" "mapmove 4414"
}
Menu "CoV Abandoned Offices"
{
Option "30" "mapmove 4415"
Option "45" "mapmove 4416"
Option "60" "mapmove 4417"
}
Menu "Flooded Office"
{
Option "15" "mapmove 4418"
Option "30" "mapmove 4419"
Option "45" "mapmove 4420"
Option "60" "mapmove 4421"
}
Menu "Office to Cave"
{
Option "15" "mapmove 4422"
Option "30" "mapmove 4423"
Option "45" "mapmove 4424"
Option "60" "mapmove 4425"
}
Menu "Office to Sewer"
{
Option "15" "mapmove 4426"
Option "30" "mapmove 4427"
Option "45" "mapmove 4428"
Option "60" "mapmove 4429"
}
}
Menu "Warehouses"
{
Menu "Warehouse"
{
Option "15" "mapmove 5501"
// Option "30" "mapmove 5502"
Option "45" "mapmove 5503"
Option "60" "mapmove 5504"
}
Menu "New Warehouse"
{
Option "15" "mapmove 5505"
// Option "30" "mapmove 5506"
// Option "45" "mapmove 5507"
Option "60" "mapmove 5508"
}
Menu "CoV Warehouse"
{
// Option "30" "mapmove 5509"
Option "45" "mapmove 5510"
Option "60" "mapmove 5511"
}
Menu "Abandoned Warehouse"
{
Option "15" "mapmove 5512"
Option "30" "mapmove 5513"
Option "45" "mapmove 5514"
Option "60" "mapmove 5515"
}
Menu "Abandoned CoV Warehouse"
{
// Option "30" "mapmove 5516"
Option "45" "mapmove 5517"
Option "60" "mapmove 5518"
}
Menu "Warehouse to Arachnoid Base"
{
// Option "45" "mapmove 5519"
Option "60" "mapmove 5520"
}
}
Menu "Tech"
{
Menu "Tech Bases"
{
Option "30" "mapmove 6601"
Option "30 SM" "mapmove 6602"
// Option "45" "mapmove 6603"
// Option "45 SM" "mapmove 6604"
// Option "60" "mapmove 6605"
Option "60 SM" "mapmove 6606"
}
// Menu "Praetorian Tech"
// {
// Option "15" "mapmove 6607"
// Option "30" "mapmove 6608"
// Option "45" "mapmove 6609"
// Option "60" "mapmove 6610"
// }
Menu "Praetorian Bio Tech"
{
// Option "15" "mapmove 6611"
Option "30" "mapmove 6612"
// Option "45" "mapmove 6613"
}
Menu "Praetorian Power Tech"
{
// Option "15" "mapmove 6614"
// Option "30" "mapmove 6615"
Option "45" "mapmove 6616"
}
Menu "Abandoned Tech"
{
Option "30" "mapmove 6617"
Option "30 SM" "mapmove 6618"
// Option "45" "mapmove 6619"
Option "45 SM" "mapmove 6620"
Option "60" "mapmove 6621"
Option "60 SM" "mapmove 6622"
}
}
Menu "Caves"
{
Menu "Caves"
{
Option "30" "mapmove 7701"
Option "45" "mapmove 7702"
Option "60" "mapmove 7703"
}
Menu "Mediterranean Caves"
{
// Option "15" "mapmove 7704"
Option "30" "mapmove 7705"
Option "45" "mapmove 7706"
Option "60" "mapmove 7707"
}
Menu "Granite Caves"
{
Option "15" "mapmove 7708"
Option "30" "mapmove 7709"
Option "45" "mapmove 7710"
}
Menu "Smooth Caves"
{
Option "30" "mapmove 7711"
Option "45" "mapmove 7712"
Option "60" "mapmove 7713"
}
Menu "Shadow Shard Smooth Caves"
{
Option "30" "mapmove 7714"
Option "45" "mapmove 7715"
Option "60" "mapmove 7716"
}
Menu "CoV Caves"
{
Option "30" "mapmove 7717"
Option "45" "mapmove 7718"
Option "60" "mapmove 7719"
}
Menu "CoV Smooth Caves"
{
Option "30" "mapmove 7720"
Option "45" "mapmove 7721"
Option "60" "mapmove 7722"
}
Menu "Talons Caves"
{
Option "15" "mapmove 7723"
Option "30" "mapmove 7724"
Option "45" "mapmove 7725"
}
Menu "Smooth Caves to Rikti"
{
Option "30" "mapmove 7726"
