That's fair enough. I really hate to be a naysayer, but I'm pretty pragmatic so I feel inclined to mention this. On the Disney front you made good points about the Marvel game being more diabloish and the "play as a character you didn't make" angle they're taking, but don't forget that Disney also owns Lucas Arts and by extension SWTOR now. I don't think they need a third MMO, especially when they already have two with big name recognition.
SWTOR is not owned nor run by Disney. They will get some of the money from it, but it is jointly owned by EA, Bioware and LucasArts. Those licensing agreements predate the merger and it is unlikely Disney is going to want to interfere with that. That would involve lawyers and mess and cost money, when all they have to do is leave it alone, maybe ask SWTOR to slap a mouse on it, and call it done.
I can say without doubt that, whatever argument you can come up with, we've already considered and countered in our pitch package. At least two of us have been heavily involved in the entertainment business (counting journalism as entertainment), and three of us have been in the business world for quite some long time. We took almost two weeks on this, with two of Paragon Studios' senior people overseeing what we did. We ran down every fact we could get our mitts on, and verified and cross checked.
While you were getting your final two weeks of playing in, we were sacrificing some of our own final hours to work on this thing. I cannot even begin to go into the regrets I have for not getting this or that demo, this or that screenshot. But this was more important.
Plus, this isn't our only target. It's just the hardest, and we figured we would start with the hardest first, while everyone was still fired up from the shutdown.