Author Topic: Best Controller  (Read 41940 times)

HEATSTROKE

  • Lovin' bein' an
  • Elite Boss
  • *****
  • Posts: 992
Re: Best Controller
« Reply #100 on: September 21, 2014, 01:55:41 AM »
I was never big into " I can solo an AV " thing... I usually teamed a lot.. so as long as I was effective in a team.. I was happy.. now having the ability to solo an AV is a cool thing..

blacksly

  • Elite Boss
  • *****
  • Posts: 513
Re: Best Controller
« Reply #101 on: September 21, 2014, 02:17:44 AM »
Should we muddy the waters even more and add ill/cold vs ill/rad? Same -regen from benumb as from lingering radiation (longer recharge though), along with also reducing an AV's heal ability, which could be pretty beneficial depending on the AV. At the levels of recharge we're talking about, cold dom would not have to worry about endurance problems like the other two, and pumps out a bunch more -res with Sleet (which you can stack more than one patch, like tar patch) and Heat Loss. Sleet also adds a fair amount of its own damage.

Not sure if the extra -res makes up for less -regen, but it's probably a contender either way.

Illusion/Cold is, like Illusion/Storm, also a good anti-AV combination... but only at the very top end. The reasons are as follows:
1: You do not have good personal defense powers.
2: You do not have +Recharge powers, thus you won't have perma-PA until the build is very mature (Lv 47+, with several purple sets). And for most of the earlier builds, the PA-gap is going to be large.

Yes, you can put out the damage, the -Resist, and some solid -Regen. But on the defensive side, they both need an expensive build to make up for the lack of +Recharge (for perma PA), or other personal defensive powers like a heal (until you get PA permanent). So it's a contender only in the "top builds" category, not in the "simple and cheap". You can probably do better with Ill/Cold than with Ill/Rad, at level 50 with an expensive build. But the difference is that I soloed my Ill/Rad to 50 going through every AV that got in the way, pre-IOs, starting with Envoy. Illusion/Cold starts a lot later, and with a lot higher price tag.

If that's the only place where you really want to fight AVs, at level 50 or near it, then both Ill/Cold and Ill/Storm work great. Storm does more damage, but has Endurance issues... Cold does less damage than Storm (but more than Rad), but also has very strong Endurance management.

I would not put Ill/Cold in the "best controller" category, though. It's a bit too specialized (good early on teams, but not so much soloing... good late against AVs but not until end game... not a great soloer at any time due to a lack of AoE... not very good AoE controls for larger teams). It's good in certain situation, but has too many gaps where it's not especially strong. Fire/Dark and Fire/Rad are good in all situations, if Ele/Poison can sap AVs then it's also good in all situations, Ill/Rad also lacks AoE damage but it's still a better generalist than Ill/Cold, etc. Ill/Cold is good, but not a contender for top Controller builds, I think, except in the specialist case of AV soloing at level 50.

blacksly

  • Elite Boss
  • *****
  • Posts: 513
Re: Best Controller
« Reply #102 on: September 21, 2014, 02:23:30 AM »
I was never big into " I can solo an AV " thing... I usually teamed a lot.. so as long as I was effective in a team.. I was happy.. now having the ability to solo an AV is a cool thing..

I'm planning a lot of builds in Mids.... they all must follow three main rules:
1: they can fight an AV (survive)
2: they can kill AVs (200+ DPS including -Regen)
3: they must have AoE capabilities (damage and control/debuff).

What I found is this: #3, which is the main thing on teams, is pretty easy. You only use a few powers against AVs, and you have plenty of left over powers for teaming. A lot of the extra powers are used for IO set bonuses, but because that usually requires multiple slots in a power, picking up powers that are good with just 1-2 slots is pretty easy. Most buffs work well with just 1-2 slots. So the AV-soloing builds usually are a bit underslotted in their teaming powers, but not so badly that they suffer significantly. And the places where you push the build (Recharge, Endurance, Defense) are still useful in teaming roles. About the only design goal against AVs that is not useful for a teaming controller is +Damage from IO Sets. So you're not wasting too much of the build when fighting large spawns on a team.