Option "45" "mapmove 7727"
Option "60" "mapmove 7728"
}
Menu "Mausoleum to Cave"
{
Option "15" "mapmove 7729"
Option "30" "mapmove 7730"
Option "45" "mapmove 7731"
Option "60" "mapmove 7732"
}
}
Menu "Tunnels and Sewers"
{
Menu "Sewers"
{
Option "15" "mapmove 8801"
Option "30" "mapmove 8802"
Option "45" "mapmove 8803"
Option "60" "mapmove 8804"
}
Menu "VSewers"
{
Option "15" "mapmove 8805"
Option "30" "mapmove 8806"
Option "45" "mapmove 8807"
Option "60" "mapmove 8808"
}
// Menu "Tunnels"
// {
// Option "15" "mapmove 8809"
// }
Menu "Sewer to Office"
{
Option "30" "mapmove 8810"
Option "45" "mapmove 8811"
Option "60" "mapmove 8812"
}
// Menu "Praetorian Tunnels"
// {
// Option "15" "mapmove 8813"
// Option "30" "mapmove 8814"
// Option "45" "mapmove 8815"
// }
}
Menu "Enemy Groups"
{
Menu "Arachnos Base"
{
Option "30" "mapmove 9901"
Option "45" "mapmove 9902"
Option "60" "mapmove 9903"
}
Menu "Arachnoid Cave"
{
Option "30" "mapmove 9904"
Option "45" "mapmove 9905"
Option "60" "mapmove 9906"
}
Menu "Arachnoid Tech"
{
Option "30" "mapmove 9907"
Option "45" "mapmove 9908"
Option "60" "mapmove 9909"
}
Menu "Circle of Thorns"
{
Option "30" "mapmove 9910"
Option "45" "mapmove 9911"
Option "60" "mapmove 9912"
}
Menu "Council"
{
Option "30" "mapmove 9913"
Option "45" "mapmove 9914"
Option "60" "mapmove 9915"
}
Menu "Fifth Column"
{
Option "30" "mapmove 9916"
Option "45" "mapmove 9917"
Option "60" "mapmove 9918"
}
Menu "Longbow Base"
{
Option "30" "mapmove 9919"
Option "30 SM" "mapmove 9920"
Option "45" "mapmove 9921"
Option "45 SM" "mapmove 9922"
Option "60" "mapmove 9923"
Option "60 SM" "mapmove 9924"
Option "Seabase 45" "mapmove 9925"
Option "Seabase 60" "mapmove 9926"
// Option "Outdoor" "mapmove 9927"
}
}
}
Step 3: Make sure you don't accidentally save it as a .txt file.
Step 4: locate the zone.cfg file in %APPDATA%\Paragon Chat\Config
Step 5: Read the following warnings.
WARNING: If you mess up the zone.cfg, Paragon Chat won't load, and you won't be happy.
WARNING 2: I advise you never to log out in the extra zones. If zone.cfg gets changed during later updates, you won't be able to load that character until you fix zone.cfg, and you won't be happy. Note that all new zones are marked with *s in the map2 popmenu. (e.g. *Echo: Galaxy City*)
Step 6: Scroll to the end of the existing Zone.cfg, then add the sections of code in the following posts into your blank Zone.cfg file. (Or download it all
here. )
Step 7: Add Map2 to your command.window file manually, or do it in game using the New Command button or typing /macro map2 "popmenu map2" and dragging it into the command window.
Step 8: Enjoy!
NOTES:
I THINK I fixed all the spawn points etc., please let me know if you find any faults.
As above, all the new, unofficial zones are listed as *Zone Name* in the popmenu for ease of identication.
Also, I had to cut out a bunch of maps that just lead to a door. Without noclip, they didn't seem much point!
I probably won't be bothering to add new zones, but if you know of any other superawesome maps, let me know!