1. No cooldown on pots
2. You could feel very overpowered.
3. The atmospheric design of the zones.
4. Manageble amount of skills. Not like wow swtor too many
5. Focused on combat. Nice action flow in the game without garhering and other stuff
6. Superior amount of power sets. Nothing else compares
7. The music
8. Easy interface to tell whats going on in a fight
9. Fun loot crafting and trade system
10. Extremely easy to pick up and play for short sessions
Pitty that no other mmo can do this
1: The fact that if you felt overpowered, odds are you likely weren't OR you had earned it if you were and likely only against easier enemies.
2: The fact that the first wasn't handed to you on a silver platter.
3: The fact that the above two were possible even though the enemies were actually capable of threatening you. You weren't overpowered because your enemies were underpowered like in a rather boring game I played.
4: Game had enough powers but didn't give to many. I felt like I had a more complete skill bar and felt I was able to make a fully fleshed thematic character that could be min/maxed, rather then having to pick and choose only "best" powers and ending up with a non-thematic toon resulting in my roleplaying there abilities differently then their powers.
5: Crowd control could be done unto the badguys as could be done onto you, unlike the game I am secretly griping about here
.
6: Agree with you on powersets and the fact they all had there nuances, and things to separate themselves from other sets that were very pronounced effects, unlike that, other, game.
7: Buff and debuff effects were also very effective, and at times the mobs could use them to. Support did so much more then just healing. In fact, healing was a tertiary thing at the high levels, city of heroes was the only mmorpg that made sure healing didn't supersede anything by ensuring it was to weak by itself by design(in face of buffs/debuffs/crowd control).
8: The information you could get about what was going on was amazing. The fact that you could look at all of your stats in detail was awesome for advanced players.
9: I loved the auction to.
10: I often played both short and long sessions, loved that this game's content could reward both. Even found incarnate trials, leagues could form fast due to not needing specific roles all the time, get going, finish the trial and be done before supper.
11: I did enjoy turning on the music in places, though didn't always have it on.