I have 3 Characters in The Secret World. It takes time to learn the Game mechanics; it would help if they had a Game guide.
Pro's:
Game Engine - Video is nice and crisp. Movement is very good. Controls are programmable. And the World is very fleshed out.
Servers - I have not been able to count how many servers there are, but one thing I did find, if part of your team is on one server, and the rest are on others servers, it does not matter. When you join on a Dungeon (Mission), the software put you all in the same instance; even teleporting you if need be.
Missions - Yes, everything is mostly Monsters and not Supervillains nor Superheroes, still they are well thought out and challenging.
Con's:
Dungeons (Group mish) - When you attack a Boss and die, you can Ressurect (Hosp). However, if others of your team still live, you are "Hosp Locked" and unable to complete the mish with the team, i.e. each time a team member dies, there are just that fewer to take down the Boss. When the Boss dies, you can move again, or if all your team dies.
Powers & Abilities - You build Powers thru Ability points, 1 AP, 2 AP, 4 AP ,etc. This is good as you have a wide variety of powers, Up to 9 AP. Then you need to go Tier 2, but only if you have bought all others Tier 1 powers, even if you do not want to. Same for Skill points - there are 3 types of AT's, Tank/Melee, DPS/Range, & Healers (which do not seem to show up much). As you add Skill points, the effectiveness of your Abilities increases. However, you have to spend Skill points equally, even for Skills you may not want. I.E., you waste a lot on AP's and SP's for stuff you do not want to buy.
Chatting - One thing I have noticed since beginning here in TSW, I need to reset several Channels each time I login. This seems to be a know bug that will not be fixed soon. Another is, TSW is far less busy, Chat wise, then we were in CoX. I could go for 2-3 Hours and not see a single chat. People are online, but Broadcast/Local channels are used infrequently.