For myself I'd forgive them if they helped the game to continue, though I wouldn't forget without some kind of very convincing argument of why the game was closed the way it was. But fundamentally in my experience it's very easy for people to make a mistake, it's almost impossible for some people to ever admit such a thing. If NCSoft actually got the courage to stand up and say "We're sorry, we handled this wrong and we're going to try and do x to at least improve things" then I'd at least gain some respect back for them.
Being a Korean company, though, I would expect that they would view an admission like that as being an admission of failure that would need to be accompanied by a high-level manager resigning as expiation for having made the bad decision in the first place (i.e., sacrificing himself to save face for the company), and getting NCSoft into that position feels as if it would be a
real stretch; the Western market just isn't that important to them.
Although, I can equally see where, if we
did manage to convince Disney to buy CoH, and they were successful in prying it out of their grasp, then turned around and gave it the marketing promotion it needed to become
much more successful than it ever was under NCSoft, there'd be just such a resignation by someone taking responsibility for failing the company by making the decision to close the game, rather than support it the way Disney had.
With apologies to Percy Bysshe Shelley, a comforting image to take away:
I met a traveller from a foreign land
Who said: A vast broken facade of stone
Stands in the desert. Near it, on the sand,
Half sunk, a shattered CEO lies, whose frown,
and wrinkled lip, and sneer of cold command,
Tell that its sculptor well those passions read
Which yet survive, stamped on these lifeless things,
The hand that mocked them and the heart that fed:
And below the corporate logo these words appear:
"My name is NCSoft, master of MMOs:
Look upon my ROI, ye competitors, and despair!"
Nothing beside remains. Round the decay
Of that colossal wreck, boundless and bare
The lone and level sands stretch far away.