1.959 - the Bio Armor Adaptation Toggles do not appear for Tanks or Brutes (but do appear at the very bottom for Scrappers). Screen is full height of my 1920*1080 monitor.
Tested with Battle Axe and Fire Melee (for both Tanks/Brutes) and Katana for Brutes.
Staff (Brute) still gives you the 3x Combo Level and 3x Staff Master toggles.
StJ (Brute) still gives the 3x Combo Level toggles.
Staff/Bio Scrapper - the Combo Levels appear (level 1), Then Staff Mastery toggles (level 8 - if taken straight away
). If you then select Adaptation (level 10) it appears on top of the Staff Mastery toggles (you can see both the Lables). Unselecting Staff Mastery does not remove the SM toggles.
If you take Adaption BEFORE Staff Mastery you see TWO (not three) Adaptation toggles (Def/Off). If you then select Staff Mastery the three SM toggles appear on top of the Adaptation toggles.
Unselecting either Adaptation or Staff Mastery does NOT remove the toggles from the interface.
It looks like Adaption/Staff Mastery toggles use the same physical space in the GUI. With all the "extra" stuff you can have its looking like Mids will need to redesign its layout (Class Inherent ie: Critical Hit] + Brawl, Sprint, Rest [3]+ Inherent Fitness [4] + Ninja Run [1] + Prestige Run [5] + Combo Levels [3] + Staff Mastery [3] + Adaptation [3] + Incarnate [1]).
Maybe you need a popout window for the items that are not available to ALL AT/Sets (ie: Combo, Staff Mastery, Adaptation, etc)?