I've attachments to most of the characters I created over the years - or at least those that got played up to SO level, anyway - but a few were (
are, dammit!) special to me. One of them is
Luna Faraday, an ElecMelee/Ninjitsu Stalker. I developed, as I am wont to do, a considerable, detailed backstory for her, based in (but definitely reaching way beyond) game canon. Stalkers were my Redside specialty, and Luna was the most combat-effective* ones I ever made (by a little, anyway). Moreover, as a roleplayer, my real delight in her was how she "came alive" for me, becoming one of those treasured characters that seem to take on a life and mind of their own when you're playing them.
Luna Faraday (prior designation: LNA-23q(R)) was a simple Praetorian Clockwork of the Home Companion variety. Not long after she was built, she was recalled to the factory to be modified as part of an experimental (R) "recon variant" program for the dreaded "Victoria" series. Using the more compact Home Companion chassis, these (R) variants were equipped with an advanced stealth system and a formidable electrostatic weapons array. Not long after her upgrade, however, LNA-23q experienced a fluke malfunction in her fractal processor core that caused her Inhibitor hardcoding to fail
and for the alert which should accompany such malfunctions not to be generated. This allowed her to "bootstrap" herself to full sentience and free will...and to make a long story short, dedicate herself to the liberation of her kind, the Praetorian Clockwork.
Here's a shot of Luna gazing up in awestruck humility (she always remained a gentle Home Companion at heart...) at the holographic statue dedicated to her victory over several Avatars of Hamidon:
*How combat effective? 12 AVs taken down solo (using Incarnate stuff, but no Warburg nules or Shivans), MSTF badge. Not bad for a squishy Stalker.