Arcana

  • Sultaness of Stats
  • Elite Boss
  • *****
  • Posts: 3,672
Re: Best Controller
« Reply #103 on: September 21, 2014, 02:34:17 AM »
I was never big into " I can solo an AV " thing... I usually teamed a lot.. so as long as I was effective in a team.. I was happy.. now having the ability to solo an AV is a cool thing..

What I liked about Ill/Rad was that it was a good controller combo in all situations, and at all levels.  It just *happened* to be really good at assassinating AVs and GMs.  But you did not need to handicap your build to be able to do that: perma-PA was good tool for all occasions and once you got there the rest was just having enough endurance to stay active enough, which is also a good thing to have in general  But with damage buffs, defense debuffs, tohit debuffs, resistance debuffs, recharge debuffs, regen debuffs, slows, holds, indestructible tanking pets, confuse, rez, and one of the best emergency pause button powers around (EMP), it was a very versatile controller.  If I throw two darts at a board and randomly select, say, Electric control and Trick Arrow, that would be a very good teaming controller if played to its strengths.

Its hard to find a controller combo that was not very effective in teams in some way.  So discussions around controllers rarely addressed which combos were effective or team-useful, because all of them were.  Discussions tended around the margins: farming (Fire/Kin), AV soloing (Ill/Rad), maximum control (Grav/Time?), and other extreme oddities.

Microcosm

  • Lieutenant
  • ***
  • Posts: 89
Re: Best Controller
« Reply #104 on: September 21, 2014, 03:55:09 AM »
In regards to whats the best, I can tell what isn't: ice/rad when solo to 50 (my first 50 hero), is excruciatingly painful  :roll:

Codewalker

  • Hero of the City
  • Titan Network Admin
  • Elite Boss
  • *****
  • Posts: 2,740
  • Moar Dots!
Re: Best Controller
« Reply #105 on: September 21, 2014, 04:02:32 AM »
The second or third character I ever created was a Grav/Emp controller, which I tried to solo at first.

Very safe, I almost never died, but taking anything down took FOREVER.

Teaming helped quite a bit. Well that and realizing that I shouldn't have skipped Propel (I was new and read the description as it being mostly a knockback power).

Ankhammon

  • Elite Boss
  • *****
  • Posts: 676
Re: Best Controller
« Reply #106 on: September 21, 2014, 05:30:12 AM »
Now unveiling the best controller ever! :)

http://www.cohplanner.com/mids/download.php?uc=1503&c=696&a=1392&f=HEX&dc=78DA6594CB4F135114C6EFF461ED0B8ABCA12D85022D148636B21615D060A8A941DC191CEB1426A96DD3964496EE752B60D1A43181A8892E7C115D286A74ABC6F8F80B4C343E1217266EEA61BE5318D34926BF7BBF7BEE79CDBD13BF30E1BA73F4E298903CE369A550981BCF668AF96C3AADE6AD71655E4B0A7AEC93E9F3F940626142B6D1CCBF6B52B596A7926A75DC65583EBC984AC9C795E2625E9D3B944A6919ADB8241C892CED98C9A9EA39973E9C56959C9699C7E48856CCA885821393B436BF506C9ACC69493951D0B2192D3917570A4535BFD446990CD0BB2C097E2A56219B84885984658419053D43E0BE18F32FF834B8B357880EA16B57C89FC4FEA46542C8229A5698AB604B096C5B6396B1F719F93363AFC93C2BE9DAE0097078065C255825F8B79E411E7B14E61FD8ECFD46F4117F63EEF882F955828DFDDBD6A1D56DC0C653C6FC39E560877FB3FD09FC3A1E83AE4DB0EE2158223B27FC49CE086A7031B7C88F1B7E4C6E1931FC1130300CBE209B7A8E55CFF57AB94EFF25C4F05F06D7486EE0580DB7CCBA16DA005F929F46AEAB71F6FF7E0D9F047BA8F066CEA799736C6186AA73B269858D686DC6BE6B8476F836B7BF37E93DEAF8C4FC087A3F802B64DBC9DFBEF33672EB5E676E22466F097EFBB9FFA19B580F526C1F9F259F1D355F27932E8EDD75105A608C7900EC1E075F510F7AF85CF4705E41CE33C8F9053F83BD7C7E7BA7C0D7B4B78F7BD377035A7F99C9BD79436986D97F987B3350C774325D7C66DD4C07F896F646F83B475A51F7501BB385390ADB77642BA3668B7C0FB147EE331F301F8131EEE95DB71051CE3FCA673FF695C977C26B31DCD50A3DDB8B55A53258B31AAD516235CAFE1A65B44699AE5112969D3F849074C5EED9B9F795EF0E5A958CAB3F7715493A856A4CC724FDCFF1C3681D46377E19EDF91699F816251CDB2A229D368C15C3F8AC61FC0F90B1FA4C


