As far as I'm aware....
City of Titans is not launching with Masterminds or Controllers but they're definitely planned. They've even been named. The Controller and Dominator analogs (called Director and Engineer, respectively) will be two of the three subclasses of the Operator AT (the third will be Executor, Control/Ranged, a combination not seen in CoH); and Mastermind will be the Brigadier, a subclass of the Commander AT (the other two subclasses will be Taskmaster and Ringleader, which are Pets/Assault and Pets/Manipulation respectively).
Valiance had a Mastermind-like class (with a pair of soldiers you could command) in one of the early pre-alphas, years ago, but I don't know what the game looks like now.
Ship of Heroes has only announced Tank (Tanker), Brawler (Scrapper, I think, possibly Brute), Devastator (Blaster?), and Defender (Defender, duh) ATs. Presumably they'll add the other ATs later (Controller, in particular, was voted the most wanted AT in one of their polls), but not at launch.
I leave out Heroes and Villains because they've announced nothing about their AT setup (unless it's buried in one of their weekly updates, but I'm not digging through five years worth of those).
I don't know if any of them are planning to do anything like a shapeshifting class. Most ATs are pretty generic by nature (even the AT names are generic, even though all of the successors are afraid to use them), but the Epic ATs were specific to City of Heroes, and they'd have to be pretty careful trying to make something similar.