Hey there! This is a fantastic idea, streamlining the lore/links to the lore. I gave some feedback in your thread over on the official boards too, but here's a comment on the Multiverse page:
You have a sub-section under cosmology titled "regular universes" and then a series of sections under that, including "Physical World"... but then you have a list of universes in another section below the cosmology one. It looks like you've tried to figure out your cosmology issues in the first section of the page, followed by a list of universes. I know it's a work in progress, but it seems that the list of Universes in section 3 ought to go under the sub headings in section 2.
If you do want to discuss the cosmology, you could turn section 2 into a description, with a regular list (not formatted into titles and sub titles) and turn section 3 into the list of known worlds, with a fourth column added to describe which of the categories from section 2 a world falls into.
I notice in the races section you have "god" as a race. Perhaps "Deities" would be more appropriate, as there are quite a few of them?
The issue with powers/archetypes/origins is the point at which they become lore and stop being game mechanics, particularly with archetypes. They're hardly ever mentioned, except for your "ID" card and a few story arcs. I guess what I'm trying to say is we don't want a link to the lore of controllers to talk about how well they "debuff" things...
*edited to add: the "lore only" page for archetypes will need to be done from scratch for many archetypes, since their descriptions include things like "hit points" and "single target attacks." I say that visualizing your page in the lore section as a list of archetypes, with a description of their role in the in game world, followed by a link to their current pages, which are game mechanics-centric. Or you could add a "lore" section (titled "Role in the CoX Universe" or something) to each archetype page, and have your lore page on archetypes just link to that section for each one.
*edit 2: this issue will also come up with things like the invention system, and dual builds... both of which were introduced with canon characters in an immersive way, but which are both clearly mechanics focused, rather than lore based. But I am digressing from the main purpose, which is stream lining lore and how it's all linked together...