I think it might actually work...
Cogito, Ergo... eh?

Arcana

  • Sultaness of Stats
  • Elite Boss
  • *****
  • Posts: 3,672
Re: Best Controller
« Reply #107 on: September 21, 2014, 06:50:25 AM »
The second or third character I ever created was a Grav/Emp controller, which I tried to solo at first.

Very safe, I almost never died, but taking anything down took FOREVER.

Teaming helped quite a bit. Well that and realizing that I shouldn't have skipped Propel (I was new and read the description as it being mostly a knockback power).

Low level pre-containment controllers were an adventure all around.  My Ill/Rad ran out of endurance trying to defeat a Jump Bot boss and had to settle for slowly Blinding him to death.  Very, very slowly.  It helped that I slotted Blind for hold.  Because, you know, it was a hold.

blacksly

  • Elite Boss
  • *****
  • Posts: 513
Re: Best Controller
« Reply #108 on: September 21, 2014, 12:52:50 PM »
Low level pre-containment controllers were an adventure all around.  My Ill/Rad ran out of endurance trying to defeat a Jump Bot boss and had to settle for slowly Blinding him to death.  Very, very slowly.  It helped that I slotted Blind for hold.  Because, you know, it was a hold.

Heh. Yeah. I had Flurry on my Ill/Rad because it was at the time the best DPE available. A shame that Brawl cost Endurance back them, if I recall right, or I'd have slotted that instead.

blacksly

  • Elite Boss
  • *****
  • Posts: 513
Re: Best Controller
« Reply #109 on: September 21, 2014, 12:56:58 PM »
Now unveiling the best controller ever! :)

http://www.cohplanner.com/mids/download.php?uc=1503&c=696&a=1392&f=HEX&dc=78DA6594CB4F135114C6EFF461ED0B8ABCA12D85022D148636B21615D060A8A941DC191CEB1426A96DD3964496EE752B60D1A43181A8892E7C115D286A74ABC6F8F80B4C343E1217266EEA61BE5318D34926BF7BBF7BEE79CDBD13BF30E1BA73F4E298903CE369A550981BCF668AF96C3AADE6AD71655E4B0A7AEC93E9F3F940626142B6D1CCBF6B52B596A7926A75DC65583EBC984AC9C795E2625E9D3B944A6919ADB8241C892CED98C9A9EA39973E9C56959C9699C7E48856CCA885821393B436BF506C9ACC69493951D0B2192D3917570A4535BFD446990CD0BB2C097E2A56219B84885984658419053D43E0BE18F32FF834B8B357880EA16B57C89FC4FEA46542C8229A5698AB604B096C5B6396B1F719F93363AFC93C2BE9DAE0097078065C255825F8B79E411E7B14E61FD8ECFD46F4117F63EEF882F955828DFDDBD6A1D56DC0C653C6FC39E560877FB3FD09FC3A1E83AE4DB0EE2158223B27FC49CE086A7031B7C88F1B7E4C6E1931FC1130300CBE209B7A8E55CFF57AB94EFF25C4F05F06D7486EE0580DB7CCBA16DA005F929F46AEAB71F6FF7E0D9F047BA8F066CEA799736C6186AA73B269858D686DC6BE6B8476F836B7BF37E93DEAF8C4FC087A3F802B64DBC9DFBEF33672EB5E676E22466F097EFBB9FFA19B580F526C1F9F259F1D355F27932E8EDD75105A608C7900EC1E075F510F7AF85CF4705E41CE33C8F9053F83BD7C7E7BA7C0D7B4B78F7BD377035A7F99C9BD79436986D97F987B3350C774325D7C66DD4C07F896F646F83B475A51F7501BB385390ADB77642BA3668B7C0FB147EE331F301F8131EEE95DB71051CE3FCA673FF695C977C26B31DCD50A3DDB8B55A53258B31AAD516235CAFE1A65B44699AE5112969D3F849074C5EED9B9F795EF0E5A958CAB3F7715493A856A4CC724FDCFF1C3681D46377E19EDF91699F816251CDB2A229D368C15C3F8AC61FC0F90B1FA4C


