Paragon Chat > General

How to access "locked" areas in maps?

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GamingGlen:
Use Icon.  There you can bypass the restrictions and also type in coordinates.

Codewalker:

--- Quote from: slickriptide on January 15, 2019, 06:25:18 PM ---They're not "locked", they simply don't do anything. The kind of linkages you're trying to use are those that were managed by the original game server. There isn't any server managing those things in Paragon Chat. The City zones exits only work because Codewalker wrote in special code to recognize them and load the linked map as, essentially, a hard-coded link.

The mission maps don't have those links for the most part, and any that do are not recognized as such by Paragon Chat. You have to make that transition manually, using /mapmove.

--- End quote ---

The doors in question aren't linked to anything, they're the doors that are spawned in some mission maps and are "locked" until some event, such as defeating a particular enemy, unlocks them.

PChat doesn't know what to do with them so it's probably creating them as a generic unopenable door, like the unassociated doors found throughout city zones.

An analog already exists in the Praetorian underground -- freestanding doors that don't link anywhere but simply open when clicked. PChat supports the specific flag to enable that behavior, so it'll be a matter of finding what sort of door beacon or group properties exist on the mission doors and applying the same thing to them. Not too difficult but hasn't been a high priority since mission maps aren't natively supported and can only be loaded with mods.


--- Quote from: emperorsteele on January 16, 2019, 04:11:23 AM ---...let's try this another way. Is there any way I can teleport to a location within a map that's blocked by a door? is there a command where if I knew the "Loc" coordinates, that I'd be able to just pop over there?

--- End quote ---

There isn't a command for that, no.

If you have coordinates of a point past the door, you could log out (to character select would be enough, don't have to exit completely) and use a SQLite editor to modify the character's saved position in the database.

emperorsteele:
That sounds a bit beyond what I had in mind. But okay, I thought I had just been missing something obvious or whatnot. Thanks for the responses, all =)

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