Hero Plan by Mids' Hero Designer 1.90http://www.cohplanner.com/Click this DataLink to open the build!Level 46 Mutation TankerPrimary Power Set: Shield DefenseSecondary Power Set: Electrical MeleePower Pool: LeapingPower Pool: FightingAncillary Pool: Energy MasteryHero Profile:Level 1: Deflection -- EndRdx-I(A)
, DefBuff-I(5)
, DefBuff-I(13)
, DefBuff-I(19)
, ResDam-I(31)
, ResDam-I(31)
Level 1: Charged Brawl -- Empty(A)
, Empty(3)
, Empty(9)
, Empty(11)
, Empty(29)
, Empty(43)
Level 2: Havoc Punch -- Empty(A)
, Empty(3)
, Empty(9)
, Empty(15)
, Empty(29)
, Empty(42)
Level 4: Battle Agility -- EndRdx-I(A)
, DefBuff-I(5)
, DefBuff-I(13)
, DefBuff-I(19)
Level 6: Active Defense -- RechRdx-I(A)
, RechRdx-I(7)
Level 8: Against All Odds -- EndRdx-I(A)
Level 10: Combat Jumping -- DefBuff-I(A)
, DefBuff-I(33)
, DefBuff-I(36)
, Empty(43)
Level 12: Phalanx Fighting -- DefBuff-I(A)
, DefBuff-I(15)
, DefBuff-I(21)
, Empty(43)
Level 14: Super Jump -- Jump-I(A)
Level 16: Thunder Strike -- Empty(A)
, Empty(17)
, Empty(17)
, Empty(23)
, Empty(31)
, Empty(42)
Level 18: Kick -- Empty(A)
Level 20: Tough -- EndRdx-I(A)
, ResDam-I(21)
, ResDam-I(23)
, ResDam-I(27)
Level 22: Weave -- EndRdx-I(A)
, DefBuff-I(25)
, DefBuff-I(25)
, DefBuff-I(27)
Level 24: True Grit -- S'fstPrt-ResDam/Def+(A)
, ResDam-I(36)
, ResDam-I(36)
, Heal-I(37)
, Heal-I(37)
, Heal-I(37)
Level 26: Shield Charge -- Empty(A)
, Empty(33)
, Empty(33)
, Empty(34)
, Empty(34)
, Empty(34)
Level 28: Taunt -- Taunt-I(A)
Level 30: Build Up -- RechRdx-I(A)
Level 32: One with the Shield -- ResDam-I(A)
, ResDam-I(40)
, ResDam-I(42)
, Empty(46)
Level 35: Grant Cover -- DefBuff-I(A)
, DefBuff-I(45)
, DefBuff-I(46)
, Empty(46)
Level 38: Lightning Rod -- Empty(A)
, Empty(39)
, Empty(39)
, Empty(39)
, Empty(40)
, Empty(40)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Physical Perfection -- EndMod-I(A)
, EndMod-I(45)
, EndMod-I(45)
Level 47: [Empty] Level 49: [Empty] ------------Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet Level 4: Ninja Run Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Empty(A)
Level 2: Stamina -- EndMod-I(A)
, EndMod-I(7)
, EndMod-I(11)
------------Set Bonus Totals:- 3% Defense(Smashing)
- 3% Defense(Lethal)
- 3% Defense(Fire)
- 3% Defense(Cold)
- 3% Defense(Energy)
- 3% Defense(Negative)
- 3% Defense(Psionic)
- 3% Defense(Melee)
- 3% Defense(Ranged)
- 3% Defense(AoE)
this is a basic build so far w/o using IOs... well, i used one. i will eventually use IOs which is why some powers have an extra slot like combat jumping... i plan on slotting LoTG in all the defensive powers. this basic build will get you close to the soft cap.