I think it might actually work...

I also have an Ice/Nature plan.
I went with some Power Pool attacks since Ice is likely to be in melee, and since it needed more damage powers.

http://www.cohplanner.com/mids/download.php?uc=1533&c=706&a=1412&f=HEX&dc=78DA65944B4F135114C7EF74A6564A919602E5DD521E02A5632B35EE544031289842A32BA10C65DA8E92B6698744967E091FF1B17469E246881B5F0BBF842B7726826E8D8FF174FEA730B19334BF3BE7F13FE79EDE3BCBF72EFB5E5EBD7F5148FEF96DAD56CBCE974B66B5BCBDAD57DDCB5AC1C8097A3C8B393D325BD03DB41E3A0E68C4AAE46EACC30EF7DC4E3EAFDED0CC9DAA9E9DCDE78D9261EE06164B45BDAA974CB5B1F0A5CB24B1A46B15A35468B35F168C42D1A437AFFD96A9E8FA567B236A4BAFD68A46A5E34AC5C8A919B35CD2B3CB5ACDD4ABBB3DD4DD14FD1E4A821F4B11EBB2105145B836991AA86C30B3E0DB91A31C21FA846D7B403A90B2DC52D2254452112712CC69F0649CA982DE1CE90D2A2244A392594FFEECB2F5DE510D37DBDC2B926D7B44F0700DCF2BD4F5ED81A7F6992F245BD3FF0439FEA86CD7FA407A2D768396DCF206353A5E33F7C0CE7DF03DC5B62256691D856EE74DE875A79849B02701D6CBB571BF6D31E43C265B3B74DCED1AF6DCB301F66599EBE0C01AF33628D14603BCD7401A7A432BCC5566068CC49013B98BF76ECA0DA2AE14EC427F91EBF8EFA46E21BA58B74B60FEC3960BFCCBFC038EFC66FE0265D20DB16E2884398FA4F86C90AF97E7DBCB3547FDCC4E6610FC48F3ED679DFE61E42779CE51D21984CF35C8731CFF8FCFC91FE63D84E7B0F7F14BE0E90BCC79E657E44C7EC11EBED5CB716EF43C6226CF3267C0A914F31C73971854C427EA7B0CB9F218F732DDE053C44C3F030FA8CE04CF6382E711E779C4791E719EC74F9F1031EE2956FF0FA9E6993B4C8359049305661E3CA43A2AEA08B52E427BECA01926F82C2686D1DF80E2B8B3163DF540BEB29635D5E44D3459924D9699264BAAC9B2E4B4C8B85F69E5E85B21243BAAC57FF405B00EBCE4959CDEEFC71697740D33F3DE027D7C2F0F9BB27E382D114C21EDAD9F39D45973AC35C77AD3B15EA55319E0F53FCFD0F2BE

Ankhammon

  • Elite Boss
  • *****
  • Posts: 676
Re: Best Controller
« Reply #110 on: September 21, 2014, 01:39:10 PM »
I also have an Ice/Nature plan.
I went with some Power Pool attacks since Ice is likely to be in melee, and since it needed more damage powers.

