*sigh... You people are hurting my brain. I literally don't know how I can make this any simpler. Stop knocking other people's projects. I don't care if you think it's illegal, a colossal waste of time, or what. People are working on what they want to work on, and there are several projects underway that pretty much any CoH fan can jump in and say, "THAT is where I want my effort to go." If you want to contribute, ping someone who's associated with that projects. If you don't, don't! No one will make you. All I ask is for people to stop making demands or trying to foist guilt trips upon other people who are doing what they want.
If you think that you can do a better job than we have of getting NCsoft to change their mind and turn the servers back on so that things can go back to just they way they were before, please do it! I've already had one person do such and end-run around me, and believe it or not, I'm fine with that although things obviously haven't worked out on that front, either.
I really, really don't mind "This project is teh roxxorz!" posts. But I'm getting a wee bit irritated at the posts telling or implying to other projects that they're not worthwhile. It's not like if one group succeeds, all of the others will say, "Well, durn. I guess that's it, that's the one that everyone wanted, let's just pack up and go home now." So knock it off, and focus on the positive, not the negative. Otherwise, you'll be doomed to a life of misery because, like I said, things will never go back to the way they were--but that doesn't mean that things can't be pretty durn good again.
P.S. There's not just one "Community Server" team, and there likely won't be just one "Community Server." I don't know how that impression got started, but let's stop propagating it. There are at least two distinct projects that I know of that are counting on using the City of Heroes client files: SEGS and another project designed to create a compatible server with a much later version of the client. Even if both of them are successful, I seriously doubt that it's likely that there will be just one server running the end result of each project. There could be many servers with various content and rules in place.