No other game has controls like CoH, not even close. Sorry. The way I figure it, MMOs avoid such strong controls simply because they're annoying in PvP and they don't like doing different rulesets for PvP. The other factor is probably inertia - noone is making games with such strong controls since they didn't have prior inspiration (playing CoH haha).
The game with the "strongest" and most abundant controls I've seen after CoH is DCUO. Some powersets actually give you a Controller role (the others are Tank and Healer, and everyone also has Damage). While there are a fair number of hard controls, there aren't any that disable mobs for more than a couple seconds, but you can actually stun a lot of mobs at once for fragments of a second in quick succession, effectively "stun-locking" them. In other games I've played, there are no multi-target controls that you can spam at all, period. But I don't know how effective these stun-locks, as well as the various hard controls, are in end-game team content. I never got there myself. Anyway, controls in DCUO pale in comparison to CoH, but other games are much much worse still.
It's not just that games don't do controls like in CoH, they don't even do buffs or debuffs on a widespread scale, and I miss those even more.