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Graveyard => Save Paragon Retirees => Save Paragon City! => Topic started by: Clockwork Ninja on November 20, 2012, 05:40:21 AM

Title: Shutdown protests
Post by: Clockwork Ninja on November 20, 2012, 05:40:21 AM
Longtime player, first time posting on this forum.

Not sure if these have been suggested elsewhere, but I wanted to float a couple of ideas about protesting both during and immediately after the shutdown of CoH:

1. Sympathetic logout: for those of you involved with other NCSoft game communities, see if you can organize a mass-logout from all of NCSoft's other online games, as an act of solidarity.

2. Login error ticket flood- when the servers shut down, everyone with a NCSoft account fills out "Can't log into CoH" error reports.

Even if they log back in right away, getting the server load to single digits, combined with piles of error tickets might get some attention at NCSoft HQ.
Title: Re: Shutdown protests
Post by: avelworldcreator on November 20, 2012, 05:44:34 AM
I'm suddenly minded of a group toilette flush...  ;D
Title: Re: Shutdown protests
Post by: WolfSoul on November 20, 2012, 09:11:54 PM
I'm suddenly minded of a group toilette flush...  ;D

While NCSoft is in the shower. :)
Title: Re: Shutdown protests
Post by: Heroette on November 20, 2012, 11:11:58 PM
I actually like the idea of sending a petition to NCSoft after we are kicked off saying that we can't log into City of Heroes anymore.  I think that would be appropriate.
Title: Re: Shutdown protests
Post by: dwturducken on November 21, 2012, 12:04:20 AM
Don't you have to be logged in to submit a trouble ticket? I've only had problems while in game. Log in problems were due to server maintenance that I hadn't been aware of in advance.
Title: Re: Shutdown protests
Post by: Mr. Wentworth on November 21, 2012, 12:06:36 AM
Don't you have to be logged in to submit a trouble ticket? I've only had problems while in game. Log in problems were due to server maintenance that I hadn't been aware of in advance.

You could likely still use your login at ncsoft.com to submit a support request.
Title: Re: Shutdown protests
Post by: dwturducken on November 21, 2012, 12:40:37 AM
<rubbing hands together>

Interesting...  :)
Title: Re: Shutdown protests
Post by: Omega Mark V on November 21, 2012, 03:44:01 PM
I'm in for the Login error CS ticket flood.
Title: Re: Shutdown protests
Post by: LT. Couper on November 21, 2012, 07:17:46 PM
I'm in for the Login error CS ticket flood.

Ditto
Title: Re: Shutdown protests
Post by: Manny on November 21, 2012, 08:28:01 PM
Im up for that too
Title: Re: Shutdown protests
Post by: Lucretia MacEvil on November 22, 2012, 12:19:16 AM
Im up for that too

Me three! Sounds perfect. *mischievous grin* >:D
Title: Re: Shutdown protests
Post by: Quinch on November 22, 2012, 02:22:19 AM
Wouldn't that just hassle the rank-and-file GMs? I don't think the higher-ups would so much as blink at it.
Title: Re: Shutdown protests
Post by: Clockwork Ninja on November 22, 2012, 05:16:49 AM
Wouldn't that just hassle the rank-and-file GMs? I don't think the higher-ups would so much as blink at it.

The higher ups will monitor things like # of tickets received, thousands of complaints filed via their own system will make a blip on the radar- not sure how big, but it should get some attention.
Plus the service slowdown as rank-and-file guys get bogged down will be visible to players of other games. That's kind of how protests work IRL- doing something disruptive to draw attention to the cause.
Title: Re: Shutdown protests
Post by: JaguarX on November 22, 2012, 05:59:35 AM
Yeah it might draw attention to the cause.

As a player on the other game, getting the message of "Sorry we are bogged down because people from another game are flooding our system in protest." and then going "hmm I should join those guys." It was more like "God dang it. Who are these d-wads?" and made me want to stay away because it seemed as if all they cared about was their cause but not being considerate to other players in other games.

But on the other end, it will probably will get attention but remember when doing things like this while trying to come up with a game under the Titan banner, we do not want to antagonize future players. When the game hits, we want them to think "hey, there goes those guys who game got pulledo ut from under them. They been doing great things for the community." and not "Hey, those are those pogues that got upset and tried to disrupt every game they can because their game got shutdown. I had to wait two hours beyond normal because they clogged the lines. Hell no, I dont want anything to do with them."