http://www.cohplanner.com/mids/download.php?uc=1533&c=706&a=1412&f=HEX&dc=78DA65944B4F135114C7EF74A6564A919602E5DD521E02A5632B35EE544031289842A32BA10C65DA8E92B6698744967E091FF1B17469E246881B5F0BBF842B7726826E8D8FF174FEA730B19334BF3BE7F13FE79EDE3BCBF72EFB5E5EBD7F5148FEF96DAD56CBCE974B66B5BCBDAD57DDCB5AC1C8097A3C8B393D325BD03DB41E3A0E68C4AAE46EACC30EF7DC4E3EAFDED0CC9DAA9E9DCDE78D9261EE06164B45BDAA974CB5B1F0A5CB24B1A46B15A35468B35F168C42D1A437AFFD96A9E8FA567B236A4BAFD68A46A5E34AC5C8A919B35CD2B3CB5ACDD4ABBB3DD4DD14FD1E4A821F4B11EBB2105145B836991AA86C30B3E0DB91A31C21FA846D7B403A90B2DC52D2254452112712CC69F0649CA982DE1CE90D2A2244A392594FFEECB2F5DE510D37DBDC2B926D7B44F0700DCF2BD4F5ED81A7F6992F245BD3FF0439FEA86CD7FA407A2D768396DCF206353A5E33F7C0CE7DF03DC5B62256691D856EE74DE875A79849B02701D6CBB571BF6D31E43C265B3B74DCED1AF6DCB301F66599EBE0C01AF33628D14603BCD7401A7A432BCC5566068CC49013B98BF76ECA0DA2AE14EC427F91EBF8EFA46E21BA58B74B60FEC3960BFCCBFC038EFC66FE0265D20DB16E2884398FA4F86C90AF97E7DBCB3547FDCC4E6610FC48F3ED679DFE61E42779CE51D21984CF35C8731CFF8FCFC91FE63D84E7B0F7F14BE0E90BCC79E657E44C7EC11EBED5CB716EF43C6226CF3267C0A914F31C73971854C427EA7B0CB9F218F732DDE053C44C3F030FA8CE04CF6382E711E779C4791E719EC74F9F1031EE2956FF0FA9E6993B4C8359049305661E3CA43A2AEA08B52E427BECA01926F82C2686D1DF80E2B8B3163DF540BEB29635D5E44D3459924D9699264BAAC9B2E4B4C8B85F69E5E85B21243BAAC57FF405B00EBCE4959CDEEFC71697740D33F3DE027D7C2F0F9BB27E382D114C21EDAD9F39D45973AC35C77AD3B15EA55319E0F53FCFD0F2BE

See you had an actual plan that could be attempted.

Mine would be the most boring thing ever. Flash Freeze/Ice slick/run in/stand there and wait for procs (and procs and procs) to hit. then open up aoe (more procs) when you believe everything is confused or held.
And for procs sake it might actually work. :)
Cogito, Ergo... eh?

blacksly

  • Elite Boss
  • *****
  • Posts: 513
Re: Best Controller
« Reply #111 on: September 21, 2014, 03:38:52 PM »
See you had an actual plan that could be attempted.

Mine would be the most boring thing ever. Flash Freeze/Ice slick/run in/stand there and wait for procs (and procs and procs) to hit. then open up aoe (more procs) when you believe everything is confused or held.
And for procs sake it might actually work. :)

I think that Ice/Nature has several strengths:
1: Ice has a good Immob as a damage power, since it's one of two fastest casting ones. And it does Cold damage. So leveraging it as the main attack rather than Block of Ice seems like a better damage option. As for Block of Ice as a damaging attack, I can see that... but with Arctic Air running, I don't think it has the Recovery to really use both of those attacks. So I'd go for Chillblain, and maybe a pool power (since they cost less than a Hold).

2: Rather than Ice Slick, I depend on Frostbite/Spore Cloud as the main defense for every spawn, and add enough defense that with Spore Cloud, the mobs are generally missing. If you can't spam Frostbite as the AoE damage option because you're depending on Ice Slick, there is no AoE damage other than the procs. So I'd rather go with Frostbite/Spore Cloud, let the mobs attack at reduced rates, with small chances to hit, with reduced damage if they do hit, and with some Resistance and Heals so that the few hits can be healed off. Ice Slick then becomes the backup AoE control. This is why my build has Frostbite at Level 10, so it's available for Spore Cloud at 12.

