Sent (though I don't go by Lyc on Steam). I also already have a basic system for play designed around things that are already in-game (like the emotes, and the numbered stats from the character creation) I wanted to include as much 'in-game' as possible. It's simple by design. The idea is to have people easily understand the rules, and quick play. However, I wouldn't mind taking a player or two to the side and actually getting some practical application (and feedback) in before cementing everything in place.
The system could be either used as basic PvP for villain/hero play (and partially based off the honor system) or, as I'd like to do for the more organized events have a 'troupe' of GM's with a story for the evening working together as the 'villains' or 'adversaries' incorporating more than just combat into the mayhem of the City (riddles, simon sez themed stuff- for clues and such)
What time/days do you have in mind. I was thinking Sunday or Monday evenings US time would be good, and going from there. I could also do weekday afternoons, depending on interest/scheduling for everyone else.
Lyc~