I'm not saying dont do it, but just be mindful. Even though I wish things like this could be kept a bit more secrect because now if someone from there happens to read this, they will be ready to deal with the flood of tickets from COX complaints and might not garner the attention at all and or the point being missed and merely labeled "as those angry people that are upset over the closing of COX, ignore them. Tomorrow, we wont have to deal with them.
Title: Re: Shutdown protests
Post by: Ammon on November 22, 2012, 10:20:48 AM
Plus the service slowdown as rank-and-file guys get bogged down will be visible to players of other games. That's kind of how protests work IRL- doing something disruptive to draw attention to the cause.
They'd simply have one of their IT guys write a script to auto-reply to them all, and bin them.  Won't get much slowdown from taking up less than one hour of one competent IT guy's time.  Sorry.
Title: Re: Shutdown protests
Post by: Victoria Victrix on November 22, 2012, 02:18:47 PM
They'd simply have one of their IT guys write a script to auto-reply to them all, and bin them.  Won't get much slowdown from taking up less than one hour of one competent IT guy's time.  Sorry.

I was going to say the same thing, but Ammon beat me to it (with whips and chains).
Title: Re: Shutdown protests
Post by: DrakeGrimm on November 22, 2012, 02:46:03 PM
I was going to say the same thing, but Ammon beat me to it (with whips and chains).

Someone say whips and chains? Where's the party?

<.<

>.>
Title: Re: Shutdown protests
Post by: DWRoelands on November 22, 2012, 02:49:57 PM
They'd simply have one of their IT guys write a script to auto-reply to them all, and bin them.  Won't get much slowdown from taking up less than one hour of one competent IT guy's time.  Sorry.

I have to concur with Ammon.  At best, it will be a minor inconvenience.  There are probably far better uses of time and energy.
Title: Re: Shutdown protests
Post by: Kaiser Tarantula on November 22, 2012, 02:52:42 PM
1. Sympathetic logout: for those of you involved with other NCSoft game communities, see if you can organize a mass-logout from all of NCSoft's other online games, as an act of solidarity.
This, actually, would hold a lot more merit though.  It might scare NC just a little if we can organize a mass logout of players all across their games.  The logout needn't be long - perhaps no more than an hour.

The point is to leave a sharp drop in their server numbers all at one moment, and have them get curious as to why it happened.  So they start reading chat logs and system logs, and bingo, they have to see our protest message.
Title: Re: Shutdown protests
Post by: avelworldcreator on November 22, 2012, 03:47:22 PM
This, actually, would hold a lot more merit though.  It might scare NC just a little if we can organize a mass logout of players all across their games.  The logout needn't be long - perhaps no more than an hour.

The point is to leave a sharp drop in their server numbers all at one moment, and have them get curious as to why it happened.  So they start reading chat logs and system logs, and bingo, they have to see our protest message.

And organize this how? And are we certain we can get adequate numbers on such short notice to do this?
Title: Re: Shutdown protests
Post by: DrakeGrimm on November 22, 2012, 03:59:19 PM
A mass log out would be a powerful statement, if we can organize it.
Title: Re: Shutdown protests
Post by: avelworldcreator on November 22, 2012, 04:05:04 PM
A mass log out would be a powerful statement, if we can organize it.
I strongly agree, but we have about a week to organize it and garner enough support. If the time wasn't so short I'd say it was possible, but now...
Title: Re: Shutdown protests
Post by: LT. Couper on November 24, 2012, 01:24:16 AM
Regardless of possibleness, we have to try, right?
Title: Re: Shutdown protests
Post by: Victoria Victrix on November 24, 2012, 02:03:47 AM
There might be more hope for that than you think.  GW2 Players who have discovered this:

http://www.mmorpg.com/blogs.cfm/blogId/1209/entry/24237/utm_campaign/MMORPG%20Daily%20Digest%20Email/utm_source/MMORPG/utm_medium (http://www.mmorpg.com/blogs.cfm/blogId/1209/entry/24237/utm_campaign/MMORPG%20Daily%20Digest%20Email/utm_source/MMORPG/utm_medium)

are NOT happy.
Title: Re: Shutdown protests
Post by: JWBullfrog on November 24, 2012, 04:40:35 AM
more possible allies. Way to burn bridges there NCSoft.
Title: Re: Shutdown protests
Post by: dwturducken on November 24, 2012, 04:50:47 AM
[offtopic] <sings>I'm a ninja! I'm a clockwork ninja (http://www.youtube.com/watch?v=MUu9SkBQcXw)![/offtopic]