I've played both parts before but not the combo. Looks like fun, but I do see some potential downfalls here. Primarily, in your End recovery (at 1.13 EpS) and ranged Defense (22.7%).
Whenever I've played blasters those are two key components of making me happy... cuz I get to play fast and do a scrapperlock thing.
I put together my version of your combo to give you an idea of what I think would make for a good build for this combo. I was able to add quite a bit of recovery (2.34 EpS) and some good ranged defenses (33%) for you as well as some decent resistances and mitigation choices.
I did have to give up your self heal, some of your recharge and s/l defense to do it, but I'm pretty sure you won't take huge damage with this setup. The only time that would happen would be if you wanted to spend your time in melee and you have a get out of melee free power with caltrops.
I envision your attack chain for groups as follows: Stealth in/Smoke Grenade (-7.72 tohit)/Night Fall (-6.76 tohit)/Soul Tentacles/Ice Storm/Frost Breath. This will provide an additional -14.48 tohit (you will be at the effective soft cap on Ranged D), ensnare your victims, add -30% recharge to them all while damaging the group for ~633 points of damage (plus whatever your drones are doing and defiance boosts). This should drop the minions and leave you to mop up the boss and maybe lts.
Picking up the incarnates I've included will pop your ranged Defense (+mitigation) to incarnate levels as well as add some serious effects for you (status prot/rech/much needed range for you cones/etc).
At any rate take a look and see if there's anything in there you like.
Hero Plan by Mids' Hero Designer 1.96http://www.cohplanner.com/Click this DataLink to open the build!Level 50 Science BlasterPrimary Power Set: Ice BlastSecondary Power Set: DevicesPower Pool: SpeedPower Pool: LeapingPower Pool: FightingPower Pool: TeleportationAncillary Pool: Soul MasteryHero Profile:Level 1: Ice Blast -- Thundr-Acc/Dmg(A)
, Thundr-Dmg/EndRdx(25)
, Thundr-Dmg/Rchg(29)
, Thundr-Acc/Dmg/Rchg(31)
, Thundr-Acc/Dmg/EndRdx(37)
, Thundr-Dmg/EndRdx/Rchg(39)
Level 1: Web Grenade -- Immob-I(A)
Level 2: Caltrops -- TmpRdns-EndRdx/Rchg/Slow(A)
, TmpRdns-Dmg/Slow(37)
Level 4: Frost Breath -- Posi-Acc/Dmg(A)
, Posi-Dmg/EndRdx(5)
, Posi-Dmg/Rng(7)
, Posi-Acc/Dmg/EndRdx(7)
, Posi-Dam%(21)
Level 6: Ice Bolt -- Thundr-Acc/Dmg(A)
, Thundr-Dmg/EndRdx(33)
, Thundr-Dmg/Rchg(33)
, Thundr-Acc/Dmg/Rchg(33)
, Thundr-Acc/Dmg/EndRdx(39)
, Thundr-Dmg/EndRdx/Rchg(39)
Level 8: Freeze Ray -- BasGaze-Acc/EndRdx/Rchg/Hold(A)
, BasGaze-Acc/Hold(9)
, BasGaze-EndRdx/Rchg/Hold(9)
, BasGaze-Acc/Rchg(11)
Level 10: Targeting Drone -- GSFC-ToHit(A)
, GSFC-ToHit/Rchg(11)
, GSFC-ToHit/Rchg/EndRdx(46)
, GSFC-Rchg/EndRdx(46)
, GSFC-ToHit/EndRdx(46)
, Empty(48)
Level 12: Ice Storm -- Posi-Acc/Dmg(A)
, Posi-Dmg/EndRdx(13)
, Posi-Dmg/Rchg(13)
, Posi-Acc/Dmg/EndRdx(15)
, Posi-Dam%(19)
Level 14: Hasten -- RechRdx-I(A)
, RechRdx-I(15)
Level 16: Smoke Grenade -- DarkWD-ToHitdeb/Rchg/EndRdx(A)
, DarkWD-ToHitDeb/Rchg(17)
, DarkWD-ToHitDeb/EndRdx(17)
, DarkWD-ToHitDeb(19)
Level 18: Bitter Ice Blast -- Thundr-Dmg/EndRdx/Rchg(A)
, Thundr-Acc/Dmg(34)
, Thundr-Dmg/EndRdx(34)
, Thundr-Dmg/Rchg(37)
Level 20: Cloaking Device -- LkGmblr-Rchg+(A)
, LkGmblr-Def(21)
, LkGmblr-Def/EndRdx(23)
Level 22: Combat Jumping -- LkGmblr-Rchg+(A)
, Zephyr-Travel/EndRdx(23)
, Zephyr-Travel(25)
Level 24: Boxing -- Dmg(A)
Level 26: Tough -- S'fstPrt-ResDam/EndRdx(A)
, S'fstPrt-ResDam/Def+(27)
, S'fstPrt-ResKB(27)
, ResDam-I(29)
Level 28: Trip Mine -- Erad-Dmg(A)
, Erad-Acc/Dmg/Rchg(34)
, Erad-Acc/Dmg/EndRdx/Rchg(40)
, Erad-Dmg/Rchg(40)
Level 30: Weave -- LkGmblr-Rchg+(A)
, LkGmblr-Def(31)
, LkGmblr-Def/EndRdx(31)
Level 32: Blizzard -- Posi-Acc/Dmg(A)
, Posi-Dmg/EndRdx(43)
, Posi-Dmg/Rchg(43)
, Posi-Acc/Dmg/EndRdx(45)
, Posi-Dam%(45)
Level 35: Dark Embrace -- RctvArm-ResDam/EndRdx(A)
, RctvArm-ResDam/Rchg(36)
, RctvArm-ResDam/EndRdx/Rchg(36)
, RctvArm-ResDam(36)
Level 38: Gun Drone -- C'Arms-Acc/Dmg(A)
, C'Arms-Dmg/EndRdx(40)
, C'Arms-Acc/Dmg/Rchg(48)
, C'Arms-EndRdx/Dmg/Rchg(50)
, Thundr-Acc/Dmg/Rchg(50)
Level 41: Soul Tentacles -- Posi-Acc/Dmg(A)
, Posi-Dmg/EndRdx(42)
, Posi-Dmg/Rng(42)
, Posi-Acc/Dmg/EndRdx(42)
, Posi-Dam%(43)
Level 44: Teleport -- Zephyr-ResKB(A)
, Zephyr-Travel/EndRdx(45)
Level 47: Oppressive Gloom -- RzDz-EndRdx/Stun(A)
, RzDz-Acc/EndRdx(48)
Level 49: Night Fall -- SipInsght-Acc/ToHitDeb(A)
, SipInsght-ToHitDeb/EndRdx/Rchg(50)
Level 1: Brawl -- Empty(A)
Level 1: Defiance Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A)
, Mrcl-Rcvry+(3)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod/Acc(A)
, P'Shift-EndMod(3)
, P'Shift-End%(5)
Level 0: Freedom Phalanx Reserve Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion Level 50: Agility Core Paragon Level 50: Clarion Radial Epiphany ------------