There are about half a dozen things that I want to bug the ever-loving @#$% out of people about, but answering our every question takes time away from the doing of the things that we want to know status of. Besides, I've not seen any delay in sharing of new information as it becomes available, which, and this needs to be said, I really appreciate.Yeah, unfortunately DW is right. I'd like to know a lot more than I do, but all the answers simply aren't available. I'm sure we'll hear something as soon as possible.
There is an open-source MMO hosting project known as SEGS which is currently working on a CoH/CoV emulation called CoX which has recently begun collaborating with the geniuses here at the Titan Network. Is there any news on the fruits of out combined efforts?
We've decided that we need to spend less time reading and responding to forum posts and more time working on stuff.
What? >.>
We've decided that we need to spend less time reading and responding to forum posts and more time working on stuff.
What? >.>
I can respect that.
I can respect that.Me too. Please keep up the good work guys.
This week I've seen the City of Heroes community react strongly to the NCSoft closure of Paragon Studios in many ways. Some are just angered and call for boycotts or blacklisting of NCSoft. Others are rallying behind any core developers who we hope are interested in acquiring the City of Heroes properties to manage independently, much as Turbine Games (later developers and publishers of Dungeons & Dragons Online and Lord Of The Rings Online) did with their seminal MMO Asheron's Call.
And then there are a host of individuals with, I believe, less magnanimous motives. From people trying to make money off the situation by posting Amazon links on Twitter to pipe-dreamers trying to hijack the City of Heroes community as a funding source for that pet MMO project they've been wanting to do for years. Even some of the players who only want to rescue City of Heroes itself seem to think of it as a personal investment opportunity, rather than the charitable support of developers who have been robbed of the product of a decade's work, or merely the player's honest desire to have the game continue to be available.
So, as the pessimist, curmudgeon, and contrarian that I am, I am NOT entirely heartened by all this player activity. In contrast to the rhetoric of several articles I do not believe "we are heroes." Hell, even though my ideal, for which I'm willing to donate whatever scant funds I can muster, is the transfer of ownership from NCSoft to the core development staff of Paragon Studios (or Cryptic, for that matter), I am no superhero. If legal options for the preservation of City of Heroes are flatly rejected, I will support any means whatever of accomplishing that, including the most blatantly illegal.
Better leaked code and tools (which I do hope some guy or gal currently at PS has the balls to secretly liberate -- most especially the tools) and/or reverse engineering leading to private servers than any legal alternative that leaves the game (not the IP, which is a superficial aspect, but the game) mothballed.
With all the logging of identities involved in forums like this, I am uncomfortable just saying that openly. I do fear corporate-owned legal authorities hunting me down for even speaking like this. But I don't think this "community" is serious if it is not willing to consider such things.
Think of it this way: with the game service discontinued and NCSoft stonewalling all legal channels for it's restoration, the ethical issues are different than in the case of emulation competing with an active service. Sometimes the letter of the law is not just.
Don't misunderstand, I do not consider emulation or bootlegging to be anywhere near ideal. And we agree, any such effort is hamstringed by fear of open discussion. But I disagree that emulation would be a placeholder for the hijacking "Plan Z" knockoff. Rather, I see it as keeping the original game and related data visible, and serving as evidence that potentially commercial interest remains, not in a near-generic superhero franchise but in the existing game and technology, should there ever be a means of acquiring it legally from NCSoft.That's just silly. No company is going to buy a game just because a few people play on a private server, and NCSoft will sell it to the players if it wants to, regardless of whether we're playing on a private server or not. If we haven't heard anything by November 30th, we'll need to start planning for a post-CoH future.
I just wanted to say good luck. We're all counting on you
(https://images.weserv.nl/?url=3.bp.blogspot.com%2F_jF3AnP39hv0%2FTPZSxq64-MI%2FAAAAAAAAAY4%2FmVmHZOInMS4%2Fs1600%2Fwe%252527re%252Ball%252Bcounting%252Bon%252Byou.jpg)
Ampithere: I am non hostile to any effort to restore City of Heroes/Villains in any form. I am overtly hostile to the proposed "Plan Z," which I view as hijacking whatever community has amassed around City of Heroes for the purpose of developing a necessarily, and unavoidably different game (not City of Heroes/Villains).
Don't misunderstand, I do not consider emulation or bootlegging to be anywhere near ideal. And we agree, any such effort is hamstringed by fear of open discussion. But I disagree that emulation would be a placeholder for the hijacking "Plan Z" knockoff. Rather, I see it as keeping the original game and related data visible, and serving as evidence that potentially commercial interest remains, not in a near-generic superhero franchise but in the existing game and technology, should there ever be a means of acquiring it legally from NCSoft.
As for current level of cooperation.Well it's just a question of priority.
Titan's devs are hard at work to gather whatever data they can before the servers go down, so at the moment no active cooperation takes place.
Precisely. We won't even start implementing any new software until we've thoroughly documented how the client and server communicate with one another.Do you precisely need to know *how* though, if you're going to rewrite both sides ?
That's just silly. No company is going to buy a game just because a few people play on a private server, and NCSoft will sell it to the players if it wants to, regardless of whether we're playing on a private server or not.
If there any anything an unskilled troglodyte like myself can do (I've, um, got a powerful computer), please let us know.
Hope my post doesn't blow this (speculative) cover. :P
*sneaks up behind Septy with duct tape stretched out.*
Pfft. One does not simply duct tape through Orbiting Death!
Please feel free to visit our IRC channel irc.nemerle.eu/#segs (http://irc://irc.nemerle.eu/#segs>) channel
Try this, assuming you have something that handles IRC protocol;
irc://irc.nemerle.eu/#segs
Hmm. Quinch, what do you mean? Like a specific program? I downloaded Mirc, and I can't seem to connect.Yes. If you're using FireFox, try ChatZilla.
Hello gentle entities.
Do forgive me for the lack of responses to your private messages, alas the Work has taken much of my time recently.
As for the site, it should be back up in a few days.
Please feel free to visit our IRC channel irc://irc.nemerle.eu/#segs channel
Hmm. Quinch, what do you mean? Like a specific program? I downloaded Mirc, and I can't seem to connect. Is there a simpler method, such as using chrome? I'm assuming just putting it into address bar isn't enough for chrome...