So it's... pretty much CoH minus all the stuff I liked about CoH? I never PvP'd, and I liked the game because it was easy and relaxing rather than frustratingly difficult. Getting killed by other players and then mocked for it is not what I played CoH for.
Getting killed by other players and being mocked for it are two entirely different things - two things that don't necessarily go together, and certainly shouldn't.
My comparison of TF2 to CoH had nothing to do with the gameplay. Mazz vs The World said something about CoH having a unique PvP community; my comparison was strictly concerning parallels between the Comp TF2 community and the comparatively tiny Comp CoH PvP community.
I don't consider TF2 to be any sort of replacement for CoH - the two are very different games. That said, like FlyingCarcass, I recommend TF2 to anyone.
I guess I am just pointing out, that the appeal of CoH is that i's stupidly complex.
As eabrace said, it was as complex as you wanted it to be. When I said it was easy, I was specifically talking about PvP, but the same could certainly be said for the game's PvE. Sure, you could get into all kinds of number science if you wanted to, but it really wasn't necessary - soloing TFs and AVs was easy enough if you had a decent understanding of the game. Similarly, on the PvP side, the top PvP teams seldom had players with extensive number knowledge.
I really don't understand the hype around TF2 it looks just like the very old 007 game from N64? Whats so great about it? Details would be nice cause from the videos on youtube I'm not impressed thus far and can't even bring myself to download it.
Which videos have you watched?
Yeah, the game is old, but on high graphics it looks really smooth and unique in my opinion (I personally dig the cartoony art style).
It's pretty hard for me to sum up what's great about TF2, so I guess:
For one, it's a really unique take on the FPS genre. It's also a game you can play however you want. If casual play is your thing, you can enjoy endless hours of action on hundreds of developer and community made maps. If you're into competitive, TF2 has a pretty sweet comp dynamic: it's heavily teamwork and strategy based, but it also involves a lot of reflex/aim.
I used to play arcade style racing games back in my early teen years (SSX anyone?), so I also enjoy doing the hundreds of community made jump maps - some are easy for beginners, some are borderline impossible. There's basketball, pyro dogeball, randomizers, and a plethora of other community made game modes to enjoy. Here's some vids.
Trick jumps and stuff:
http://www.youtube.com/watch?v=Sa6dxTDo8D0A jump map:
http://www.youtube.com/watch?v=w1FpCbBtwOcHere's some basketball:
http://www.youtube.com/watch?v=lmoenfHHbooHere's a competitive frag vid:
http://www.youtube.com/watch?v=ENruOrM01CQThere are a lot of other great tf2 vids out there too, maybe it's just not your cup of tea, but personally I love the game. I actually find the competitive play can be fun to watch too - much more so than CoH arena matches at least (granted, CoH had a really crappy spectator system, but the overall dynamic of TF2 is something I find more exciting).