3: I like World of Confusion and the whole Psy pool as the epic. I went for Stone to leverage short-range Stunning attacks, but I can see going for max-Confuse instead.

4: Jack Frost has 25% (or higher) defense to EVERYTHING. Given that, I think that he gets a lot of mileage out of the +Defense pet IOs, for the same reason that Animate Stone gets extra mileage out of the +Resist IOs... adding more Defense to existing (but not capped) Defense is worth more as damage mitigation than the same Defense bonus added to 0 Defense. Having Jack Frost with 35% Defense makes him really tough for a non-tanking pet.

Pyromantic

  • New Efforts # 16,000!
  • Boss
  • ****
  • Posts: 155
Re: Best Controller
« Reply #112 on: September 21, 2014, 03:50:18 PM »
In regards to whats the best, I can tell what isn't: ice/rad when solo to 50 (my first 50 hero), is excruciatingly painful  :roll:

Hah!  You think that's bad?  I played Ice/Emp to 50, and I was having so much trouble finding teams at the times I was playing that I soloed almost all of the 40s.  The reduction in damage to controller APP blasts came right in the middle of that, and IIRC Jack's AI was pretty screwy at the time.  It was not a quick process.

Teikiatsu

  • Elite Boss
  • *****
  • Posts: 287
Re: Best Controller
« Reply #113 on: September 21, 2014, 05:23:39 PM »
I also have an Ice/Nature plan.
I went with some Power Pool attacks since Ice is likely to be in melee, and since it needed more damage powers.

http://www.cohplanner.com/...

Some fun ideas there I might use for my planned Plant/Nature.  (One of the few times I actually combine primaries and secondaries by the same theme.)
Virtue Server - Main: Midnight Lightning Dark/Elec/Psi Defender

https://www.youtube.com/watch?v=LfKUPgy_xH8
https://www.youtube.com/watch?v=-EitO6Wq_9A

zanderscotx

  • Underling
  • *
  • Posts: 6
Re: Best Controller
« Reply #114 on: September 21, 2014, 07:34:45 PM »
So I read that wind controller was about to come out before shutdown. What would have gone good with that?

http://paragonwiki.com/wiki/Wind_Control
« Last Edit: September 22, 2014, 01:04:20 AM by zanderscotx »

Ankhammon

  • Elite Boss
  • *****
  • Posts: 676
Re: Best Controller
« Reply #115 on: September 21, 2014, 07:38:21 PM »
I think that Ice/Nature has several strengths:
1: Ice has a good Immob as a damage power, since it's one of two fastest casting ones. And it does Cold damage. So leveraging it as the main attack rather than Block of Ice seems like a better damage option. As for Block of Ice as a damaging attack, I can see that... but with Arctic Air running, I don't think it has the Recovery to really use both of those attacks. So I'd go for Chillblain, and maybe a pool power (since they cost less than a Hold).

2: Rather than Ice Slick, I depend on Frostbite/Spore Cloud as the main defense for every spawn, and add enough defense that with Spore Cloud, the mobs are generally missing. If you can't spam Frostbite as the AoE damage option because you're depending on Ice Slick, there is no AoE damage other than the procs. So I'd rather go with Frostbite/Spore Cloud, let the mobs attack at reduced rates, with small chances to hit, with reduced damage if they do hit, and with some Resistance and Heals so that the few hits can be healed off. Ice Slick then becomes the backup AoE control. This is why my build has Frostbite at Level 10, so it's available for Spore Cloud at 12.

3: I like World of Confusion and the whole Psy pool as the epic. I went for Stone to leverage short-range Stunning attacks, but I can see going for max-Confuse instead.

4: Jack Frost has 25% (or higher) defense to EVERYTHING. Given that, I think that he gets a lot of mileage out of the +Defense pet IOs, for the same reason that Animate Stone gets extra mileage out of the +Resist IOs... adding more Defense to existing (but not capped) Defense is worth more as damage mitigation than the same Defense bonus added to 0 Defense. Having Jack Frost with 35% Defense makes him really tough for a non-tanking pet.

OK. I wasn't going to do this, but rationale for my build...

Artic Air and Entangle Aura are the central theme of my build. This along with Wild Growth and Lifegiving Spores would make the character completely safe in melee except for a very large alpha. To counter that, the sleep and ice patch basically will delay any chance of that until you get to them and your two auras get a chance to dig in their teeth.
Once there, you should be able to do whatever damage you can to clear things out.

This brings us to the end usage. Normally running those two auras plus the other things you need with this build would be pretty horrific on your endurance. You have two things in NA that will help more than you might think. The most important of these is Overgrowth. The tier 9 includes a very nice end discount in it (half as potent as conserve energy). The other is the Lifegiving Spores. It doesn't regenerate endurance, it just gives it to you every 4 seconds. To the point that it's noticeable even without slotting for it.
I actually got a 2.06 End Gain with everything running on the character which would be quite nice.

The rationale for the psi pool is simply that the build relies on three toggles heavily for offense and defense. If you get mezzed they go down. if I remember correctly all three would actually deactivate and not just stay active but do nothing for the mez duration. 

I wasn't completely serious when I started making this build, but had to admit it just might work out pretty well.
Cogito, Ergo... eh?

ukaserex

  • Elite Boss
  • *****
  • Posts: 500
Re: Best Controller
« Reply #116 on: September 21, 2014, 08:59:03 PM »
I still like Earth/Thermal, BTW, as a cute contender in the "straightforward, simple build" category, just because it's such an unknown combination.


Thermal vs. Rad was something I looked briefly at when it came out. It seemed, at least on the surface to be very much like radiation, at least from the powers description. However, only just now, I looked more closely and see that it does differ a lot with some of the powers. Just a shame I only compared the first one (warmth vs Radiant Aura is a tie)  and assumed the devs had just rewritten the descriptions of the same power.

Sometimes I am just an ignoramus.


Those who have no idea what they are doing genuinely have no idea that they don't know what they're doing. - John Cleese

GenericHero05

  • New Efforts # 7,000!
  • Boss
  • ****
  • Posts: 234
Re: Best Controller
« Reply #117 on: September 22, 2014, 12:50:46 AM »
I have a fire/force field named Aggro Vader who I created pre I6.  I soloed about 90% of his time playing.  As we all know that, with Controllers, (at least in my case) all you have to do is look at them cross and they end up in the hospital... that is until I reached level 32 and now had fire imps. I remember being able to spawn and bubble 6 fire imps and then an additional 6 with perma hasten.

After having my butt handed to me for 31 levels, it was nice to have my minions devour purples while I sat there and giggled like a school girl.  Having my own little army felt like payback for all the debt suffering I had incurred.  I could have taken on a whole hoard of Freakshow Tanks and slaughtered them.

I luckily dinged 50 before the "great nerf" occurred.  I really lost interest in playing him after that.
If I was a Jedi, there's a 100% chance that I'd use The Force inappropriately.

HEATSTROKE

  • Lovin' bein' an
  • Elite Boss
  • *****
  • Posts: 992
Re: Best Controller
« Reply #118 on: September 22, 2014, 02:15:25 AM »
 One of the best controllers I played later in the game was a Ice/Cold Controller.. he wasnt very good solo until late in the game when I finally got some attacks.. but on teams he was awesome..

Thunder Glove

  • Elite Boss
  • *****
  • Posts: 992
Re: Best Controller
« Reply #119 on: September 22, 2014, 09:52:23 PM »
So I read that wind controller was about to come out before shutdown. What would have gone good with that?

http://paragonwiki.com/wiki/Wind_Control

Judging by the animations in Icon (which are all placeholder animations from other sets, mainly Ice Control), it wasn't anywhere near ready, and it probably wouldn't have come out in I24.  I don't think we would have seen it until Issue 25 at the earliest.

That said, it really sounds nice, and I wish I could have played it.  (I probably would have matched it up with Storm Summoning, just for theme, but I doubt I'd be the only one to make that combination)